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Epic game: The Eye of Profane Truth (Full)
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<blockquote data-quote="silentspace" data-source="post: 2465392" data-attributes="member: 14316"><p>Rhakzan</p><p>Black Ethergaunt (Fiend Folio p 65)</p><p>16 HD Black Ethergaunt/Assassin 10/+4 LA</p><p>Medium-Size Aberration (Extraplanar)</p><p></p><p>Str 16 (+3) [1 pts, +2 racial, +5 inherent]</p><p>Dex 32 (+11) [5 pts, +8 racial, +5 inherent, +6 enhancement]</p><p>Con 28 (+9) [5 pts, +4 racial, +5 inherent, +6 enhancement]</p><p>Int 50 (+20) [13 pts, +20 racial, +5 inherent, +6 enhancement, +2 levels]</p><p>Wis 30 (+10) [8 pts, +4 racial, +5 inherent, +6 enhancement]</p><p>Cha 24 (+7) [8 pts, +4 racial, +5 inherent]</p><p></p><p>HD: 16d8 + 10d4 + 234</p><p>HP: 362 (8 + 120 + 234)</p><p></p><p>Init: +11</p><p>Speed: 60 ft. (30 ft base, boots of swiftness)</p><p>AC: 53 (10, +11 Dex, +15 Natural, +11 AC Bonus, +5 Deflection, +1 Insight), 38 touch, 53 flat-footed</p><p>Concealment: 20% miss chance at all times</p><p></p><p>BAB: +18 [+12 Aberration, +3 Assassin, +3 Epic]</p><p>Grapple: +21</p><p>Fort: +23 [+5 Aberration, +1 Assassin, +3 Epic, +5 resistance, +9 Con]</p><p>Ref: +28 [+5 Aberration, +4 Assassin, +3 Epic, +5 resistance, +11 Dex]</p><p>Will: +29 [+10 Aberration, +1 Assassin, +3 Epic, +5 resistance, +10 Wis]</p><p>Evasion (Boots of Swiftness)</p><p></p><p>Affects:</p><p>disguise self (mask of lies)</p><p>nondetection (mantle of great stealth)</p><p>undetectable alignment (mask of lies)</p><p></p><p>Attack:</p><p>+6 Rapier +35/+30/+25 (1d6+9/18-20)</p><p></p><p>Skills: 473 [(2+13)x18 + (4+16)x7 + (4+17)x3] 270 + 140 + 63</p><p>Max Ranks: 29/14.5</p><p>Balance +31 [0 ranks, +20 competence, +11 Dex]</p><p>Bluff +44 [29 ranks, +5 competence (Mask of Lies), +10 Cha]</p><p>Climb +23 [0 ranks, +20 competence, +3 Str]</p><p>Concentration +29 [29 ranks, +9 Con]</p><p>Diplomacy +36 [29 ranks, +7 Cha]</p><p>Disguise +46 [29 ranks, +7 Cha, +10 disguise self]</p><p>Escape Artist +40 [29 ranks, +11 Dex]</p><p>Gather Information +36 [29 ranks, +7 Cha]</p><p>Hide +70 [29 ranks, +30 mantle, +11 Dex]</p><p>Jump +23 [0 ranks, +20 competence, +3 Str]</p><p>Knowledge-Arcana +49 [29 ranks, +20 Int]</p><p>Listen +39 [29 ranks, +10 Wis]</p><p>Move Silently +70 [29 ranks, +30 mantle, +11 Dex]</p><p>Search +49 [29 ranks, +20 Int]</p><p>Sense Motive +39 [29 ranks, +10 Wis]</p><p>Sleight of Hand +40 [29 ranks, +11 Dex]</p><p>Spellcraft +49 [29 ranks, +20 Int]</p><p>Spot +39 [29 ranks, +10 Wis]</p><p>Tumble +60 [19 ranks, +20 boots, +11 Dex]</p><p>Use Magic Device +26 [19 ranks, +7 Cha]</p><p></p><p>Feats:</p><p>Able Learner (Bonus)</p><p>Exotic Weapon Proficiency Etherblade (Bonus)</p><p>7 feats: Heighten Spell, Quicken Spell, Silent Spell, Still Spell, Transdimensional Spell, Spell Penetration, Weapon Finesse</p><p>2 epic feats: </p><p></p><p>Racial Abilities:</p><p> Darkvision 60 ft.</p><p> Enslave (Su): Three times per day, an ethergaunt can attempt to enslave any one living creature within 30 feet. This ability functions similarly to a dominate monster spell (caster level 16th; Will save DC 20). An enslaved creature obeys the ethergaunt's telepathic commands to the letter. The subject can attempt a new Will save every day to break free. Otherwise, the ethergaunt's control is broken only by the death of either the ethergaunt or the enslaved creature, or by a remove curse or dispel magic effect, or if the ethergaunt travels more than 1 mile from the enslaved creature or travels to a different plane from the one its thrall is on. </p><p> At any given time, an ethergaunt may have one slave per point of Charisma bonus.