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<blockquote data-quote="Kerrick" data-source="post: 4816954" data-attributes="member: 4722"><p>Never seen it, can't comment. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> </p><p></p><p>Yugh. Okay, some of the abilities (Blank Aura, Blank, Mind, Null Strike) are good. Void Presence is overpowered, and any decent rogue character would already have Imp. Evasion by that level. It's kind of like an epic Shadowdancer, in which case I can see the Mettle abilities. It needs higher prereqs, IMO - I'd put it around L30.</p><p></p><p>The one I have in mind, though, doesn't even come close to this. The VIn is all about "You don't see me, you don't know me, you can't do anything!", whereas mine (we really need a name for this thing) is "I'm an arcane assassin who uses spell power to enhance my abilities."</p><p> </p><p></p><p>Given the sheer number of feats and classes out there, just about anything you design will overlap with <em>something</em>.</p><p> </p><p></p><p>+1 level of arcane spellcasting class. Simple. Adds to whatever you want. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> </p><p></p><p>Adding spell level is a decent ability, though a bit low level. I like delivering a spell as part of the death attack - you can cast the spell (must be standard action or less) and store it in your weapon for up to three rounds; thereafter, if you make the DA, the spell's level adds to the DC. If the target makes the save, it applies against both the DA and the spell; if he fails, he suffers both effects fully. Course, if you're trying to kill someone, it seems like a moot point to put a spell effect into the strike too...</p><p> </p><p></p><p>Not bad. Might be a bit powerful, but you could limit it to uses/day, or half the level in dice.</p><p> </p><p></p><p>Every other level - you're already getting badass rogue/assassin abilities, and this isn't a class designed toward pure casters.</p><p> </p><p></p><p>Like I said, different concepts.</p><p> </p><p></p><p>Ehh.... I dunno.</p><p> </p><p></p><p>I'd go with Arcane Assassin, but there's already one with that name. Maybe something Latin, like Veneficus Lamnia (magical blade).</p><p> </p><p></p><p>Yugh, warlocks. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Kerrick, post: 4816954, member: 4722"] Never seen it, can't comment. :) Yugh. Okay, some of the abilities (Blank Aura, Blank, Mind, Null Strike) are good. Void Presence is overpowered, and any decent rogue character would already have Imp. Evasion by that level. It's kind of like an epic Shadowdancer, in which case I can see the Mettle abilities. It needs higher prereqs, IMO - I'd put it around L30. The one I have in mind, though, doesn't even come close to this. The VIn is all about "You don't see me, you don't know me, you can't do anything!", whereas mine (we really need a name for this thing) is "I'm an arcane assassin who uses spell power to enhance my abilities." Given the sheer number of feats and classes out there, just about anything you design will overlap with [I]something[/I]. +1 level of arcane spellcasting class. Simple. Adds to whatever you want. :) Adding spell level is a decent ability, though a bit low level. I like delivering a spell as part of the death attack - you can cast the spell (must be standard action or less) and store it in your weapon for up to three rounds; thereafter, if you make the DA, the spell's level adds to the DC. If the target makes the save, it applies against both the DA and the spell; if he fails, he suffers both effects fully. Course, if you're trying to kill someone, it seems like a moot point to put a spell effect into the strike too... Not bad. Might be a bit powerful, but you could limit it to uses/day, or half the level in dice. Every other level - you're already getting badass rogue/assassin abilities, and this isn't a class designed toward pure casters. Like I said, different concepts. Ehh.... I dunno. I'd go with Arcane Assassin, but there's already one with that name. Maybe something Latin, like Veneficus Lamnia (magical blade). Yugh, warlocks. :p [/QUOTE]
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