Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Dog Soul Hosted Forum
Epic Magic Big Thread
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cheiromancer" data-source="post: 3122759" data-attributes="member: 141"><p>I keep reading that as Ho<u>r</u>ned and Tempered. We need a "Horned and Bad-Tempered" feat that a particularly grumpy fiend (or minotaur) might take. </p><p></p><p>My dyslexia aside, that seems to be a good power level an overall feat. Up to +6 SP versus opponents with troubling saves and SR, which too many opponents are. The other bonuses provide a nice niche benefit.</p><p></p><p></p><p>Probably for the best. I'd love to see a nice OGC variant for vile damage, though. I agree on your pricing for selective damage reduction.</p><p></p><p></p><p>You posted this on September 11 (post 123 of this thread). With [energy blast] as I propose, it seems that a 39th level jacobian sorcerer can use a tripled (+24) skewed (+2) typeless (+8) base 35d6 (+10) individualized (-6) inflexible (-4) energy blast to do 210d6 on a failed save. (735 hp) That's a SP 58 spell, right? He can do this 8 times a day for a total potential damage of 5,880 hp.</p><p></p><p>Just to check for parity, the krustean sorcerer could deploy 14 levels of metamagic on a <em>disintegrate</em> (3 from using a 9th level slot, +11 for AMC); 1 enhancement for +4 and 5 empowers is +2.5, so it does 60d6 * 3.5 = 210d6. Also 735 hp 8 times a day, for 5880 hp.</p><p></p><p>Of course he can use his 8th level slots (maximize +3 + enhance +4 + triple empower +6) = +2 higher spell slot + 11 AMC) for 360 hp + 60d6 * 1.5 = 675 hp. But the jacobian caster can use his 9th level slots for disintegrates too (11 total levels; maximize and 4 empowers, say - he doesn't know Enhance Spell) for 240 hp + 40d6 * 2 = 520 hp. Not too shabby, but the conventional caster is better.</p><p></p><p>Anyway, the damage dealt by these epic casters is more modest than last month's version; 735 is only 62% of 1168, and the total damage per day (5880) is only 41% of the previous version's 14,168. We've done good work!</p><p></p><p>I'm not sure how Metannihilator and Herald of the Eschaton would work in this system. We introduced them to ensure parity with conventional casters, but that's not necessary anymore. And they do have a fundamental weakness, namely that they require their opponents to fail their saving throws, and that doesn't happen often enough. </p><p></p><p>On the other hand, their names are too cool for them to be discarded. And we do have the precedent of giving large bonuses via a feat to a particular seed. How about this: </p><p></p><p><strong>Metannihilator</strong> [Epic][Epic Magic]</p><p><strong>Prerequisites:</strong> Epic Spellcasting, Empower Spell, Spellcraft 30 ranks, ability to cast <em>disintegrate</em> as an arcane or domain spell.</p><p><strong>Benefit:</strong> Your base damage when devising and casting epic spells which contain the [energy blast] seed is increased to 40d6. If you use factors to further increase the damage of the spell, you gain +2d6 to the damage delivered by the spell for each +1 increase in the Spellcraft Prerequisite. Furthermore, all creatures killed by your [energy blast] spells are so marred by the energies involved that <em>raise dead</em> cannot be employed; only a few fragments of the body survive.</p><p></p><p><strong>Herald of the Eschaton</strong> [Epic][Epic Magic]</p><p><strong>Prerequisites:</strong> Epic Spellcasting, Metannihilator, Empower Spell, Maximize Spell, Spellcraft 42 ranks, ability to cast <em>disintegrate</em> as an arcane or domain spell.</p><p><strong>Benefit:</strong> When you use the Maximize and Empower factors on a spell which uses [energy blast] as the base seed, the benefits combine, and the resulting spell does maximum damage on all dice.</p><p><strong>Normal:</strong> An empowered, maximized spell normally gains the separate benefits of each factor: the maximum result plus one-half the normally rolled result.</p><p></p><p>Since the schools are kinda blurred (evocation for <em>fireball</em>, transmutation for <em>disintegrate</em>) I'm a little leery about requiring Spell Focus. I'm not sure.</p><p></p><p>Metannihilator gives +16 up front (+15 to increase the base damage, and the Cannot be Raised factor). The rest of the benefits accrue after you have the seed is doubly empowered (base damage x2 damage) for a cost of +12 SP. Only then does it makes sense to spend +6 SP to get +12d6 (x2) rather than another 50% of the base value (of 40d6). </p><p></p><p>This version of Herald of the Eschaton gives a Maximize factor (+9 SP value) for every two Empower Factors that are added (+12 SP value). And of course you have to have included an initial Maximize (+9) in the mix. It's a very good feat (more than +30 SP value) when you can cast USP 75+ spells.</p><p></p><p>Taking either of these feats means one less AMC, of course, which has a huge overall utility. That's the main opportunity cost, I think.</p></blockquote><p></p>
