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Epic Handbook just a little bit unreasonable?
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<blockquote data-quote="SHARK" data-source="post: 126939" data-attributes="member: 1131"><p>Greetings!</p><p></p><p>I'm looking forward to the Epic Level Handbook. I think it will be very cool!<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>In my campaign, I have many NPC's that have been around a long time, and simply limiting them to *20th* level is constricting, in the sense that it doesn't necessarily accurately reflect what kind of characters they really are. Being able to go beyond 20th level benefits both PC's, and NPC's, in that you can build characters that more accurately reflect the character in question.</p><p></p><p>Playing with characters beyond 20th level is challenging, but not too difficult. It simply requires a shift in the way the DM thinks, and goes about structuring the scenarios, as well as shifting the focus of the characters. Beyond 20th level, PC's and NPC's, may not always be doing the "scout out the local caves" thing. That isn't to say that characters don't go on dungeon adventures any more, but that they do many other things as well. Things like politics, wars, exploration, and challenging legendary creatures, as well as opposing very powerful people in the campaign environment.</p><p></p><p>For those DM's that just want to stay below 20th level--you don't have to use the Epic level Handbook. I think you are missing out on a very interesting aspect of role-playing, but that's ok, I suppose, if that is what you and your players want. Meanwhile, for the rest of us who use above-20th level characters, and want to explore different stories in the campaign, the ELH will provide the structured framework in which to do so.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Semper Fidelis,</p><p></p><p>SHARK</p></blockquote><p></p>
[QUOTE="SHARK, post: 126939, member: 1131"] Greetings! I'm looking forward to the Epic Level Handbook. I think it will be very cool!:) In my campaign, I have many NPC's that have been around a long time, and simply limiting them to *20th* level is constricting, in the sense that it doesn't necessarily accurately reflect what kind of characters they really are. Being able to go beyond 20th level benefits both PC's, and NPC's, in that you can build characters that more accurately reflect the character in question. Playing with characters beyond 20th level is challenging, but not too difficult. It simply requires a shift in the way the DM thinks, and goes about structuring the scenarios, as well as shifting the focus of the characters. Beyond 20th level, PC's and NPC's, may not always be doing the "scout out the local caves" thing. That isn't to say that characters don't go on dungeon adventures any more, but that they do many other things as well. Things like politics, wars, exploration, and challenging legendary creatures, as well as opposing very powerful people in the campaign environment. For those DM's that just want to stay below 20th level--you don't have to use the Epic level Handbook. I think you are missing out on a very interesting aspect of role-playing, but that's ok, I suppose, if that is what you and your players want. Meanwhile, for the rest of us who use above-20th level characters, and want to explore different stories in the campaign, the ELH will provide the structured framework in which to do so.:) Semper Fidelis, SHARK [/QUOTE]
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