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[EPIC LEVEL HANDBOOK] I'm scared
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<blockquote data-quote="WintermuteBlu" data-source="post: 258679" data-attributes="member: 6004"><p><strong>ELH--Perspective, Please!</strong></p><p></p><p>Let us place this in perspective, please. I spent pretty much all of last nite reading the ELH and I came away with the impression it was pretty much as I expected it to be before I bought it: a natural progression on what comes past level 20.</p><p></p><p>Yes, there are enormous bonuses that may sound rediculous but they are constructed in a logical manner. Yes many of the Epic Level Classes and Prestige Classes seem, well, nonspecific at times...but what, actually, did you expect for them to come up with? They actually did what they set out to do: without completely demolishing the rules they've meticulously worked out to keep 3e as unlike the Bad Old Days of latter-year 2e (just say '2e Psionics' and that should be enough to make any psionic-loving DM shudder) they've created a logical progression system for taking it to the next level.</p><p></p><p>Soulless? Hardly! No more so than the DMG or the PH. It is a rule-book, not a setting book. That we got the Demiplane of Union is an extra benny--one I am grateful for because it shows us an <strong>example</strong> of how an Epic-Level setting could be configured.</p><p></p><p>For those of you looking for an Uber-Setting (aka Forgotten Realms on 'roids) you'll probably be disappointed. Aside from a few FR iconics given the Epic treatment, that's it. The ELH is generic. It's supposed to be. As one said previously, it's goal was to give the Epic-Level treatment to the DMG, PH, MM and PsiH all at once. That they could do it at all in what amounts to a huge tome for $40 and still leave it coherent is a tribute to their talents. Sure, it could've been 500 pages or so, throwing in more monsters, more take on Epic-Level Core Classes and, god knows, I wanted to see more and more Psionics (though what I got was fine, thank's to Bruce Cordell). But think of the costs it would engender for them to both make it and us to buy it.</p><p></p><p>Think of this--as I do--as Core Rulebook IV. Generic, suitable only for advanced play and involving lots and lots of player-dm negotiations and interactions.</p><p></p><p>If you came into this exercise with anything else in mind, you might be missing the whole point of it entirely.</p></blockquote><p></p>
[QUOTE="WintermuteBlu, post: 258679, member: 6004"] [b]ELH--Perspective, Please![/b] Let us place this in perspective, please. I spent pretty much all of last nite reading the ELH and I came away with the impression it was pretty much as I expected it to be before I bought it: a natural progression on what comes past level 20. Yes, there are enormous bonuses that may sound rediculous but they are constructed in a logical manner. Yes many of the Epic Level Classes and Prestige Classes seem, well, nonspecific at times...but what, actually, did you expect for them to come up with? They actually did what they set out to do: without completely demolishing the rules they've meticulously worked out to keep 3e as unlike the Bad Old Days of latter-year 2e (just say '2e Psionics' and that should be enough to make any psionic-loving DM shudder) they've created a logical progression system for taking it to the next level. Soulless? Hardly! No more so than the DMG or the PH. It is a rule-book, not a setting book. That we got the Demiplane of Union is an extra benny--one I am grateful for because it shows us an [B]example[/B] of how an Epic-Level setting could be configured. For those of you looking for an Uber-Setting (aka Forgotten Realms on 'roids) you'll probably be disappointed. Aside from a few FR iconics given the Epic treatment, that's it. The ELH is generic. It's supposed to be. As one said previously, it's goal was to give the Epic-Level treatment to the DMG, PH, MM and PsiH all at once. That they could do it at all in what amounts to a huge tome for $40 and still leave it coherent is a tribute to their talents. Sure, it could've been 500 pages or so, throwing in more monsters, more take on Epic-Level Core Classes and, god knows, I wanted to see more and more Psionics (though what I got was fine, thank's to Bruce Cordell). But think of the costs it would engender for them to both make it and us to buy it. Think of this--as I do--as Core Rulebook IV. Generic, suitable only for advanced play and involving lots and lots of player-dm negotiations and interactions. If you came into this exercise with anything else in mind, you might be missing the whole point of it entirely. [/QUOTE]
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