</p><p> Stupefying Gaze (Su): An ethergaunt can open and close its vertically bisected mask as a free action, revealing a horifically alien morass of facial organs and orifices. On its turn, the creature decides if it wants its mask open or closed. Anyone within 30 feet of an ethergaunt with an open mask who meets the creatures' gaze must succeed on a Will saving throw (DC 20) or immediately take 1d4 points of Intelligence, Wisdom, and Charisma damage. A creature that successfully saves against this effect cannot be affected by the same ethergaunt's stupefying gaze for one day.</p><p> Ethergaunts are immune to their own gaze attacks and to those of others of their kind.</p><p> Immunity to Spells (Su): Ethergaunts may choose to ignore the effects of arcane spells, just as if the spellcaster had failed to overcome spell resistance. They have no power over divine spells, having long ago rationalized divinity out of their racial philosophy. Though powerful, this ability is somewhat limited. It applies to arcane spells of 6th level or lower for black ethergaunts.</p><p> Material Jaunt (Su): Ethergaunts dwell on the Ethereal Plane. While in their natural state of etherealness, they can perceive but not affect creatures and objects on the Material Plane. However, an ethergaunt can transport itself from the Ethereal Plane to the Material Plane as a standard action. It can remain on the Material Plane for up to 1 round per Hit Die it possesses. At the end of this time, or when the ethergaunt chooses, it becomes ethereal again. An ethergaunt must remain on the Ethereal Plane for at least 1 hour after a material jaunt before it can use the ability again.</p><p> Ethergaunts who wish to remain on the Material Plane for a longer time must use plane shift or similar magic. Most white and black ethergaunts know the plane shift spell and use it for this purpose.</p><p> Total Vision (Ex): An ethergaunt's superdeveloped brain and countless facial sensory organs allow it to discern all objects within 40 feet, even through the mask that hides its face. An ethergaunt usually does not need to make Spot or Listen checks to notice creatures within range of its total vision. A silence spell has no bearing upon an ethergaunt's total vision.</p><p></p><p>Class Abilities:</p><p> Proficiencies: crossbow, dagger, dart, rapier, sap, shortbow, shortsword, light armor.</p><p> Sneak Attack: +5d6</p><p> Death Attack: DC 40 (10 + class level + Int Mod)</p><p> Poison Use</p><p> Uncanny Dodge/Improved Uncanny Dodge</p><p> Hide in Plain Sight (Su)</p><p></p><p>Languages: Common, +13</p><p></p><p>Posessions:</p><p>+6 rapier [720,320 gp]</p><p>Headband of Intellect +6 [36,000]</p><p>Mask of Lies [17,000 gp, CAdv]</p><p>Amulet of Health +6 [36,000]</p><p>Vest of Resistance +5 [25,000 gp]</p><p>Monk's Belt [13,000]</p><p>Mantle of Great Stealth [242,000 gp, ELH]</p><p>Bracers of Armor +8 [64,000]</p><p>Glove of Storing [10,000]</p><p>Glove of Storing [10,000]</p><p>Ring of Rapid Healing [300,000 gp, ELH]</p><p>Ring of Protection +5 [50,000 gp]</p><p>Boots of Swiftness [256,000 gp, ELH]</p><p></p><p>Ioun Stone, Clear [4,000 gp]</p><p>Ioun Stone, Dusty Rose [5,000 gp]</p><p>Ioun Stone, Pale Green [30,000 gp]</p><p>Ioun Stone, Orange [30,000 