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<blockquote data-quote="Sepulchrave II" data-source="post: 3122202" data-attributes="member: 4303"><p>A couple of random epic feats that have crossed my mind. First, an utterly generic feat which might be better later in a caster's career, when the glam of exponential feats has subsided:</p><p></p><p></p><p><strong>Honed and Tempered [Epic][Epic Magic]</strong></p><p>Your epic spellcasting is improved in all aspects.</p><p><strong>Prerequisites:</strong> Ability to cast epic spells, Knowledge (arcana, religion or nature) 24 ranks, Spellcraft 24 ranks.</p><p><strong>Benefits:</strong> When you cast any epic spell it gains a +2 modifier to its Save DC, and a +2 bonus to any checks normally dependent on caster level: these include the chance to penetrate an opponent's SR, the chance to <em>dispel</em> an effect, the chance to resist an opponent's <em>dispel</em>, or any other opposed caster level check.</p><p></p><p></p><p>A feat for wicked Favored Souls. Could be extended to clerics, but the FS needs a break. +10 to +12 in factors ([energy] largest potential beneficiary). Selective save penalty rated at +1SP per -1. </p><p></p><p><strong>Foul Anointed [Epic][Epic Magic]</strong></p><p>Your deity has bestowed its darkest favors upon you.</p><p><strong>Prerequisites:</strong> Spell Revelation, Knowledge (religion) 24 ranks, Spellcraft 24 ranks, ability to spontaneously cast 9th-level divine spells, evil alignment.</p><p><strong>Benefits:</strong> Any epic spell which you cast automatically gains the [Evil] descriptor, and all creatures of Good alignment incur a -4 penalty on their Saving Throws to resist it. If the spell deals hit point damage, all of the damage is [divine] damage: it is not subject to resistance from <em>protection from energy</em> or similar spells.</p><p></p><p></p><p>Re: 2ndary dispel</p><p></p><p></p><p></p><p>I was thinking in terms of negating all of the magical protections on a targeted creature, rather than simply suppressing a ward for 1 round.</p><p></p><p></p><p>Edit: scratched vile damage from Foul Anointed, in view of many valid objections. Prereqs reduced: available as 2nd epic feat.</p></blockquote><p></p>
[QUOTE="Sepulchrave II, post: 3122202, member: 4303"] A couple of random epic feats that have crossed my mind. First, an utterly generic feat which might be better later in a caster's career, when the glam of exponential feats has subsided: [B]Honed and Tempered [Epic][Epic Magic][/B] Your epic spellcasting is improved in all aspects. [B]Prerequisites:[/B] Ability to cast epic spells, Knowledge (arcana, religion or nature) 24 ranks, Spellcraft 24 ranks. [B]Benefits:[/B] When you cast any epic spell it gains a +2 modifier to its Save DC, and a +2 bonus to any checks normally dependent on caster level: these include the chance to penetrate an opponent's SR, the chance to [I]dispel[/I] an effect, the chance to resist an opponent's [I]dispel[/I], or any other opposed caster level check. A feat for wicked Favored Souls. Could be extended to clerics, but the FS needs a break. +10 to +12 in factors ([energy] largest potential beneficiary). Selective save penalty rated at +1SP per -1. [B]Foul Anointed [Epic][Epic Magic][/B] Your deity has bestowed its darkest favors upon you. [B]Prerequisites:[/B] Spell Revelation, Knowledge (religion) 24 ranks, Spellcraft 24 ranks, ability to spontaneously cast 9th-level divine spells, evil alignment. [B]Benefits:[/B] Any epic spell which you cast automatically gains the [Evil] descriptor, and all creatures of Good alignment incur a -4 penalty on their Saving Throws to resist it. If the spell deals hit point damage, all of the damage is [divine] damage: it is not subject to resistance from [I]protection from energy[/I] or similar spells. Re: 2ndary dispel I was thinking in terms of negating all of the magical protections on a targeted creature, rather than simply suppressing a ward for 1 round. Edit: scratched vile damage from Foul Anointed, in view of many valid objections. Prereqs reduced: available as 2nd epic feat. [/QUOTE]
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