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<blockquote data-quote="Sepulchrave II" data-source="post: 3145162" data-attributes="member: 4303"><p>Yesterday's thoughts on the bus. Feel free to shoot them down - they might prove useful, nonetheless:</p><p></p><p>Kernels. A different tack. Weak metamagic feats incur +1SP per metamagic level adjustment; medium metamagic feats incur +2SP per metamagic level adjustment; strong metamagic feats incur +3SP per metamagic level adjustment.</p><p></p><p>Weak metamagic feats are Heighten, Delay, Widen, Still and Silent</p><p></p><p>Medium metamagic feats are Enlarge, Quicken, Extend</p><p></p><p>Strong metamagic feats are Empower, Maximize</p><p></p><p>I think Heighten should be +1 in kernel analysis, all level-dependent variables should be set to maximum, and we should drop Enhance altogether and replace it with Empower (at +6). This would make one Heighten worth 1/6 of a full spell level, which seems appropriate - it's a weak feat, after all. Delay is a +3 level metamagic feat but it's way overpriced; I'd tag it at +3 for kernel analysis purposes; honestly, I think it should be a +1 level metamagic feat.</p><p></p><p><strong><em>Delayed Blast Fireball</em></strong> </p><p>20 + 12 (twice Empowered) + 4 (Heightened) + 3 (Delayed) = 39</p><p></p><p><strong><em>Disintegrate</em></strong></p><p>20 + 12 (twice Empowered) + 8 (typeless) +8 (skewed) +1 (cannot be raised) -6 (targeted) +3 (Heightened) -2 (Range) = 44</p><p></p><p>(<em>Disintegrate</em> is a solid 7th-level spell, and would be better balanced as a touch attack. Skew should be +8 - average damage is 22.5d6, assuming 50% of targets make their save; average damage on an unskewed spell is 15d6, assuming the same - in the long run, skewing is as effective as adding two more Empowers to the kernel, but involves an element of risk.)</p><p></p><p><strong><em>Horrid Wilting</em></strong></p><p>20 + 12 (twice Empowered) +8 (typeless) +5 (Heightened) +8 (unrestricted # of targets) +3 (Widened) -2 (living creatures only)= 54</p><p></p><p><em>Horrid Wilting</em> should really be 9th level.</p><p></p><p><strong><em>Cone of Cold</em></strong></p><p>20 + 6 (Empowered) + 2 (Heightened) + 1.5 (half-Widened) -6 (range) = 23.5</p><p></p><p><em>Cone of Cold</em> is crap.</p><p></p><p></p><p>Thoughts?</p></blockquote><p></p>
[QUOTE="Sepulchrave II, post: 3145162, member: 4303"] Yesterday's thoughts on the bus. Feel free to shoot them down - they might prove useful, nonetheless: Kernels. A different tack. Weak metamagic feats incur +1SP per metamagic level adjustment; medium metamagic feats incur +2SP per metamagic level adjustment; strong metamagic feats incur +3SP per metamagic level adjustment. Weak metamagic feats are Heighten, Delay, Widen, Still and Silent Medium metamagic feats are Enlarge, Quicken, Extend Strong metamagic feats are Empower, Maximize I think Heighten should be +1 in kernel analysis, all level-dependent variables should be set to maximum, and we should drop Enhance altogether and replace it with Empower (at +6). This would make one Heighten worth 1/6 of a full spell level, which seems appropriate - it's a weak feat, after all. Delay is a +3 level metamagic feat but it's way overpriced; I'd tag it at +3 for kernel analysis purposes; honestly, I think it should be a +1 level metamagic feat. [B][I]Delayed Blast Fireball[/I][/B] 20 + 12 (twice Empowered) + 4 (Heightened) + 3 (Delayed) = 39 [B][I]Disintegrate[/I][/B] 20 + 12 (twice Empowered) + 8 (typeless) +8 (skewed) +1 (cannot be raised) -6 (targeted) +3 (Heightened) -2 (Range) = 44 ([I]Disintegrate[/I] is a solid 7th-level spell, and would be better balanced as a touch attack. Skew should be +8 - average damage is 22.5d6, assuming 50% of targets make their save; average damage on an unskewed spell is 15d6, assuming the same - in the long run, skewing is as effective as adding two more Empowers to the kernel, but involves an element of risk.) [B][I]Horrid Wilting[/I][/B] 20 + 12 (twice Empowered) +8 (typeless) +5 (Heightened) +8 (unrestricted # of targets) +3 (Widened) -2 (living creatures only)= 54 [I]Horrid Wilting[/I] should really be 9th level. [B][I]Cone of Cold[/I][/B] 20 + 6 (Empowered) + 2 (Heightened) + 1.5 (half-Widened) -6 (range) = 23.5 [I]Cone of Cold[/I] is crap. Thoughts? [/QUOTE]
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