gp]</p><p></p><p>Heward's Handy Haversack [2,000 gp]</p><p>Boccob's Blessed Book [12,500 gp]</p><p>Bottle of Air [7,250 gp]</p><p>Carpet of Flying, 5 by 5 [20,000 gp]</p><p>Cloak of Charisma +6</p><p>Dust of Disappearance [3,500 gp] x3</p><p>Gem of Seeing [75,000 gp]</p><p>Silversheen [250 gp]</p><p>Sovereign Glue [2,400 gp]</p><p>Universal Solvent [50 gp]</p><p></p><p>Quiver of Ehlonna [1,800 gp]</p><p></p><p>Portable Hole: [20,000 gp]</p><p></p><p>Used:</p><p>Manual of Bodily Health +5 [137,500 gp]</p><p>Manual of Gainful Exercise +5 [137,500 gp]</p><p>Manual of Quickness of Action +5 [137,500 gp]</p><p>Tome of Clear Thought +5 [137,500 gp]</p><p>Tome of Leadership and Influence +5 [137,500 gp]</p><p>Tome of Understanding +5 [137,500 gp]</p><p></p><p>Unspent: 2,138,930</p><p></p><p>To Purchase:</p><p>Spells</p><p>Scrolls (Clerical): TBD</p><p>Rods: TBD</p><p>Staffs: TBD</p><p>Wands: TBD</p><p>Pearls of Power: TBD</p><p></p><p>wizard Spells Prepared (4/9/9/9/9/8/8/7/6/4, Caster Level 17):</p><p>0: daze, ghost sound, mage hand, prestidigtation</p><p>1: expeditious retreat, mage armor, magic missile, shield, 5 empty slots</p><p>2: detect thoughts, glitterdust, gust of wind, melf's acid arrow, mirror image, protection from arrows, see invisibility, 2 empty slots</p><p>3: dispel magic, displacement, fireball, fly, haste, lightning bolt, vampiric touch, 2 empty slots</p><p>4: charm monster, ice storm, otiluke's resilient sphere, phantasmal killer, rainbow pattern, 3 empty slots</p><p>5: cone of cold, dismissal, feeblemind, mind fog, wall of force, 3 empty slots</p><p>6: bigby's forceful hand, disintegrate x2, greater dispel magic, mass suggestion, project image, 2 empty slots</p><p>7: finger of death, plane shift, prismatic spray, 4 empty slots</p><p>8: bigby's clenched fist, horrid wilting, sunburst, 3 empty slots</p><p>9: bigby's crushing hand, energy drain, 2 empty slots</p><p></p><p>Assassin Spells Known (8/8/8/8, Caster Level 10):</p><p>1: detect poison, feather fall, obscuring mist, true strike</p><p>2: alter self, invisibility, pass without trace, spider climb</p><p>3: deeper darkness, magic circle against good, misdirection, nondetection</p><p>4: dimension door, freedom of movement, greater invisibility, modify memory</p><p></p><p>Spellbook: TBD</p></blockquote><p></p>
[QUOTE="silentspace, post: 2465392, member: 14316"] Rhakzan Black Ethergaunt (Fiend Folio p 65) 16 HD Black Ethergaunt/Assassin 10/+4 LA Medium-Size Aberration (Extraplanar) Str 16 (+3) [1 pts, +2 racial, +5 inherent] Dex 32 (+11) [5 pts, +8 racial, +5 inherent, +6 enhancement] Con 28 (+9) [5 pts, +4 racial, +5 inherent, +6 enhancement] Int 50 (+20) [13 pts, +20 racial, +5 inherent, +6 enhancement, +2 levels] Wis 30 (+10) [8 pts, +4 racial, +5 inherent, +6 enhancement] Cha 24 (+7) [8 pts, +4 racial, +5 inherent] HD: 16d8 + 10d4 + 234 HP: 362 (8 + 120 + 234) Init: +11 Speed: 60 ft. (30 ft base, boots of swiftness) AC: 53 (10, +11 Dex, +15 Natural, +11 AC Bonus, +5 Deflection, +1 Insight), 38 touch, 53 flat-footed Concealment: 20% miss chance at all times BAB: +18 [+12 Aberration, +3 Assassin, +3 Epic] Grapple: +21 Fort: +23 [+5 Aberration, +1 Assassin, +3 Epic, +5 resistance, +9 Con] Ref: +28 [+5 Aberration, +4 Assassin, +3 Epic, +5 resistance, +11 Dex] Will: +29 [+10 Aberration, +1 Assassin, +3 Epic, +5 resistance, +10 Wis] Evasion (Boots of Swiftness) Affects: disguise self (mask of lies) nondetection (mantle of great stealth) undetectable alignment (mask