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[Epic] Forgotten Realms Campaign
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<blockquote data-quote="humble minion" data-source="post: 1815143" data-attributes="member: 5948"><p>First of all - don't worry too much about getting the skull info to your players. Epic PCs have incredible resources re info-gathering (Bardic Knowledge +20?) and divination. They should be able to work it out by themselves.</p><p> </p><p> Ok, brainstorming.</p><p> </p><p> Sarrukh and other reptilian creatures, being cold-blooded, aren't going to be happy with anyone who wants to bring a new Ice Age to the north. They're going to want to crush the giant shamans, and they're not going to care too much what other non-scaled ones get caught in up. The awakening of the liches in the Vault of Sleeping Lizards could be an option here. Or perhaps the sarruhk have got their claws into Klauth - are dragons susceptible to the Sarrukh's dominance over Scaled Ones? I have't got my copy of Serpent Kingdoms handy. The sarrukh might be on the lookout for warmblooded pawns to go to the Frozenfar and do their dirty work for them - they might slip the PCs the information themselves.</p><p> </p><p> The Demon prince Kochkitsche is likely interested in this sort of thing. Giants and cold are all in his purview. Check out Sepulchrave II's Rogues Gallery thread for one version of his stats. Anyone who succeeds in unleashing an Ice Age like this is well on the way to being a Chosen of Auril too. Auril's wanted to freeze the north since forever. The skull could end up in either of their extraplanar domains. Mask could pinch it just because he can - what's a greater act of thievery than stealing something that half the continent wants?</p><p> </p><p> The sarrukh want the skull beacuse the Jarl's spirit is still tethered to it. The jarl battled long against the Scaled Ones in life, and he might know where certain Sarrukh treasures are hidden.</p><p> </p><p> A disproportionate amount of the North's population consists of dwarves. If too many dwarven holds fall, it could mean the death of Gorm (see Faiths and Pantheons). The centres of dwarven culture might shift to the more distant, unfriendly Great Rift. Mithril and fine weapons and armour will become hard to come by. </p><p> </p><p> Zhentil Keep (and possibly Cormyr, depending on how parlous the kingdom is in your campaign) are both going to want to 'lend a hand' to the Silver Marches at a ruinous price, and possibly snip off a bit of territory for themselves.</p></blockquote><p></p>
[QUOTE="humble minion, post: 1815143, member: 5948"] First of all - don't worry too much about getting the skull info to your players. Epic PCs have incredible resources re info-gathering (Bardic Knowledge +20?) and divination. They should be able to work it out by themselves. Ok, brainstorming. Sarrukh and other reptilian creatures, being cold-blooded, aren't going to be happy with anyone who wants to bring a new Ice Age to the north. They're going to want to crush the giant shamans, and they're not going to care too much what other non-scaled ones get caught in up. The awakening of the liches in the Vault of Sleeping Lizards could be an option here. Or perhaps the sarruhk have got their claws into Klauth - are dragons susceptible to the Sarrukh's dominance over Scaled Ones? I have't got my copy of Serpent Kingdoms handy. The sarrukh might be on the lookout for warmblooded pawns to go to the Frozenfar and do their dirty work for them - they might slip the PCs the information themselves. The Demon prince Kochkitsche is likely interested in this sort of thing. Giants and cold are all in his purview. Check out Sepulchrave II's Rogues Gallery thread for one version of his stats. Anyone who succeeds in unleashing an Ice Age like this is well on the way to being a Chosen of Auril too. Auril's wanted to freeze the north since forever. The skull could end up in either of their extraplanar domains. Mask could pinch it just because he can - what's a greater act of thievery than stealing something that half the continent wants? The sarrukh want the skull beacuse the Jarl's spirit is still tethered to it. The jarl battled long against the Scaled Ones in life, and he might know where certain Sarrukh treasures are hidden. A disproportionate amount of the North's population consists of dwarves. If too many dwarven holds fall, it could mean the death of Gorm (see Faiths and Pantheons). The centres of dwarven culture might shift to the more distant, unfriendly Great Rift. Mithril and fine weapons and armour will become hard to come by. Zhentil Keep (and possibly Cormyr, depending on how parlous the kingdom is in your campaign) are both going to want to 'lend a hand' to the Silver Marches at a ruinous price, and possibly snip off a bit of territory for themselves. [/QUOTE]
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