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epic level magic armor/weapon costs
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<blockquote data-quote="Archer" data-source="post: 499554" data-attributes="member: 2950"><p>Those epic enhancements are grossly overrated in terms of market price bonus. You can get almost the same effect other ways for a fraction of the cost.</p><p></p><p>Is a +1 sword of triple flaming worth 980,000 gcs when a +5 flaming, frost, corrosive, thundering, shocking sword costs a mere 200k?</p><p></p><p>Universal Minor defense ring cost 22k (5 per rd)</p><p>Universal Medium costs 69-132k (12 per rd)</p><p>Universal Major costs 216k (30 per dr)</p><p>Universal Infinity gets pricey at 2M</p><p></p><p>Who is going to pay 1,000,000 gcs for 50 protection from a single element on armor when you could have heavy fortification for much much less?</p><p></p><p>Invulnerable coat of Arnd is pretty feeble for a major artifact. Weaker elemental defense than a Universal Major Ring, +10 armor enhancements (100k) A little boost to turning which don't help much against undead that far exceed your level in hd. +4 caster levels is a lot better than a +4 turning check but not earth shattering. Value? Perhaps 30-50k. Gives permanent stoneskin which is pretty good right up until epic levels where everything bypasses it. Its value is barely epic let alone major artifact material.</p><p></p><p>You pretty much need 4 feats to create a single category of epic item. The base feat, epic feat, artisan and efficient creation. You don't to spend years creating something that should be considered an artifact but isn't.</p><p></p><p>All epic items should have the unbreakable quality for free. If one is disjoined then the disjoiner forever loses all magic powers. The sure striking enhancement should add 5 to the DR penetration insead of just raising it to 5.</p></blockquote><p></p>
[QUOTE="Archer, post: 499554, member: 2950"] Those epic enhancements are grossly overrated in terms of market price bonus. You can get almost the same effect other ways for a fraction of the cost. Is a +1 sword of triple flaming worth 980,000 gcs when a +5 flaming, frost, corrosive, thundering, shocking sword costs a mere 200k? Universal Minor defense ring cost 22k (5 per rd) Universal Medium costs 69-132k (12 per rd) Universal Major costs 216k (30 per dr) Universal Infinity gets pricey at 2M Who is going to pay 1,000,000 gcs for 50 protection from a single element on armor when you could have heavy fortification for much much less? Invulnerable coat of Arnd is pretty feeble for a major artifact. Weaker elemental defense than a Universal Major Ring, +10 armor enhancements (100k) A little boost to turning which don't help much against undead that far exceed your level in hd. +4 caster levels is a lot better than a +4 turning check but not earth shattering. Value? Perhaps 30-50k. Gives permanent stoneskin which is pretty good right up until epic levels where everything bypasses it. Its value is barely epic let alone major artifact material. You pretty much need 4 feats to create a single category of epic item. The base feat, epic feat, artisan and efficient creation. You don't to spend years creating something that should be considered an artifact but isn't. All epic items should have the unbreakable quality for free. If one is disjoined then the disjoiner forever loses all magic powers. The sure striking enhancement should add 5 to the DR penetration insead of just raising it to 5. [/QUOTE]
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