of lies) Attack: +6 Rapier +35/+30/+25 (1d6+9/18-20) Skills: 473 [(2+13)x18 + (4+16)x7 + (4+17)x3] 270 + 140 + 63 Max Ranks: 29/14.5 Balance +31 [0 ranks, +20 competence, +11 Dex] Bluff +44 [29 ranks, +5 competence (Mask of Lies), +10 Cha] Climb +23 [0 ranks, +20 competence, +3 Str] Concentration +29 [29 ranks, +9 Con] Diplomacy +36 [29 ranks, +7 Cha] Disguise +46 [29 ranks, +7 Cha, +10 disguise self] Escape Artist +40 [29 ranks, +11 Dex] Gather Information +36 [29 ranks, +7 Cha] Hide +70 [29 ranks, +30 mantle, +11 Dex] Jump +23 [0 ranks, +20 competence, +3 Str] Knowledge-Arcana +49 [29 ranks, +20 Int] Listen +39 [29 ranks, +10 Wis] Move Silently +70 [29 ranks, +30 mantle, +11 Dex] Search +49 [29 ranks, +20 Int] Sense Motive +39 [29 ranks, +10 Wis] Sleight of Hand +40 [29 ranks, +11 Dex] Spellcraft +49 [29 ranks, +20 Int] Spot +39 [29 ranks, +10 Wis] Tumble +60 [19 ranks, +20 boots, +11 Dex] Use Magic Device +26 [19 ranks, +7 Cha] Feats: Able Learner (Bonus) Exotic Weapon Proficiency Etherblade (Bonus) 7 feats: Heighten Spell, Quicken Spell, Silent Spell, Still Spell, Transdimensional Spell, Spell Penetration, Weapon Finesse 2 epic feats: Racial Abilities: Darkvision 60 ft. Enslave (Su): Three times per day, an ethergaunt can attempt to enslave any one living creature within 30 feet. This ability functions similarly to a dominate monster spell (caster level 16th; Will save DC 20). An enslaved creature obeys the ethergaunt's telepathic commands to the letter. The subject can attempt a new Will save every day to break free. Otherwise, the ethergaunt's control is broken only by the death of either the ethergaunt or the enslaved creature, or by a remove curse or dispel magic effect, or if the ethergaunt travels more than 1 mile from the enslaved creature or travels to a different plane from the one its thrall is on. At any given time, an ethergaunt may have one slave per point of Charisma bonus. Stupefying Gaze (Su): An ethergaunt can open and close its vertically bisected mask as a free action, revealing a horifically alien morass of facial organs and orifices. On its turn, the creature decides if it wants its mask open or closed. Anyone within 30 feet of an ethergaunt with an open mask who meets the creatures' gaze must succeed on a Will saving throw (DC 20) or immediately take 1d4 points of Intelligence, Wisdom, and Charisma damage. A creature that successfully saves against this effect cannot be affected by the same ethergaunt's stupefying gaze for one day. Ethergaunts are immune to their own gaze attacks and to those of others of their kind. Immunity to Spells (Su): Ethergaunts may choose to ignore the effects of arcane spells, just as if the spellcaster had failed to overcome spell resistance. They have no power over divine spells, having long ago rationalized divinity out of their racial philosophy. Though powerful, this ability is somewhat limited. It applies to arcane spells of 6th level or lower for black ethergaunts. Material Jaunt (Su): Ethergaunts dwell on the Ethereal Plane. While in their natural state of etherealness, they can perceive but not affect creatures and objects on the Material Plane. However, an ethergaunt can transport itself from the Ethereal Plane to the Material Plane as a standard action. It can remain on the Material Plane for up to 1 round per Hit Die it possesses. At the end of this time, or when the ethergaunt chooses, it becomes ethereal again. An ethergaunt must remain on the Ethereal Plane