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[EPIC LEVEL HANDBOOK] I'm scared
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<blockquote data-quote="Psion" data-source="post: 258886" data-attributes="member: 172"><p><strong>Re: Re: Re: ELH--Perspective, Please!</strong></p><p></p><p></p><p></p><p>Okay. Just because it is a "logical expansion" doesn't mean that the nature of the challenge set before the GM hasn't changed. And a cursory look through the book should drive this point home. Just look at the nature of the challenges in the book. Some of them are really mind-boggling and far reaching. The scale of the impact on the campaign is different.</p><p></p><p></p><p></p><p>And that is exactly my point! We have this experience, or have had it passed to us by tutelage under GMs before us. But ELH is a little different. That, I think, will make it a little more challenging to create a gripping game.</p><p></p><p></p><p></p><p>Well, its nice to see someone agrees that there will be some differences in the techniques used to run games at this level!</p><p></p><p></p><p></p><p>So what? At the risk of repeating myself: <em>running a compelling, intruiging challenging game at this level IS going to be harder, but creating abusive characters is going to be easier. </em> That is the challenge before us.</p><p></p><p>Just because it is a challenge doesn't mean its not worth it. It sounds fun. Difficult to DM. But fun.</p><p></p><p></p><p></p><p>Er, no. I prefer not to make my gaming decisions based on kvetchers. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> My point here is that (again, repeating myself) GMing ELH based games in a satisfactory, exciting manner is going to be a challenge because we don't have as much experience to base running these games on. </p><p></p><p>Need more clarification?</p></blockquote><p></p>
[QUOTE="Psion, post: 258886, member: 172"] [b]Re: Re: Re: ELH--Perspective, Please![/b] Okay. Just because it is a "logical expansion" doesn't mean that the nature of the challenge set before the GM hasn't changed. And a cursory look through the book should drive this point home. Just look at the nature of the challenges in the book. Some of them are really mind-boggling and far reaching. The scale of the impact on the campaign is different. And that is exactly my point! We have this experience, or have had it passed to us by tutelage under GMs before us. But ELH is a little different. That, I think, will make it a little more challenging to create a gripping game. Well, its nice to see someone agrees that there will be some differences in the techniques used to run games at this level! So what? At the risk of repeating myself: [i]running a compelling, intruiging challenging game at this level IS going to be harder, but creating abusive characters is going to be easier. [/i] That is the challenge before us. Just because it is a challenge doesn't mean its not worth it. It sounds fun. Difficult to DM. But fun. Er, no. I prefer not to make my gaming decisions based on kvetchers. :) My point here is that (again, repeating myself) GMing ELH based games in a satisfactory, exciting manner is going to be a challenge because we don't have as much experience to base running these games on. Need more clarification? [/QUOTE]
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