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<blockquote data-quote="the Jester" data-source="post: 1914776" data-attributes="member: 1210"><p>The biggest misgiving I have about the epic rules is the developement cost of epic spells. In the limited experience I've had with epic stuff so far- my high-level group is almost all epic now, with the 'bottom' of the group at 18th-19th level- even though the Epic Spellcasting feat is in the party, no one has actually developed or cast an epic spell yet.</p><p></p><p>I'm not sure how I want to fix this exactly just yet, but it is something that's clearly in need of fixin'. </p><p></p><p>The basic problem (imo) is the assumption that epic characters have enough money to destabilize the world economy... in <strong>cash!</strong> No one has that much scrill in my game world- the money's tied up in investments (hurray for the SBGB!) One of the fixes I've mulled over is giving out items with 'virtual' xp good only for spellcasting and spell development- I actually had a book like that that the pcs could have taken as loot, but they each chose a different book instead.</p><p></p><p>Anyway, this discussion looks to be an interesting one. I'm very curious to see what folks have to say. Also, I'm curious as to how many of the epic games people are playing have been built up from low levels vs. made at 21st or even higher.</p><p></p><p>(My epic gaming experience involves the campaign I run, where most of the pcs started at 1st, and the game I play in, where we started at 21st.)</p></blockquote><p></p>
[QUOTE="the Jester, post: 1914776, member: 1210"] The biggest misgiving I have about the epic rules is the developement cost of epic spells. In the limited experience I've had with epic stuff so far- my high-level group is almost all epic now, with the 'bottom' of the group at 18th-19th level- even though the Epic Spellcasting feat is in the party, no one has actually developed or cast an epic spell yet. I'm not sure how I want to fix this exactly just yet, but it is something that's clearly in need of fixin'. The basic problem (imo) is the assumption that epic characters have enough money to destabilize the world economy... in [b]cash![/b] No one has that much scrill in my game world- the money's tied up in investments (hurray for the SBGB!) One of the fixes I've mulled over is giving out items with 'virtual' xp good only for spellcasting and spell development- I actually had a book like that that the pcs could have taken as loot, but they each chose a different book instead. Anyway, this discussion looks to be an interesting one. I'm very curious to see what folks have to say. Also, I'm curious as to how many of the epic games people are playing have been built up from low levels vs. made at 21st or even higher. (My epic gaming experience involves the campaign I run, where most of the pcs started at 1st, and the game I play in, where we started at 21st.) [/QUOTE]
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