Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Epic M&M: Issue 5 (IC)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Calinon" data-source="post: 1640111" data-attributes="member: 13737"><p><strong><span style="font-family: 'Times New Roman'">Brazilia, SAA</span></strong></p><p><strong><span style="font-family: 'Times New Roman'">SAP Research Facility</span></strong></p><p><strong><span style="font-family: 'Times New Roman'">October 13, 2120</span></strong></p><p> </p><p><span style="font-family: 'Times New Roman'">After a few days of keeping watch, you are near going stir crazy. Your sleep patterns are generally screwed up, you spend eight hours a day in a freezer, and there has been no sign of the terrorists. Only Sanjay and Monica seem to be handling the seclusion without irritation.</span></p><p> </p><p><span style="font-family: 'Times New Roman'">Michelle's group is sleeping, except for Monica, and Johan's is hanging about the common room, except Sanjay. John's group is on watch.</span></p><p> </p><p><strong><span style="font-family: 'Times New Roman'">Johan, Vincent</span></strong></p><p><span style="font-family: 'Times New Roman'">A pair of security guards, along with Pavo and Ms. Price, escort another guard in. The escorted man is in handcuffs.</span></p><p> </p><p><span style="font-family: 'Times New Roman'">"This man just made an unauthorized call. We couldn't trace it, but we did record it. Ms. Price hits the button on her ever present pad and a voice says, "It's time. Half of them are asleep."</span></p><p> </p><p><span style="font-family: 'Times New Roman'">A second voice replies, "Thank you. You will be well compensated."</span></p><p> </p><p><span style="font-family: 'Times New Roman'">Just then, your communicators come alive as Anna shouts, "The scanners are going off! They're nearly here! Wake the others and get down here!"</span></p><p> </p><p><em><span style="font-family: 'Times New Roman'">You are about 8-10 rounds from the storage bay, slightly longer for anyone sleeping, not dressed, or waking the others. You have to take the elevator down. There are no stairs and no other way to get down.</span></em></p><p> </p><p><span style="font-family: 'Times New Roman'"><em>Initiatives: Vince 28, Monica 22 (busy), Loki 21, Mantis 19, Metal Mistress 13 (asleep), Neutron 12 (very busy), Johan 7, Rebound 5 (asleep)</em></span></p><p> </p><p><strong><span style="font-family: 'Times New Roman'">John</span></strong></p><p><span style="font-family: 'Times New Roman'">You've been on watch for nearly two hours. Anna hasn't given up on cracking the containment unit, despite nearly three days of her, Rebound and Johan constantly trying. Cosmo is playing cards with you, and your dad has been lounging around, bored. Suddenly, the scanner alarm in the van goes off. All of you gather around and see a blip appear at the outermost range of the scanner. A handful of seconds later, it's easily closed a kilometer, far faster than Loki predicted.</span></p><p> </p><p><span style="font-family: 'Times New Roman'">Anna reacts first, activating the comm and giving a warning to Johan's team.</span></p><p> </p><p><span style="font-family: 'Times New Roman'">"Holy crap, at this speed we have maybe 60 seconds before they get here. I doubt much longer before they tear through the floor!" Cosmo exclaims with concern. He quickly exits the van and in one smooth leap, lands atop the Anaconda containment unit.</span></p><p> </p><p><span style="font-family: 'Times New Roman'">Less time than that is given, as the far wall suddenly buckles, filling the entire warehouse with the screeching sound of bending and tearing metal. You see a pair of claws sticking through, and they start to move rapidly to create an opening, one easily large enough for trucks to drive through! There are several containment units near the wall being carved up.</span></p><p> </p><p><em><span style="font-family: 'Times New Roman'">You have two full rounds to act. You are near the main containment unit, 150 feet from the outer walls of the warehouse.</span></em></p><p> </p><p><span style="font-family: 'Times New Roman'"><em>Initiatives: Cosmo 25, John 18, Anna 6</em></span></p></blockquote><p></p>
[QUOTE="Calinon, post: 1640111, member: 13737"] [b][font=Times New Roman]Brazilia, SAA SAP Research Facility[/font][/b] [b][font=Times New Roman]October 13, 2120[/font][/b] [font=Times New Roman]After a few days of keeping watch, you are near going stir crazy. Your sleep patterns are generally screwed up, you spend eight hours a day in a freezer, and there has been no sign of the terrorists. Only Sanjay and Monica seem to be handling the seclusion without irritation.[/font] [font=Times New Roman]Michelle's group is sleeping, except for Monica, and Johan's is hanging about the common room, except Sanjay. John's group is on watch.[/font] [b][font=Times New Roman]Johan, Vincent[/font][/b] [font=Times New Roman]A pair of security guards, along with Pavo and Ms. Price, escort another guard in. The escorted man is in handcuffs.[/font] [font=Times New Roman]"This man just made an unauthorized call. We couldn't trace it, but we did record it. Ms. Price hits the button on her ever present pad and a voice says, "It's time. Half of them are asleep."[/font] [font=Times New Roman]A second voice replies, "Thank you. You will be well compensated."[/font] [font=Times New Roman]Just then, your communicators come alive as Anna shouts, "The scanners are going off! They're nearly here! Wake the others and get down here!"[/font] [i][font=Times New Roman]You are about 8-10 rounds from the storage bay, slightly longer for anyone sleeping, not dressed, or waking the others. You have to take the elevator down. There are no stairs and no other way to get down.[/font][/i] [font=Times New Roman][i]Initiatives: Vince 28, Monica 22 (busy), Loki 21, Mantis 19, Metal Mistress 13 (asleep), Neutron 12 (very busy), Johan 7, Rebound 5 (asleep)[/i][/font] [b][font=Times New Roman]John[/font][/b] [font=Times New Roman]You've been on watch for nearly two hours. Anna hasn't given up on cracking the containment unit, despite nearly three days of her, Rebound and Johan constantly trying. Cosmo is playing cards with you, and your dad has been lounging around, bored. Suddenly, the scanner alarm in the van goes off. All of you gather around and see a blip appear at the outermost range of the scanner. A handful of seconds later, it's easily closed a kilometer, far faster than Loki predicted.[/font] [font=Times New Roman]Anna reacts first, activating the comm and giving a warning to Johan's team.[/font] [font=Times New Roman]"Holy crap, at this speed we have maybe 60 seconds before they get here. I doubt much longer before they tear through the floor!" Cosmo exclaims with concern. He quickly exits the van and in one smooth leap, lands atop the Anaconda containment unit.[/font] [font=Times New Roman]Less time than that is given, as the far wall suddenly buckles, filling the entire warehouse with the screeching sound of bending and tearing metal. You see a pair of claws sticking through, and they start to move rapidly to create an opening, one easily large enough for trucks to drive through! There are several containment units near the wall being carved up.[/font] [i][font=Times New Roman]You have two full rounds to act. You are near the main containment unit, 150 feet from the outer walls of the warehouse.[/font][/i] [font=Times New Roman][i]Initiatives: Cosmo 25, John 18, Anna 6[/i][/font] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Epic M&M: Issue 5 (IC)
Top