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<blockquote data-quote="Dragon Mage" data-source="post: 1914927" data-attributes="member: 5786"><p>My party has advanced from 1st level to 23rd. I have had no real problems with Epic rules as of yet. One thing I did as a DM was consider Epic play early on in the campaign. Taking this into account eased the transition. Things like limiting powerful magic items the pre/epic party had access to, so that the epic party still have some goals in regards to items.</p><p></p><p>No party members have considered Epic Spellcasting even though they have found a few Epic Spells. I agree the GP cost seems unreasonable, and needs some modifying. However, as written Epic Spellcasting seems better suited for levels 30 and above.</p><p></p><p>My biggest issue with Epic play is the power creep of the recent "Complete" books. Many of the feats in these books are superior to Epic versions of the similar feat. Mage Slayer / Spellcaster Harrier comes to mind. </p><p></p><p>I do not however see any sizable jump in power from 20th to 21st. If anything an Epic character gains less when advancing past 20th level. For example: the limited spell progression virtually stops any caster from gaining new spells (unless they use a feat). The number of attacks per round stops, class abilities are far fewer. This allows the game to continue to advance without becoming overpowered.</p></blockquote><p></p>
[QUOTE="Dragon Mage, post: 1914927, member: 5786"] My party has advanced from 1st level to 23rd. I have had no real problems with Epic rules as of yet. One thing I did as a DM was consider Epic play early on in the campaign. Taking this into account eased the transition. Things like limiting powerful magic items the pre/epic party had access to, so that the epic party still have some goals in regards to items. No party members have considered Epic Spellcasting even though they have found a few Epic Spells. I agree the GP cost seems unreasonable, and needs some modifying. However, as written Epic Spellcasting seems better suited for levels 30 and above. My biggest issue with Epic play is the power creep of the recent "Complete" books. Many of the feats in these books are superior to Epic versions of the similar feat. Mage Slayer / Spellcaster Harrier comes to mind. I do not however see any sizable jump in power from 20th to 21st. If anything an Epic character gains less when advancing past 20th level. For example: the limited spell progression virtually stops any caster from gaining new spells (unless they use a feat). The number of attacks per round stops, class abilities are far fewer. This allows the game to continue to advance without becoming overpowered. [/QUOTE]
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