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<blockquote data-quote="drnuncheon" data-source="post: 337159" data-attributes="member: 96"><p>That still doesn't change the fact that you're getting the Epic Fighter's bonuses, while someone who MCs into Monk or Ranger or Barbarian or anything else are not getting the Epic Monk or Ranger or Barbarian or anything else bonuses. Why should Fighter be an exception? Nobody has thus far come up with a good reason IMO.</p><p></p><p>Or, let's put it a more reasonable way. A Ftr20 vs a Ftr5/Brb15 (both the same race: human, dwarf, or half-orc, to keep MC penalties out of the picture). Both hit 21st level and take Fighter. The Ftr5/Brb15 gets two epic fighter feats while the Ftr21 gets only one - and he can continue to get them as fast as the epic fighter does, if he sticks with fighter. Plus, he can get most of the rage feats. Where's the tradeoff there? The fighter's got 7 more non-epic feats, but in practical terms that's going to translate into a small increase in breadth, and not anything appreciable in depth, simply because the feat chains are so small.</p><p></p><p>Allowing a PC to choose Epic Fighter feats when you're at non-Epic Fighter levels lets them bypass the cost of multiclassing - they're not paying the price anymore. 1 or 2 (or more!) levels of fighter becomes too attractive to anybody but a spellcaster. The Rng20 is going to say "Hmm...wait until 23rd level for my first ranger bonus feat - or take a couple of fighter levels and get one <strong>right now</strong>? What do I lose...ooh, half a caster level and two skill ranks. That's tough." The Brb20 is going to be thinking "How often am I going to need to rage 7 times a day? And I never set off traps anyways. And I can get <strong>how much</strong> Damage Reduction through the feat? Screw the 2 skill ranks and the hit point, I'm there." </p><p></p><p>(Consider a Brb30 vs. Brb20/Ftr10. Same BAB, same saves, same # of regular feats. The BRB/Ftr gets 4 more class feats. He spends one on Damage Reduction (so he equals the Brb30) and one on Epic Toughness (he now has on average <em>better</em> hit points than the Brb30). He's still 2 feats ahead. If he chooses to spend a character-level feat on Extra Rage, he can rage just as many times as the Brb30...and he's still 1 feat ahead. He loses some skill ranks and +3 on the Uncanny Dodge vs. Traps to gain 10 hp and a feat. That's not a bad tradeoff for a barbarian in my book.)</p><p></p><p>In short, multiclassing into fighter at 20th level should suck just as much as it does for multiclassing into any other class.</p><p></p><p>J</p></blockquote><p></p>
[QUOTE="drnuncheon, post: 337159, member: 96"] That still doesn't change the fact that you're getting the Epic Fighter's bonuses, while someone who MCs into Monk or Ranger or Barbarian or anything else are not getting the Epic Monk or Ranger or Barbarian or anything else bonuses. Why should Fighter be an exception? Nobody has thus far come up with a good reason IMO. Or, let's put it a more reasonable way. A Ftr20 vs a Ftr5/Brb15 (both the same race: human, dwarf, or half-orc, to keep MC penalties out of the picture). Both hit 21st level and take Fighter. The Ftr5/Brb15 gets two epic fighter feats while the Ftr21 gets only one - and he can continue to get them as fast as the epic fighter does, if he sticks with fighter. Plus, he can get most of the rage feats. Where's the tradeoff there? The fighter's got 7 more non-epic feats, but in practical terms that's going to translate into a small increase in breadth, and not anything appreciable in depth, simply because the feat chains are so small. Allowing a PC to choose Epic Fighter feats when you're at non-Epic Fighter levels lets them bypass the cost of multiclassing - they're not paying the price anymore. 1 or 2 (or more!) levels of fighter becomes too attractive to anybody but a spellcaster. The Rng20 is going to say "Hmm...wait until 23rd level for my first ranger bonus feat - or take a couple of fighter levels and get one [b]right now[/b]? What do I lose...ooh, half a caster level and two skill ranks. That's tough." The Brb20 is going to be thinking "How often am I going to need to rage 7 times a day? And I never set off traps anyways. And I can get [b]how much[/b] Damage Reduction through the feat? Screw the 2 skill ranks and the hit point, I'm there." (Consider a Brb30 vs. Brb20/Ftr10. Same BAB, same saves, same # of regular feats. The BRB/Ftr gets 4 more class feats. He spends one on Damage Reduction (so he equals the Brb30) and one on Epic Toughness (he now has on average [i]better[/i] hit points than the Brb30). He's still 2 feats ahead. If he chooses to spend a character-level feat on Extra Rage, he can rage just as many times as the Brb30...and he's still 1 feat ahead. He loses some skill ranks and +3 on the Uncanny Dodge vs. Traps to gain 10 hp and a feat. That's not a bad tradeoff for a barbarian in my book.) In short, multiclassing into fighter at 20th level should suck just as much as it does for multiclassing into any other class. J [/QUOTE]
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