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Epic M&M: Issue 5 (IC)
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<blockquote data-quote="Calinon" data-source="post: 1654268" data-attributes="member: 13737"><p><span style="font-family: 'Times New Roman'"><strong>Brazilia, SAA</strong></span></p><p><span style="font-family: 'Times New Roman'"><strong>SAP Research Facility</strong></span></p><p><span style="font-family: 'Times New Roman'"><strong>October 13, 2120</strong></span></p><p><span style="font-family: 'Times New Roman'"><strong>Containment Area</strong></span></p><p><span style="font-family: 'Times New Roman'"><strong></strong><em>Initiatives: Flick 31 (2VP, 1S), Aerin 30 (1L, 2S, 2VP), Cosmo 25 (3S, 3HP, stunned), Vince 24 (1HP), Monica 22 (3HP, 1S, 1L, powerless), Loki 21 (3HP), Mantis 19, Straightjacket 18 (1HP, stunned, powerless), Mole 15 (1VP, 1L, 2S), Metal Mistress 13 (1HP), Neutron 12 (2HP, 2S, fatigued), Johan 7 (1HP, 2S, powerless), Anna 6 (2L, 3S, 4HP, dying, powerless), Rebound 5 (4HP, fatigued, enlarged), Mooks 0, Anithos 0 (4VP - powerless)</em></span></p><p> </p><p><span style="font-family: 'Times New Roman'">Michelle blasts at the Mole as she calls out directions. The blast strikes him, but he shrugs off the hit with only a patch of flattened fur to show for MM's effort. She is feeling very odd, and the blast seems extremely weak, then suddenly she crashes to the ground.</span></p><p> </p><p><em><span style="font-family: 'Times New Roman'">Attack roll: 17 hits</span></em></p><p><em><span style="font-family: 'Times New Roman'">Damage save: Insufficient power to harm the Mole</span></em></p><p> </p><p><em><span style="font-family: 'Times New Roman'">I'm not going to allow feats to be taken as extra effort. Power stunts, yes, but not general feats.</span></em></p><p> </p><p><span style="font-family: 'Times New Roman'">Michelle finds herself completely devoid of all powers, even though she knows she fought off Cosmo's effects! She figures out why moments later...</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-family: 'Times New Roman'">Neutron blasts the rear doors of the damaged truck with a destructive beam. While the surface bubbles and somewhat damaged, he fails to get through the doors! Even blasting at the doors a second time, he fails to burn through! They appear to made of some very high tech alloy.</span></span></p><p> <span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"></span><span style="font-family: 'Times New Roman'"><em>Doors take 14 points of hardness damage.</em></span></p><p> </p><p><span style="font-family: 'Times New Roman'">Johan makes it to Anna's side. Her wounds are severe and mostly on her head, along with an obviously broken arm and dislocated shoulder. You do what you can to try to help her, though it isn't much. Her wounds continue to bleed badly, and she appears in dire need of medical attention or she could die!</span></p><p> </p><p><em><span style="font-family: 'Times New Roman'">Medicine Check (DC15): 8</span></em></p><p> </p><p><em><span style="font-family: 'Times New Roman'">Anna's con check to avoid death (DC10): 14 (she remains dying and unconscious)</span></em></p><p> </p><p><span style="font-family: 'Times New Roman'">"Get back here, you hairy beast!" Rebound says, tromping after the Mole and grabbing him in a bear hug. The Mole shoves him backwards off him and continues on his way to the overturned truck.</span></p><p> </p><p><em><span style="font-family: 'Times New Roman'">Attack roll: 12 misses</span></em></p><p> </p><p><span style="font-family: 'Times New Roman'">The few Mooks outside each fire a round at Sanjay before retreating through the force field of the undamaged truck. Two shots bounce of the nearby containment unit, while another deflects off his forehead.