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EPIC M&M: Issue 6 (IC)
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<blockquote data-quote="Calinon" data-source="post: 1791141" data-attributes="member: 13737"><p><strong><span style="font-family: 'Times New Roman'">October 26, 2120</span></strong></p><p><strong><span style="font-family: 'Times New Roman'">Over Dover, England</span></strong></p><p><strong><span style="font-family: 'Times New Roman'">8:00AM local time</span></strong></p><p><strong><span style="font-family: 'Times New Roman'">X12</span></strong></p><p><span style="font-family: 'Times New Roman'">Thunder goes over your letter, helping you make a few changes, basically to put it from you, rather than from EPIC and to make sure no blame is placed on your shoulders. The end result says just what you wanted it to, however, and you can't help but be pleased with the result. Working on the letter takes up most of the flight time, and helps keep you occupied, but not somuch that you don't get some time to observe your team members.</span></p><p> </p><p><span style="font-family: 'Times New Roman'">Raisa is quiet, saying little and keeping to herself. For the final hour of the flight, Empath and her have a long and sometimes animated conversation, at least from Raisa, though you can't really hear any of it. Most notable, Raisa is the only one to not be dressed in one of the new uniforms given to you.</span></p><p> </p><p><span style="font-family: 'Times New Roman'">Dara slowly comes back to life after her experiences of the past few days and you catch glimpses of her former self again. She starts drawing designs in her book a short time into the flight, and here and there you catch stray thought projections from her, much like you did before going to Master Wen's academy. She becomes more animated as the trip goes on, her personality quickly returning to her. She and Michael end up playing console games animatedly. As for Michael, he seems relaxed, cheerful and at ease in the plane.</span></p><p> </p><p><span style="font-family: 'Times New Roman'">Carl sits with Empath for the first part of the journey. The two of them have a conversation while seated just behind you, one that you can't help but overhear. Basically, Carl has decided to leave the school and head back to the East Coast, something Empath works very hard to discourage him from doing. You aren't entirely sure if she's managed to convince him to stay with EPIC.</span></p><p> </p><p><span style="font-family: 'Times New Roman'">While Thunder and Empath are busy in the rear of the plane, Kodiak and Trailblazer handle the flight itself. As you head into British airspace, a communication comes in.</span></p><p> </p><p><span style="font-family: 'Times New Roman'">"This is Dover Correctional Facility calling EPIC. Do you read?" The message comes from a uniformed man, wearing clothing that is a cross between military and public sector police. You somehow recognize it as an outfit of a prison guard.</span></p><p> </p><p><span style="font-family: 'Times New Roman'">Trailblazer answers. "Trailblazer here. What's the problem DCF?"</span></p><p> </p><p><span style="font-family: 'Times New Roman'">"We have a breach in our sector D containment facility. Costa Mannus has broken loose of his stasis field and escaped. EUMF responded, but as soon as they entered sector D, they were hit with a mental blast that took them all out! We lost track of Mannus once he slipped out of the security fields in the yard."</span></p><p> </p><p><span style="font-family: 'Times New Roman'">Thunder steps over quickly to the communication panel. "We're on our way. Empath, Kodiak and Trailblazer will assist your men in recapturing Mannus. Any idea how he escaped?"</span></p><p> </p><p><span style="font-family: 'Times New Roman'">"Security cameras were scrambled, but one feed was salvagable. It looks like Tank from Anarchy and some robots blasted their way inside. But I can't find them on the internal monitors."</span></p><p> </p><p><span style="font-family: 'Times New Roman'">"Alright. Keep the security fields in place in the rest of the facility and the yard," Thunder says, glancing at the control panel. "ETA is 15 minutes. Keep us apprised of any changes in the situation. Thunder out.</span></p><p> </p><p><span style="font-family: 'Times New Roman'">"Everyone else," Thunder says to the rest of you. "Get anything you need to bring ready. We'll touch down and get Kevin's coffin in our transport, then head off to the York Estate. Anyone who wants to go with Empath and the others can do so."</span></p><p> </p><p><span style="font-family: 'Times New Roman'"><strong>Dover, England</strong></span></p><p><span style="font-family: 'Times New Roman'"><strong>8:15 local time</strong></span></p><p><strong><span style="font-family: 'Times New Roman'">Jason York</span></strong></p><p><span style="font-family: 'Times New Roman'">"Of course, sir," Bernard says, opening the boot. Within minutes you are heading towards the family estate.</span></p><p> </p><p><span style="font-family: 'Times New Roman'">The drive is calm and you take in familiar sights along the way before pulling in to the huge family estate on the outskirts of the city. You drive up the long roadway through the orchard and up to the front of the mansion. Despite the chill in the air, the gardens are still mostly in bloom, though the trees have changed to fall colours. It seems exceptionally quiet on the grounds, with nary a groundskeeper to be seen.</span></p><p> </p><p><span style="font-family: 'Times New Roman'">As Bernard comes around to let you out of the rear of the Rolls, you see Kevin leaning against one of the pillars flanking the main doors of the house. As you get out, he waves at you and calls out, "Hey, bro! Took your sweet time getting here, didn't you?"</span></p><p> </p><p><span style="font-family: 'Times New Roman'">You kind of chuckle. His accent is far more American than you realized, and he has a distinctive touch of New York to his speech.</span></p><p> </p><p><em><span style="font-family: 'Times New Roman'">OOC: Still working on the other side of the story, which may be a day or two in getting updated. Curses on work and lack of creative juices at this exact moment!</span></em></p></blockquote><p></p>
