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[EPIC LEVEL HANDBOOK] I'm scared
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<blockquote data-quote="Psion" data-source="post: 258966" data-attributes="member: 172"><p><strong>Re: Re: Re: Psion...</strong></p><p></p><p></p><p></p><p>Unless you are a hanger on to some god-blooded celebrity. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Heh... you think one game is a substantial experience? When it comes to running 1st-15th level games, I have YEARS of experience backing me up regarding how to create an interesting campaign appropriate for the characters. One campaign for 5 levels isn't going to get me to the point that I am equivalently experienced in those higher level games, even if I did assume that the 21st+ level experience was going to be the same as the 15th-20th. Which I don't, at least not entirely.</p><p></p><p></p><p></p><p>Bully for you. Don't presume you speak for a majority of the potential audience for the ELH. Various polls I have seen regarding "campaign levels" that I have seen indicate that <5% of D&Ders run games in the 20+ range... quite likely because most consider prior editions of the rules rather shaky at those levels. The arrival of ELH will likely change those figures, but at this point, the GM experience just isn't out there.</p><p></p><p></p><p></p><p>Not once did I suggest that it be the rules material to go in lieu of what I am suggesting. What I am suggesting is that much of the dubious "epic campaign setting" stuff could have been spared and replaced with more useful insights. I have been running my campaign for years and years, and one thing I am sure I don't need is dubious setting material that is unlikely to fit my campaign anyway. THAT is what could have been saved for the Dragon.</p></blockquote><p></p>
[QUOTE="Psion, post: 258966, member: 172"] [b]Re: Re: Re: Psion...[/b] Unless you are a hanger on to some god-blooded celebrity. :) Heh... you think one game is a substantial experience? When it comes to running 1st-15th level games, I have YEARS of experience backing me up regarding how to create an interesting campaign appropriate for the characters. One campaign for 5 levels isn't going to get me to the point that I am equivalently experienced in those higher level games, even if I did assume that the 21st+ level experience was going to be the same as the 15th-20th. Which I don't, at least not entirely. Bully for you. Don't presume you speak for a majority of the potential audience for the ELH. Various polls I have seen regarding "campaign levels" that I have seen indicate that <5% of D&Ders run games in the 20+ range... quite likely because most consider prior editions of the rules rather shaky at those levels. The arrival of ELH will likely change those figures, but at this point, the GM experience just isn't out there. Not once did I suggest that it be the rules material to go in lieu of what I am suggesting. What I am suggesting is that much of the dubious "epic campaign setting" stuff could have been spared and replaced with more useful insights. I have been running my campaign for years and years, and one thing I am sure I don't need is dubious setting material that is unlikely to fit my campaign anyway. THAT is what could have been saved for the Dragon. [/QUOTE]
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[EPIC LEVEL HANDBOOK] I'm scared
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