</span></p><p> </p><p><em><span style="font-family: 'Times New Roman'">Attack rolls: 9, 7, 18</span></em></p><p><em><span style="font-family: 'Times New Roman'">Damage save (DC13): 17 succeeds</span></em></p><p> </p><p><span style="font-family: 'Times New Roman'">Anithos shakes his wand in frustration and seems to shrink, losing about a foot in height, his outfit becoming much less sparkly and attractive. Near Mantis, Hoppy suddenly vanishes and Mantis falls to her knees clutching her stomach and head as if she's very ill.</span></p><p> </p><p><em><span style="font-family: 'Times New Roman'">Mantis and MM have been drained of their powers when Anithos' wands were neutralized. You've been using powers above your normal ability for so long, it has left your systems overburdened and needing some time to recover. This drain includes any powers that had been boosted by 2 points, and any super-feats relating to those powers.</span></em></p><p> </p><p><em><span style="font-family: 'Times New Roman'">In addition, nobody is affected any longer by Anithos' super charismatic presence, though you do remember you don't hate him, and he's not really a bad fellow.</span></em></p><p> </p><p><span style="font-family: 'Times New Roman'"><strong><em>Round 6... fight!</em></strong></span></p><p> </p><p><span style="font-family: 'Times New Roman'">Flick shakes her staff once and it compresses into a much smaller device. Throwing the driver door open, she leans out and blasts Cosmo with a beam of energy. With Cosmo needing to concentrate on maintaining his massive effect, he fails to dodge the beam and can't even try to neutralize it as it hits him. He staggers sideways, stunned, and those affected by his powers are free to act.</span></p><p> </p><p><span style="font-family: 'Times New Roman'"><em>Attack roll: 19 hits</em></span></p><p><em><span style="font-family: 'Times New Roman'">Fort save (DC16): 7 (HP 15) fails (stunned)</span></em></p><p> </p><p><span style="font-family: 'Times New Roman'">She smirks, slamming the door and starting the truck's engine. The force field shimmers once, but fails to reappear, remaining disabled.</span></p><p> </p><p><span style="font-family: 'Times New Roman'">Aerin looks out the window with a rather non-to-pleased glare, specifically at the actions of Neutron. A solid white wall, nearly opaque, appears in front of the back doors of the damaged vehicle, adding complete concealment and buying additional time for their getaway.</span></p><p> </p><p><span style="font-family: 'Times New Roman'">Cosmo is unable to shake himself free of the stun effect of the blaster of Flick.</span></p><p> </p><p><em><span style="font-family: 'Times New Roman'"><strong>Vince, Loki and SJ are up.</strong> SJ can use a hero point to unstun and act normally.</span></em></p></blockquote><p></p>
[QUOTE="Calinon, post: 1654268, member: 13737"] [font=Times New Roman][b]Brazilia, SAA SAP Research Facility October 13, 2120 Containment Area [/b][i]Initiatives: Flick 31 (2VP, 1S), Aerin 30 (1L, 2S, 2VP), Cosmo 25 (3S, 3HP, stunned), Vince 24 (1HP), Monica 22 (3HP, 1S, 1L, powerless), Loki 21 (3HP), Mantis 19, Straightjacket 18 (1HP, stunned, powerless), Mole 15 (1VP, 1L, 2S), Metal Mistress 13 (1HP), Neutron 12 (2HP, 2S, fatigued), Johan 7 (1HP, 2S, powerless), Anna 6 (2L, 3S, 4HP, dying, powerless), Rebound 5 (4HP, fatigued, enlarged), Mooks 0, Anithos 0 (4VP - powerless)[/i][/font] [font=Times New Roman]Michelle blasts at the Mole as she calls out directions. The blast strikes him, but he shrugs off the hit with only a patch of flattened fur to show for MM's effort. She is feeling very odd, and the blast seems extremely weak, then suddenly she crashes to the ground.[/font] [i][font=Times New Roman]Attack roll: 17 hits[/font][/i] [i][font=Times New Roman]Damage save: Insufficient power to harm the Mole[/font][/i] [i][font=Times New Roman]I'm not going to allow feats to be taken as extra effort. Power stunts, yes, but not general feats.