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<blockquote data-quote="Wrahn" data-source="post: 1381381" data-attributes="member: 9191"><p>As additional reference, here is Paxus's character's equipment in Wynter Wolf's 23rd level game, I find looking at the PC's of the DM helps understand what they want from a character:</p><p></p><p>+5 Wild Adamantine Breastplate of Greater Fire and Cold Resistance (206,200)</p><p>+5 Bracers of Mighty Fists (150,000) </p><p>Belt of Mighty Prowess (90,000) </p><p>Ring of Protection +5, Insight +5, Luck +5, Shield +5 (331,250) </p><p>+5 Amulet of Natural Armor (50,000) </p><p>Ring of Water Command (200,000 +77300, Int 10, Wis 19, Cha 19, Hold Person 3/day, Detect Magic at will, 10 ranks Sense Motive, CMW 3/day, Cause Fear at will, Magic Circle v Evil at will, Haste 3/day, Ego 21)</p><p>+6 Mighty +5 Large Longbow (50,950)</p><p>Cloak of Resistance +5 (25,000) </p><p>8 Wilding Clasps (32,000) </p><p>Efficient Quiver (1,800) </p><p>10 +1 Holy Arrows </p><p>10 cold iron +1 Axiomatic Arrows </p><p>Adamantine Greataxe</p><p></p><p>Phylactery of Kord (180,000) +6 Sacred bonus to Str and Con, twice the cost of the Belt of Mighty Prowess for a non-enhancement bonus.</p><p></p><p>Vest of Bloody Rage (90,000) +6 Morale to Strength and Con, but only when raging, frenzying etc. Same multiplier as the phylactery, but halved for the limtation. SRD suggests a 30% break for limitation to a single class; I figured that "only when using a class feature usable limited times per day" was worth a little more.</p></blockquote><p></p>
[QUOTE="Wrahn, post: 1381381, member: 9191"] As additional reference, here is Paxus's character's equipment in Wynter Wolf's 23rd level game, I find looking at the PC's of the DM helps understand what they want from a character: +5 Wild Adamantine Breastplate of Greater Fire and Cold Resistance (206,200) +5 Bracers of Mighty Fists (150,000) Belt of Mighty Prowess (90,000) Ring of Protection +5, Insight +5, Luck +5, Shield +5 (331,250) +5 Amulet of Natural Armor (50,000) Ring of Water Command (200,000 +77300, Int 10, Wis 19, Cha 19, Hold Person 3/day, Detect Magic at will, 10 ranks Sense Motive, CMW 3/day, Cause Fear at will, Magic Circle v Evil at will, Haste 3/day, Ego 21) +6 Mighty +5 Large Longbow (50,950) Cloak of Resistance +5 (25,000) 8 Wilding Clasps (32,000) Efficient Quiver (1,800) 10 +1 Holy Arrows 10 cold iron +1 Axiomatic Arrows Adamantine Greataxe Phylactery of Kord (180,000) +6 Sacred bonus to Str and Con, twice the cost of the Belt of Mighty Prowess for a non-enhancement bonus. Vest of Bloody Rage (90,000) +6 Morale to Strength and Con, but only when raging, frenzying etc. Same multiplier as the phylactery, but halved for the limtation. SRD suggests a 30% break for limitation to a single class; I figured that "only when using a class feature usable limited times per day" was worth a little more. [/QUOTE]
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