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Epic Fighter question: engaging mooks
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<blockquote data-quote="FireLance" data-source="post: 3205488" data-attributes="member: 3424"><p>Do you actually need to fight your way through the mooks?</p><p></p><p>If not, jumping 60 feet requires a DC 60 Jump check after a running start. A 30th-level fighter could have up to 33 ranks in Jump. If he has a Strength of 26, that's another +8 bonus. If he has the Run feat, he gets another +4 to Jump checks after a running start. With the Epic Speed epic feat, his speed increases by 30 feet, so that's another +12 bonus. Finally, the Legendary Leaper epic feat allows him to make a running jump after moving only 5 feet. Add in Skill Focus (Jump) and Epic Skill Focus (Jump), and he can easily jump over the mooks and land next to the BBEG.</p><p></p><p>If you actually do have to fight through the mooks, your best bet is probably to use the Penetrating Shot (PHB2) feat, which allows you to attack and deal damage to all enemies in a 60-foot line as a standard action with a projectile weapon. Assuming you have a <em>+7 composite longbow</em> that allows you to add your Strength bonus to damage (assume 26 Strength), and you have Weapon Specialization, Greater Weapon Specialization, Ranged Weapon Mastery (PHB2) and Epic Weapon Specialization, you will do 1d8+25 points of damage to each enemy you hit (extra damage, such as from a sneak attack is only applied once, to the first creature you hit). Hopefully, this will be enough to clear a path to the BBEG.</p></blockquote><p></p>
[QUOTE="FireLance, post: 3205488, member: 3424"] Do you actually need to fight your way through the mooks? If not, jumping 60 feet requires a DC 60 Jump check after a running start. A 30th-level fighter could have up to 33 ranks in Jump. If he has a Strength of 26, that's another +8 bonus. If he has the Run feat, he gets another +4 to Jump checks after a running start. With the Epic Speed epic feat, his speed increases by 30 feet, so that's another +12 bonus. Finally, the Legendary Leaper epic feat allows him to make a running jump after moving only 5 feet. Add in Skill Focus (Jump) and Epic Skill Focus (Jump), and he can easily jump over the mooks and land next to the BBEG. If you actually do have to fight through the mooks, your best bet is probably to use the Penetrating Shot (PHB2) feat, which allows you to attack and deal damage to all enemies in a 60-foot line as a standard action with a projectile weapon. Assuming you have a [I]+7 composite longbow[/I] that allows you to add your Strength bonus to damage (assume 26 Strength), and you have Weapon Specialization, Greater Weapon Specialization, Ranged Weapon Mastery (PHB2) and Epic Weapon Specialization, you will do 1d8+25 points of damage to each enemy you hit (extra damage, such as from a sneak attack is only applied once, to the first creature you hit). Hopefully, this will be enough to clear a path to the BBEG. [/QUOTE]
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Epic Fighter question: engaging mooks
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