[/font][/i] [font=Times New Roman]Michelle finds herself completely devoid of all powers, even though she knows she fought off Cosmo's effects! She figures out why moments later...[/font] [font=Times New Roman] [font=Times New Roman]Neutron blasts the rear doors of the damaged truck with a destructive beam. While the surface bubbles and somewhat damaged, he fails to get through the doors! Even blasting at the doors a second time, he fails to burn through! They appear to made of some very high tech alloy.[/font] [/font][font=Times New Roman][i]Doors take 14 points of hardness damage.[/i][/font] [font=Times New Roman]Johan makes it to Anna's side. Her wounds are severe and mostly on her head, along with an obviously broken arm and dislocated shoulder. You do what you can to try to help her, though it isn't much. Her wounds continue to bleed badly, and she appears in dire need of medical attention or she could die![/font] [i][font=Times New Roman]Medicine Check (DC15): 8[/font][/i] [i][font=Times New Roman]Anna's con check to avoid death (DC10): 14 (she remains dying and unconscious)[/font][/i] [font=Times New Roman]"Get back here, you hairy beast!" Rebound says, tromping after the Mole and grabbing him in a bear hug. The Mole shoves him backwards off him and continues on his way to the overturned truck.[/font] [i][font=Times New Roman]Attack roll: 12 misses[/font][/i] [font=Times New Roman]The few Mooks outside each fire a round at Sanjay before retreating through the force field of the undamaged truck. Two shots bounce of the nearby containment unit, while another deflects off his forehead.[/font] [i][font=Times New Roman]Attack rolls: 9, 7, 18[/font][/i] [i][font=Times New Roman]Damage save (DC13): 17 succeeds[/font][/i] [font=Times New Roman]Anithos shakes his wand in frustration and seems to shrink, losing about a foot in height, his outfit becoming much less sparkly and attractive. Near Mantis, Hoppy suddenly vanishes and Mantis falls to her knees clutching her stomach and head as if she's very ill.[/font] [i][font=Times New Roman]Mantis and MM have been drained of their powers when Anithos' wands were neutralized. You've been using powers above your normal ability for so long, it has left your systems overburdened and needing some time to recover. This drain includes any powers that had been boosted by 2 points, and any super-feats relating to those powers.[/font][/i] [i][font=Times New Roman]In addition, nobody is affected any longer by Anithos' super charismatic presence, though you do remember you don't hate him, and he's not really a bad fellow.[/font][/i] [font=Times New Roman][b][i]Round 6... fight![/i][/b][/font] [font=Times New Roman]Flick shakes her staff once and it compresses into a much smaller device. Throwing the driver door open, she leans out and blasts Cosmo with a beam of energy. With Cosmo needing to concentrate on maintaining his massive effect, he fails to dodge the beam and can't even try to neutralize it as it hits him. He staggers sideways, stunned, and those affected by his powers are free to act.[/font] [font=Times New Roman][i]Attack roll: 19 hits[/i][/font] [i][font=Times New Roman]Fort save (DC16): 7 (HP 15) fails (stunned)[/font][/i] [font=Times New Roman]She smirks, slamming the door and starting the truck's engine. The force field shimmers once, but fails to reappear, remaining disabled.[/font] [font=Times New Roman]Aerin looks out the window with a rather non-to-pleased glare, specifically at the actions of Neutron. A solid white wall, nearly opaque, appears in front of the back doors of the damaged vehicle, adding complete concealment and buying additional time for their getaway.[/font] [font=Times New Roman]Cosmo is unable to shake himself free of the stun effect of the blaster of Flick.[/font] [i][font=Times New Roman][b]Vince, Loki and SJ are up.[/b] SJ can use a hero point to unstun and act normally.[/font][/i] [/QUOTE]
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