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Epic Handbook just a little bit unreasonable?
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<blockquote data-quote="I'm A Banana" data-source="post: 127386" data-attributes="member: 2067"><p>A "Muchkin" is not a powerful character. A munchkin isn't a character with two 18's or one who casts sleep. A muchkin isn't a character who uses the rules to achieve a desired end.</p><p></p><p></p><p>A munchkin is someone who diliberately tries to exceed the power level of the game, to be unbeatable, to be able to defeat anything. It is someone who will stock up on disadvantages just to be able to dual-wield scimitars at 1st level with enough feats to grant them the highest possible attack bonus. It is someone who looks for ways to exceed the power of the system. It's the kind of player who ruins the fun of others by making himself powerful. He doesn't get challenged, because his fun is in designing a character that isn't challenged. The type of person who'll spend hours hacking critters in her electronic RPG just to be able to get to 99th level and trounce anything the game throws at her.</p><p></p><p>This is how munchkin is deragatory and dismissive. It's an undesirable trait in a gamer, because most players like to design characters based on how they fit the concept of their character, and when someone chooses abilities that compliment each other without any rhyme or reason other than to become powerful, *that* is munchkinism.</p><p></p><p>How is the ELH munchkinism, pray tell? Sure, it exceeds the power level of standard D&D, but it doesn't compile nonsensical bonuses and qualities that create a truly unbeatable character. Epic level characters can be challenged and beaten, as evidenced by epic level monsters, as evidenced by epic-level NPC's.</p><p></p><p>What's munchkin about swimming up a waterfall?</p><p></p><p>Powerful? Yeah. Munchkin? No. That's not exceeding the established baseline, when the baseline is powerful as it is. That's not over-bonusing a character because it needs to be unbeatable by a waterfall. That's showing a character who is a REALLY good swimmer.</p><p></p><p>Oh, and to echo some sentiments that have already been established: Don't rain on anybody else's parade. No one is making you use the ELH.</p><p></p><p>Sorry if this sounds a bit snippy, but this is reaching a level that's kinda irking me. It's one thing to not want to play a high-level campaign. Sure. Fine. It's quite another to assume that only inferior "munchkins" would want to play a high-level campaign, and that there's something wrong with that. That's offensive.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 127386, member: 2067"] A "Muchkin" is not a powerful character. A munchkin isn't a character with two 18's or one who casts sleep. A muchkin isn't a character who uses the rules to achieve a desired end. A munchkin is someone who diliberately tries to exceed the power level of the game, to be unbeatable, to be able to defeat anything. It is someone who will stock up on disadvantages just to be able to dual-wield scimitars at 1st level with enough feats to grant them the highest possible attack bonus. It is someone who looks for ways to exceed the power of the system. It's the kind of player who ruins the fun of others by making himself powerful. He doesn't get challenged, because his fun is in designing a character that isn't challenged. The type of person who'll spend hours hacking critters in her electronic RPG just to be able to get to 99th level and trounce anything the game throws at her. This is how munchkin is deragatory and dismissive. It's an undesirable trait in a gamer, because most players like to design characters based on how they fit the concept of their character, and when someone chooses abilities that compliment each other without any rhyme or reason other than to become powerful, *that* is munchkinism. How is the ELH munchkinism, pray tell? Sure, it exceeds the power level of standard D&D, but it doesn't compile nonsensical bonuses and qualities that create a truly unbeatable character. Epic level characters can be challenged and beaten, as evidenced by epic level monsters, as evidenced by epic-level NPC's. What's munchkin about swimming up a waterfall? Powerful? Yeah. Munchkin? No. That's not exceeding the established baseline, when the baseline is powerful as it is. That's not over-bonusing a character because it needs to be unbeatable by a waterfall. That's showing a character who is a REALLY good swimmer. Oh, and to echo some sentiments that have already been established: Don't rain on anybody else's parade. No one is making you use the ELH. Sorry if this sounds a bit snippy, but this is reaching a level that's kinda irking me. It's one thing to not want to play a high-level campaign. Sure. Fine. It's quite another to assume that only inferior "munchkins" would want to play a high-level campaign, and that there's something wrong with that. That's offensive. [/QUOTE]
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