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<blockquote data-quote="the Jester" data-source="post: 2206065" data-attributes="member: 1210"><p>Personally, I find that it's generally best to simply expand the charts above 10th and balance the rest with bonus feats.</p><p></p><p>Looking it over, I would do it something like this:</p><p></p><p>11 DR 11/adamantine</p><p>12 DR 12/adamantine, +1 caster level</p><p>13 DR 13/adamantine, bonus feat</p><p>14 DR 14/adamantine, +1 caster level</p><p>15 DR 15/adamantine</p><p>16 DR 16/adamantine, +1 caster level, bonus feat</p><p>17 DR 17/adamantine</p><p>18 DR 18/adamantine, +1 caster level</p><p>19 DR 19/adamantine, bonus feat</p><p>20 DR 20/adamantine, +1 caster level</p><p></p><p>None of their other abilities advance regularly (although starmetal rigor is a close one, if the values stayed the same), so I don't think anything else from the first 10 levels would increase- so I'd peg feats about every 3 levels, I think. I'd also make some class-specific feats that would enhance the character's GSA abilities.</p><p></p><p>If you want to include a starmetal vigor increase I'd put it at another +/-1 at 13th and 16th, and another +2/-1 at 19th and 22nd, then +1/-1 25th and 28th, etc. In this case I'd drop bonus feats to 1/4.</p></blockquote><p></p>
[QUOTE="the Jester, post: 2206065, member: 1210"] Personally, I find that it's generally best to simply expand the charts above 10th and balance the rest with bonus feats. Looking it over, I would do it something like this: 11 DR 11/adamantine 12 DR 12/adamantine, +1 caster level 13 DR 13/adamantine, bonus feat 14 DR 14/adamantine, +1 caster level 15 DR 15/adamantine 16 DR 16/adamantine, +1 caster level, bonus feat 17 DR 17/adamantine 18 DR 18/adamantine, +1 caster level 19 DR 19/adamantine, bonus feat 20 DR 20/adamantine, +1 caster level None of their other abilities advance regularly (although starmetal rigor is a close one, if the values stayed the same), so I don't think anything else from the first 10 levels would increase- so I'd peg feats about every 3 levels, I think. I'd also make some class-specific feats that would enhance the character's GSA abilities. If you want to include a starmetal vigor increase I'd put it at another +/-1 at 13th and 16th, and another +2/-1 at 19th and 22nd, then +1/-1 25th and 28th, etc. In this case I'd drop bonus feats to 1/4. [/QUOTE]
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