[QUOTE="Cheiromancer, post: 3122759, member: 141"] I keep reading that as Ho[u]r[/u]ned and Tempered. We need a "Horned and Bad-Tempered" feat that a particularly grumpy fiend (or minotaur) might take. My dyslexia aside, that seems to be a good power level an overall feat. Up to +6 SP versus opponents with troubling saves and SR, which too many opponents are. The other bonuses provide a nice niche benefit. Probably for the best. I'd love to see a nice OGC variant for vile damage, though. I agree on your pricing for selective damage reduction. You posted this on September 11 (post 123 of this thread). With [energy blast] as I propose, it seems that a 39th level jacobian sorcerer can use a tripled (+24) skewed (+2) typeless (+8) base 35d6 (+10) individualized (-6) inflexible (-4) energy blast to do 210d6 on a failed save. (735 hp) That's a SP 58 spell, right? He can do this 8 times a day for a total potential damage of 5,880 hp. Just to check for parity, the krustean sorcerer could deploy 14 levels of metamagic on a [i]disintegrate[/i] (3 from using a 9th level slot, +11 for AMC); 1 enhancement for +4 and 5 empowers is +2.5, so it does 60d6 * 3.5 = 210d6. Also 735 hp 8 times a day, for 5880 hp. Of course he can use his 8th level slots (maximize +3 + enhance +4 + triple empower +6) = +2 higher spell slot + 11 AMC) for 360 hp + 60d6 * 1.5 = 675 hp. But the jacobian caster can use his 9th level slots for disintegrates too (11 total levels; maximize and 4 empowers, say - he doesn't know Enhance Spell) for 240 hp + 40d6 * 2 = 520 hp. Not too shabby, but the conventional caster is better. Anyway, the damage dealt by these epic casters is more modest than last month's version; 735 is only 62% of 1168, and the total damage per day (5880) is only 41% of the previous version's 14,168. We've done good work! I'm not sure how Metannihilator and Herald of the Eschaton would work in this system. We introduced them to ensure parity with conventional casters, but that's not necessary anymore. And they do have a fundamental weakness, namely that they require their opponents to fail their saving throws, and that doesn't happen often enough. On the other hand, their names are too cool for them to be discarded. And we do have the precedent of giving large bonuses via a feat to a particular seed. How about this: [b]Metannihilator[/b] [Epic][Epic Magic] [b]Prerequisites:[/b] Epic Spellcasting, Empower Spell, Spellcraft 30 ranks, ability to cast [i]disintegrate[/i] as an arcane or domain spell. [b]Benefit:[/b] Your base damage when devising and casting epic spells which contain the [energy blast] seed is increased to 40d6. If you use factors to further increase the damage of the spell, you gain +2d6 to the damage delivered by the spell for each +1 increase in the Spellcraft Prerequisite. Furthermore, all creatures killed by your [energy blast] spells are so marred by the energies involved that [i]raise dead[/i] cannot be employed; only a few fragments of the body survive. [b]Herald of the Eschaton[/b] [Epic][Epic Magic] [b]Prerequisites:[/b] Epic Spellcasting, Metannihilator, Empower Spell, Maximize Spell, Spellcraft 42 ranks, ability to cast [i]disintegrate[/i] as an arcane or domain spell. [b]Benefit:[/b] When you use the Maximize and Empower factors on a spell which uses [energy blast] as the base seed, the benefits combine, and the resulting spell does maximum damage on all dice. [b]Normal:[/b] An empowered, maximized spell normally gains the separate benefits of each factor: the maximum result plus one-half the normally rolled result. Since the schools are kinda blurred (evocation for [i]fireball[/i], transmutation for [i]disintegrate[/i]) I'm a little leery about requiring Spell Focus. I'm not sure. Metannihilator gives +16 up front (+15 to increase the base damage, and the Cannot be Raised factor). The rest of the benefits accrue after you have the seed is doubly empowered (base damage x2 damage) for a cost of +12 SP. Only then does it makes sense to spend +6 SP to get +12d6 (x2) rather than another 50% of the base value (of 40d6). This version of Herald of the Eschaton gives a Maximize factor (+9 SP value) for every two Empower Factors that are added (+12 SP value). And of course you have to have included an initial Maximize (+9) in the mix. It's a very good feat (more than +30 SP value) when you can cast USP 75+ spells. Taking either of these feats means one less AMC, of course, which has a huge overall utility. That's the main opportunity cost, I think. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Dog Soul Hosted Forum
Epic Magic Big Thread
Top