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<blockquote data-quote="Sepulchrave II" data-source="post: 3121224" data-attributes="member: 4303"><p>Another version. Removes the cumulative +3 ranks prerequisite, but only grants 1 slot, Potentially faster access to more seeds. I like this version better.</p><p></p><p><strong>Spell Revelation [Epic][Epic Magic]</strong></p><p>An aspect of the mysteries of epic magic has become known to you.</p><p><strong>Prerequisites:</strong> Spellcraft 24 ranks, Knowledge (arcana, religion or nature) 24 ranks, ability to spontaneously cast 9th level arcane or divine spells.</p><p><strong>Benefit:</strong> Choose one seed: you have intuited an understanding of its inner workings, and may develop spells with it. You also gain one epic spell slot. The total number of epic spells which you know cannot exceed the number of epic spell slots which you possess. </p><p><strong>Special:</strong> This feat may be taken multiple times. Each time you take it, you gain insight into another seed and gain another epic spell slot. </p><p><strong>Special:</strong> You may develop compound spells (epic spells which manipulate more than one seed) provided that you possess the Spell Revelation feat with regard to all of the seeds involved.</p><p></p><p></p><p>Note: I'd allow a variant of U_K's Improved Spellcasting (or your iteration of it) to apply to epic spells if this version of Spell Revelation were used. You could thus gain (seed + slot) or 2 slots via a feat.</p><p></p><p><strong>Epic Spell Capacity [Epic][Epic Magic]</strong></p><p>You expand the horizons of your epic spellcasting capabilites.</p><p><strong>Prerequisites:</strong> Spell Revelation, Spellcraft 24 ranks, Knowledge (arcana, religion or nature) 24 ranks, ability to spontaneously cast 9th level arcane or divine spells.</p><p><strong>Benefit:</strong> You gain two extra epic spell slots. These slots can be used to cast any epic spell that you know: the total number of epic spells which you know cannot exceed the number of epic spell slots which you possess.</p><p><strong>Special:</strong> You can gain this feat multiple times; its effects stack. Each time you take it you gain two more epic spell slots per day.</p><p></p><p></p><p>Edited several times. </p><p></p><p>I think this might work. A sorcerer with a relatively balanced build but focussed primarily on Epic Spellcasting might look something like this: </p><p></p><p>Spell Revelation [destroy] (21st), Epic Spell Capacity (23rd), Spell Revelation [summon] (24th), Epic Spell Capacity (26th), Automatic Metamagic Capacity (27th), Metamagic Freedom (29th), Spell Revelation [fortify] (30th).</p><p></p><p>Knowledge of 3 seeds (up to 7 individual spells) and 7 epic spell slots is pretty neat for level 30 - especially given the fact that the sorcerer has not entirely neglected his nonepic spellcasting either.</p><p></p><p>A wizard might have 4 slots. If he has invested only 10% of his 4.3Mgp in epic spell development, he would probably know 11-15 spells in the USP 24-40 range.</p><p></p><p>A more dedicated sorcerer build (say around [destroy]) might be problematic, 11 epic spells /day plus Metannihilator is possible by level 30. At the same time, this character sacrifices a lot of options - balancing focus against versatility is always hard.</p></blockquote><p></p>
[QUOTE="Sepulchrave II, post: 3121224, member: 4303"] Another version. Removes the cumulative +3 ranks prerequisite, but only grants 1 slot, Potentially faster access to more seeds. I like this version better. [B]Spell Revelation [Epic][Epic Magic][/B] An aspect of the mysteries of epic magic has become known to you. [B]Prerequisites:[/B] Spellcraft 24 ranks, Knowledge (arcana, religion or nature) 24 ranks, ability to spontaneously cast 9th level arcane or divine spells. [B]Benefit:[/B] Choose one seed: you have intuited an understanding of its inner workings, and may develop spells with it. You also gain one epic spell slot. The total number of epic spells which you know cannot exceed the number of epic spell slots which you possess. [B]Special:[/B] This feat may be taken multiple times. Each time you take it, you gain insight into another seed and gain another epic spell slot. [B]Special:[/B] You may develop compound spells (epic spells which manipulate more than one seed) provided that you possess the Spell Revelation feat with regard to all of the seeds involved. Note: I'd allow a variant of U_K's Improved Spellcasting (or your iteration of it) to apply to epic spells if this version of Spell Revelation were used. You could thus gain (seed + slot) or 2 slots via a feat. [B]Epic Spell Capacity [Epic][Epic Magic][/B] You expand the horizons of your epic spellcasting capabilites. [B]Prerequisites:[/B] Spell Revelation, Spellcraft 24 ranks, Knowledge (arcana, religion or nature) 24 ranks, ability to spontaneously cast 9th level arcane or divine spells. [B]Benefit:[/B] You gain two extra epic spell slots. These slots can be used to cast any epic spell that you know: the total number of epic spells which you know cannot exceed the number of epic spell slots which you possess. [B]Special:[/B] You can gain this feat multiple times; its effects stack. Each time you take it you gain two more epic spell slots per day. Edited several times. I think this might work. A sorcerer with a relatively balanced build but focussed primarily on Epic Spellcasting might look something like this: Spell Revelation [destroy] (21st), Epic Spell Capacity (23rd), Spell Revelation [summon] (24th), Epic Spell Capacity (26th), Automatic Metamagic Capacity (27th), Metamagic Freedom (29th), Spell Revelation [fortify] (30th). Knowledge of 3 seeds (up to 7 individual spells) and 7 epic spell slots is pretty neat for level 30 - especially given the fact that the sorcerer has not entirely neglected his nonepic spellcasting either. A wizard might have 4 slots. If he has invested only 10% of his 4.3Mgp in epic spell development, he would probably know 11-15 spells in the USP 24-40 range. A more dedicated sorcerer build (say around [destroy]) might be problematic, 11 epic spells /day plus Metannihilator is possible by level 30. At the same time, this character sacrifices a lot of options - balancing focus against versatility is always hard. [/QUOTE]
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