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<blockquote data-quote="toberane" data-source="post: 334631" data-attributes="member: 4968"><p>I'm sure I don't have a chance of changing your mind on this, but here's my perspective. If you wanted to multiclass in 2nd Ed, you had to be a demihuman, had to be a race that allowed the particular multiclass you want, had to split up your hit points (A fighter 7/Wizard 7 has hit points a little better than a wizard 7 but worse than a fighter 7) and had to abide by all of the drawbacks of each class (a fighter 7/wizard 7 couldn't wear ANY armor or else they couldn't cast ANY spells) and on top of that, since you had to be a demihuman, there is a good chance that your levels in one of your multiple classes would be cut short by the level limits.</p><p></p><p>In 3E, multiclassing is stronger, since anyone can do it, they get the full benefits of either class (all the weapon proficiencies, all the spells, all the attack bonuses, all the hit points, everything). The 3E rules tried really hard to get rid of most restrictions and make you simply have to pay a price for the benefits you got (You want to wear heavy armor as a wizard? Go ahead! You just have to realize that some of your spells may fail.) I guarantee you, the 3E wizard 7/fighter 7 has some advantages, not the least of which being that his touch, ranged touch, and ranged spells (the ones that often don't allow saves) will hit a lot more often than the wizard 14. If the CR14 bad guy breaks through your line of defenses and takes a couple of whacks at the Wizard 14, he could be a pile of ashes, but the Wizard 7/Fighter 7 wouldn't be nearly as badly off.</p><p></p><p>I have a 21st level rogue 17/fighter 2/ranger 2 right now, and I can easily point out to you how my character is much stronger because of the multiclassing than he would have been as a straight rogue 21. Sure, I only have 9d6 sneak attack bonus instead of 11d6, but I have 4 attacks a round, where a rogue 21 would only get three. I have several more feats now than I could have gotten as a straight rogue, and many of them were taken to improve my sneak attacks (like expert tactician). My hit point total is considerably higher than it would have been as a straight rogue. When it comes to damage dealt per round, I usually do as much or more than the 21st level fighters in our group, because I have used every advantage I can to ensure that I get to sneak attack A LOT, and many of those advantages were gained by multiclassing a few levels.</p><p></p><p>So I wholeheartedly disagree with you that multiclassing weakens characters. The level 14 wizard will have better spells and be a stronger spellcaster than the wizard 7/fighter 7, but he won't necessarily be a stronger overall character.</p><p></p><p> </p><p></p><p>Earlier I asserted that the Wizard 20/ Fighter 1 will be a more experienced fighter than a straight fighter 1. Put this assertion to the test. Have a wizard 20/fighter 1 square off against a fighter 1. The rules are that it is a straight fight, no magic items or spells, just one fighter's skill against the other. The fight would last all of about 1 round (less than that if the Wizard 20/Fighter 1 got initiative). It's common sense that a character that multiclasses to fighter at 21st level is going to be a lot better fighter than one who is only a first level fighter. </p><p></p><p>The other important part of my first assertion is that YOU HAVE TO MEET THE FEAT PREREQUISITES. A wiz 20/Fight 1 will not be able to take the Super-Mega-Power-Ultra-Epic Cleave without first meeting all the prerequisites, which would be something like cleave, great cleave, even greater cleave, strength 25, etc. Now, if your wizard 20/fighter 1 meets these requirements, it means that you wizard woiuld have to trained in all these other things over the course of the last several (non-epic) levels, and so by the time he took the level of fighter, he WOULD have the necessary training to take the epic feat as a bonus feat. So where's the problem? Where's the inconsistancy?</p></blockquote><p></p>
[QUOTE="toberane, post: 334631, member: 4968"] I'm sure I don't have a chance of changing your mind on this, but here's my perspective. If you wanted to multiclass in 2nd Ed, you had to be a demihuman, had to be a race that allowed the particular multiclass you want, had to split up your hit points (A fighter 7/Wizard 7 has hit points a little better than a wizard 7 but worse than a fighter 7) and had to abide by all of the drawbacks of each class (a fighter 7/wizard 7 couldn't wear ANY armor or else they couldn't cast ANY spells) and on top of that, since you had to be a demihuman, there is a good chance that your levels in one of your multiple classes would be cut short by the level limits. In 3E, multiclassing is stronger, since anyone can do it, they get the full benefits of either class (all the weapon proficiencies, all the spells, all the attack bonuses, all the hit points, everything). The 3E rules tried really hard to get rid of most restrictions and make you simply have to pay a price for the benefits you got (You want to wear heavy armor as a wizard? Go ahead! You just have to realize that some of your spells may fail.) I guarantee you, the 3E wizard 7/fighter 7 has some advantages, not the least of which being that his touch, ranged touch, and ranged spells (the ones that often don't allow saves) will hit a lot more often than the wizard 14. If the CR14 bad guy breaks through your line of defenses and takes a couple of whacks at the Wizard 14, he could be a pile of ashes, but the Wizard 7/Fighter 7 wouldn't be nearly as badly off. I have a 21st level rogue 17/fighter 2/ranger 2 right now, and I can easily point out to you how my character is much stronger because of the multiclassing than he would have been as a straight rogue 21. Sure, I only have 9d6 sneak attack bonus instead of 11d6, but I have 4 attacks a round, where a rogue 21 would only get three. I have several more feats now than I could have gotten as a straight rogue, and many of them were taken to improve my sneak attacks (like expert tactician). My hit point total is considerably higher than it would have been as a straight rogue. When it comes to damage dealt per round, I usually do as much or more than the 21st level fighters in our group, because I have used every advantage I can to ensure that I get to sneak attack A LOT, and many of those advantages were gained by multiclassing a few levels. So I wholeheartedly disagree with you that multiclassing weakens characters. The level 14 wizard will have better spells and be a stronger spellcaster than the wizard 7/fighter 7, but he won't necessarily be a stronger overall character. Earlier I asserted that the Wizard 20/ Fighter 1 will be a more experienced fighter than a straight fighter 1. Put this assertion to the test. Have a wizard 20/fighter 1 square off against a fighter 1. The rules are that it is a straight fight, no magic items or spells, just one fighter's skill against the other. The fight would last all of about 1 round (less than that if the Wizard 20/Fighter 1 got initiative). It's common sense that a character that multiclasses to fighter at 21st level is going to be a lot better fighter than one who is only a first level fighter. The other important part of my first assertion is that YOU HAVE TO MEET THE FEAT PREREQUISITES. A wiz 20/Fight 1 will not be able to take the Super-Mega-Power-Ultra-Epic Cleave without first meeting all the prerequisites, which would be something like cleave, great cleave, even greater cleave, strength 25, etc. Now, if your wizard 20/fighter 1 meets these requirements, it means that you wizard woiuld have to trained in all these other things over the course of the last several (non-epic) levels, and so by the time he took the level of fighter, he WOULD have the necessary training to take the epic feat as a bonus feat. So where's the problem? Where's the inconsistancy? [/QUOTE]
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