Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
[EPIC LEVEL HANDBOOK] I'm scared
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Fictionaut" data-source="post: 259075" data-attributes="member: 303"><p><strong>Thumbs Up</strong></p><p></p><p>I picked up the ELH on Friday, and have finally had a chance to read completely through it. I have to concur with much of what has been said here about the lack of campaign-building material, but it still seems like a very solid book. </p><p></p><p>I was pleased overall with the mechanical aspects of the book. Some of the feats could perhaps have been more general, as opposed to tailoring almost all of them to one or two classes (Epic Dodge and Spectral Strike are the two that come to mind immediately), but overall, nothing set off my house rule alarm. I was actually taken aback by how linear the progression of powers is, at least in the 20s-30s.</p><p></p><p>The monsters presented a nice variety of challenges, and I have to give serious props for the inclusion of ECLs, which, to me at least, seem much closer to the mark than those in Dragon a few months back. Hopefully this trend will continue with MM2 and future monster books. </p><p></p><p>As far as campaign-building goes, Deities and Demigods spoiled me with the volume of advice and number of hooks, and so it was a bit of a letdown not to find the same level of campaign support.</p><p>Instead, we have Union, which seems to be geared towards dispelling the attitude that PCs are the biggest kids on the playground. While the sentiment is admirable, I don't think a city with thirtieth level guards (!) is suitable for everyone's style of play, and a more general chapter on high level campaign ideas and logistics would probably have been better received.</p><p></p><p>But overall, I think removing the "cap" mentality from campaigns is a long-overdue idea, and in that sense the book succeeds. It is relatively unexplored territory, but I suspect many groups will build up to it slowly anyway.</p></blockquote><p></p>
[QUOTE="Fictionaut, post: 259075, member: 303"] [b]Thumbs Up[/b] I picked up the ELH on Friday, and have finally had a chance to read completely through it. I have to concur with much of what has been said here about the lack of campaign-building material, but it still seems like a very solid book. I was pleased overall with the mechanical aspects of the book. Some of the feats could perhaps have been more general, as opposed to tailoring almost all of them to one or two classes (Epic Dodge and Spectral Strike are the two that come to mind immediately), but overall, nothing set off my house rule alarm. I was actually taken aback by how linear the progression of powers is, at least in the 20s-30s. The monsters presented a nice variety of challenges, and I have to give serious props for the inclusion of ECLs, which, to me at least, seem much closer to the mark than those in Dragon a few months back. Hopefully this trend will continue with MM2 and future monster books. As far as campaign-building goes, Deities and Demigods spoiled me with the volume of advice and number of hooks, and so it was a bit of a letdown not to find the same level of campaign support. Instead, we have Union, which seems to be geared towards dispelling the attitude that PCs are the biggest kids on the playground. While the sentiment is admirable, I don't think a city with thirtieth level guards (!) is suitable for everyone's style of play, and a more general chapter on high level campaign ideas and logistics would probably have been better received. But overall, I think removing the "cap" mentality from campaigns is a long-overdue idea, and in that sense the book succeeds. It is relatively unexplored territory, but I suspect many groups will build up to it slowly anyway. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[EPIC LEVEL HANDBOOK] I'm scared
Top