for at least 1 hour after a material jaunt before it can use the ability again. Ethergaunts who wish to remain on the Material Plane for a longer time must use plane shift or similar magic. Most white and black ethergaunts know the plane shift spell and use it for this purpose. Total Vision (Ex): An ethergaunt's superdeveloped brain and countless facial sensory organs allow it to discern all objects within 40 feet, even through the mask that hides its face. An ethergaunt usually does not need to make Spot or Listen checks to notice creatures within range of its total vision. A silence spell has no bearing upon an ethergaunt's total vision. Class Abilities: Proficiencies: crossbow, dagger, dart, rapier, sap, shortbow, shortsword, light armor. Sneak Attack: +5d6 Death Attack: DC 40 (10 + class level + Int Mod) Poison Use Uncanny Dodge/Improved Uncanny Dodge Hide in Plain Sight (Su) Languages: Common, +13 Posessions: +6 rapier [720,320 gp] Headband of Intellect +6 [36,000] Mask of Lies [17,000 gp, CAdv] Amulet of Health +6 [36,000] Vest of Resistance +5 [25,000 gp] Monk's Belt [13,000] Mantle of Great Stealth [242,000 gp, ELH] Bracers of Armor +8 [64,000] Glove of Storing [10,000] Glove of Storing [10,000] Ring of Rapid Healing [300,000 gp, ELH] Ring of Protection +5 [50,000 gp] Boots of Swiftness [256,000 gp, ELH] Ioun Stone, Clear [4,000 gp] Ioun Stone, Dusty Rose [5,000 gp] Ioun Stone, Pale Green [30,000 gp] Ioun Stone, Orange [30,000 gp] Heward's Handy Haversack [2,000 gp] Boccob's Blessed Book [12,500 gp] Bottle of Air [7,250 gp] Carpet of Flying, 5 by 5 [20,000 gp] Cloak of Charisma +6 Dust of Disappearance [3,500 gp] x3 Gem of Seeing [75,000 gp] Silversheen [250 gp] Sovereign Glue [2,400 gp] Universal Solvent [50 gp] Quiver of Ehlonna [1,800 gp] Portable Hole: [20,000 gp] Used: Manual of Bodily Health +5 [137,500 gp] Manual of Gainful Exercise +5 [137,500 gp] Manual of Quickness of Action +5 [137,500 gp] Tome of Clear Thought +5 [137,500 gp] Tome of Leadership and Influence +5 [137,500 gp] Tome of Understanding +5 [137,500 gp] Unspent: 2,138,930 To Purchase: Spells Scrolls (Clerical): TBD Rods: TBD Staffs: TBD Wands: TBD Pearls of Power: TBD wizard Spells Prepared (4/9/9/9/9/8/8/7/6/4, Caster Level 17): 0: daze, ghost sound, mage hand, prestidigtation 1: expeditious retreat, mage armor, magic missile, shield, 5 empty slots 2: detect thoughts, glitterdust, gust of wind, melf's acid arrow, mirror image, protection from arrows, see invisibility, 2 empty slots 3: dispel magic, displacement, fireball, fly, haste, lightning bolt, vampiric touch, 2 empty slots 4: charm monster, ice storm, otiluke's resilient sphere, phantasmal killer, rainbow pattern, 3 empty slots 5: cone of cold, dismissal, feeblemind, mind fog, wall of force, 3 empty slots 6: bigby's forceful hand, disintegrate x2, greater dispel magic, mass suggestion, project image, 2 empty slots 7: finger of death, plane shift, prismatic spray, 4 empty slots 8: bigby's clenched fist, horrid wilting, sunburst, 3 empty slots 9: bigby's crushing hand, energy drain, 2 empty slots Assassin Spells Known (8/8/8/8, Caster Level 10): 1: detect poison, feather fall, obscuring mist, true strike 2: alter self, invisibility, pass without trace, spider climb 3: deeper darkness, magic circle against good, misdirection, nondetection 4: dimension door, freedom of movement, greater invisibility, modify memory Spellbook: TBD [/QUOTE]
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