[QUOTE="Calinon, post: 1791141, member: 13737"] [b][font=Times New Roman]October 26, 2120[/font][/b] [b][font=Times New Roman]Over Dover, England[/font][/b] [b][font=Times New Roman]8:00AM local time[/font][/b] [b][font=Times New Roman]X12[/font][/b] [font=Times New Roman]Thunder goes over your letter, helping you make a few changes, basically to put it from you, rather than from EPIC and to make sure no blame is placed on your shoulders. The end result says just what you wanted it to, however, and you can't help but be pleased with the result. Working on the letter takes up most of the flight time, and helps keep you occupied, but not somuch that you don't get some time to observe your team members.[/font] [font=Times New Roman]Raisa is quiet, saying little and keeping to herself. For the final hour of the flight, Empath and her have a long and sometimes animated conversation, at least from Raisa, though you can't really hear any of it. Most notable, Raisa is the only one to not be dressed in one of the new uniforms given to you.[/font] [font=Times New Roman]Dara slowly comes back to life after her experiences of the past few days and you catch glimpses of her former self again. She starts drawing designs in her book a short time into the flight, and here and there you catch stray thought projections from her, much like you did before going to Master Wen's academy. She becomes more animated as the trip goes on, her personality quickly returning to her. She and Michael end up playing console games animatedly. As for Michael, he seems relaxed, cheerful and at ease in the plane.[/font] [font=Times New Roman]Carl sits with Empath for the first part of the journey. The two of them have a conversation while seated just behind you, one that you can't help but overhear. Basically, Carl has decided to leave the school and head back to the East Coast, something Empath works very hard to discourage him from doing. You aren't entirely sure if she's managed to convince him to stay with EPIC.[/font] [font=Times New Roman]While Thunder and Empath are busy in the rear of the plane, Kodiak and Trailblazer handle the flight itself. As you head into British airspace, a communication comes in.[/font] [font=Times New Roman]"This is Dover Correctional Facility calling EPIC. Do you read?" The message comes from a uniformed man, wearing clothing that is a cross between military and public sector police. You somehow recognize it as an outfit of a prison guard.[/font] [font=Times New Roman]Trailblazer answers. "Trailblazer here. What's the problem DCF?"[/font] [font=Times New Roman]"We have a breach in our sector D containment facility. Costa Mannus has broken loose of his stasis field and escaped. EUMF responded, but as soon as they entered sector D, they were hit with a mental blast that took them all out! We lost track of Mannus once he slipped out of the security fields in the yard."[/font] [font=Times New Roman]Thunder steps over quickly to the communication panel. "We're on our way. Empath, Kodiak and Trailblazer will assist your men in recapturing Mannus. Any idea how he escaped?"[/font] [font=Times New Roman]"Security cameras were scrambled, but one feed was salvagable. It looks like Tank from Anarchy and some robots blasted their way inside. But I can't find them on the internal monitors."[/font] [font=Times New Roman]"Alright. Keep the security fields in place in the rest of the facility and the yard," Thunder says, glancing at the control panel. "ETA is 15 minutes. Keep us apprised of any changes in the situation. Thunder out.[/font] [font=Times New Roman]"Everyone else," Thunder says to the rest of you. "Get anything you need to bring ready. We'll touch down and get Kevin's coffin in our transport, then head off to the York Estate. Anyone who wants to go with Empath and the others can do so."[/font] [font=Times New Roman][b]Dover, England[/b][/font] [font=Times New Roman][b]8:15 local time[/b][/font] [b][font=Times New Roman]Jason York[/font][/b] [font=Times New Roman]"Of course, sir," Bernard says, opening the boot. Within minutes you are heading towards the family estate.[/font] [font=Times New Roman]The drive is calm and you take in familiar sights along the way before pulling in to the huge family estate on the outskirts of the city. You drive up the long roadway through the orchard and up to the front of the mansion. Despite the chill in the air, the gardens are still mostly in bloom, though the trees have changed to fall colours. It seems exceptionally quiet on the grounds, with nary a groundskeeper to be seen.[/font] [font=Times New Roman]As Bernard comes around to let you out of the rear of the Rolls, you see Kevin leaning against one of the pillars flanking the main doors of the house. As you get out, he waves at you and calls out, "Hey, bro! Took your sweet time getting here, didn't you?"[/font] [font=Times New Roman]You kind of chuckle. His accent is far more American than you realized, and he has a distinctive touch of New York to his speech.[/font] [i][font=Times New Roman]OOC: Still working on the other side of the story, which may be a day or two in getting updated. Curses on work and lack of creative juices at this exact moment![/font][/i] [/QUOTE]
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