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<blockquote data-quote="Jeremy E Grenemyer" data-source="post: 1923072" data-attributes="member: 12388"><p>I daresay its good for a "going to become Epic at some point" campaign if the DM occasionally does more than just drop hints about the presence of creatures and NPCs that can be classified as Epic.</p><p></p><p>For example, IMFRC the characters spent levels 4-11 in Cormyr during its recent war, where they fought against Nalavara (Epic), her Ghazneths (Epic), her advanced goblinoid minions and orcish armies.</p><p></p><p>Conventional DM wisdom says you don't pit your players against unbeatable foes. However, with trusting players and good planning it's quite possible to build exciting and memorable scenarios where the characters don't have to directly confront Epic foes, only thwart them in some way (such as finding ways to fend of Nalavara long enough for both King Azoun and the last of his expeditionary army to safely enter Arabel) or avoid them on the way to some other important goal (such as finding the means to move swiftly through the King's Forrest on the way to a portal that leads to Anaorach while avoiding detection by the unkillable, magic sniffing Ghazneth in hot pursuit and its orcish minions swarming the wood--all in the hope of quickly finding and recovering Netherese artifacts for use against Cormyr's enemies in the war).</p><p></p><p>FWIW my players did get a chance to battle one Ghazneth on their return trip to Cormyr. They (briefly) got to use the Sphere of Annihilation they recovered, which evened things up a bit.</p><p></p><p>Of course, YMMV.</p><p></p><p>J. Grenemyer</p></blockquote><p></p>
[QUOTE="Jeremy E Grenemyer, post: 1923072, member: 12388"] I daresay its good for a "going to become Epic at some point" campaign if the DM occasionally does more than just drop hints about the presence of creatures and NPCs that can be classified as Epic. For example, IMFRC the characters spent levels 4-11 in Cormyr during its recent war, where they fought against Nalavara (Epic), her Ghazneths (Epic), her advanced goblinoid minions and orcish armies. Conventional DM wisdom says you don't pit your players against unbeatable foes. However, with trusting players and good planning it's quite possible to build exciting and memorable scenarios where the characters don't have to directly confront Epic foes, only thwart them in some way (such as finding ways to fend of Nalavara long enough for both King Azoun and the last of his expeditionary army to safely enter Arabel) or avoid them on the way to some other important goal (such as finding the means to move swiftly through the King's Forrest on the way to a portal that leads to Anaorach while avoiding detection by the unkillable, magic sniffing Ghazneth in hot pursuit and its orcish minions swarming the wood--all in the hope of quickly finding and recovering Netherese artifacts for use against Cormyr's enemies in the war). FWIW my players did get a chance to battle one Ghazneth on their return trip to Cormyr. They (briefly) got to use the Sphere of Annihilation they recovered, which evened things up a bit. Of course, YMMV. J. Grenemyer [/QUOTE]
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