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Epic Levels from another Perspective
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<blockquote data-quote="Zarrock God of Evil" data-source="post: 260169" data-attributes="member: 2025"><p><strong>Re: Re: Epic Levels from another Perspective</strong></p><p></p><p></p><p></p><p>Yes - if they are human it doesn't make much sense. In that case what did they do? Scour the planes for the greatest champions of a hundred worlds to enlist them in their service and then make sure the don't die of old age?</p><p></p><p>I think I'll use Union - but definitely not with human guards...</p><p></p><p><strong></strong></p><p><strong></strong></p><p><strong>That makes a lot more sense - I do understand, however, that the design teams are reluctant to do this as it'll trigger the old "why don't the old races just take over the world". </strong></p><p><strong></strong></p><p><strong>But when one thinks of - for instance - a Dwarven swordsmith. During the first few hundreds years of his life he'll hone his skills within his trade tremendously and probably also serve in the clan militia and go toe-to-toe with some fairly formidable foes along the way. Even this fairly average, middle-aged Dwarven smith would probably have sth like 3-5 levels of fighter (depending on the number of wars/battles the clan is engaged in - and how many required his presence) and probably at least that in the Expert (smith) class. Needless to say, members of such long-lived races will have a much larger average chance of reaching epic levels when even their non-adventuring population can easily reach levels most humans never even approach. </strong></p><p><strong></strong></p><p><strong>-Zarrock</strong></p></blockquote><p></p>
[QUOTE="Zarrock God of Evil, post: 260169, member: 2025"] [b]Re: Re: Epic Levels from another Perspective[/b] Yes - if they are human it doesn't make much sense. In that case what did they do? Scour the planes for the greatest champions of a hundred worlds to enlist them in their service and then make sure the don't die of old age? I think I'll use Union - but definitely not with human guards... [B] That makes a lot more sense - I do understand, however, that the design teams are reluctant to do this as it'll trigger the old "why don't the old races just take over the world". But when one thinks of - for instance - a Dwarven swordsmith. During the first few hundreds years of his life he'll hone his skills within his trade tremendously and probably also serve in the clan militia and go toe-to-toe with some fairly formidable foes along the way. Even this fairly average, middle-aged Dwarven smith would probably have sth like 3-5 levels of fighter (depending on the number of wars/battles the clan is engaged in - and how many required his presence) and probably at least that in the Expert (smith) class. Needless to say, members of such long-lived races will have a much larger average chance of reaching epic levels when even their non-adventuring population can easily reach levels most humans never even approach. -Zarrock[/b] [/QUOTE]
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