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*Pathfinder & Starfinder
Epic Metamagic
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<blockquote data-quote="Cloudgatherer" data-source="post: 350581" data-attributes="member: 66"><p>Let's see if I can break this down...</p><p></p><p>The original post says 40th level. So if we take a non-human wizard, our feats look something like: 7 normal, 4 normal meta/item creation, 7 normal epic, 6 bonus wizard epic</p><p></p><p>Normal <= 20, Epic > 20</p><p></p><p>That gives us 13 epic feats to play with.</p><p></p><p>So first, we need Enhance Spell three times (3, total 3).</p><p></p><p>Next, Energy Admixture (is this an Epic feat? Looks like it, correct me if I'm wrong, don't have book on me). Now, that's 1 feat, total of 4 Epic feats.</p><p></p><p>Next, Intensify Spell. 1 feat, for 5 Epic feats total.</p><p></p><p>Next, Twin is an FR "normal" or non-epic feat. We don't need to count it against Epic feats.</p><p></p><p>Next, we take Improved Metamagic 3 times. That's three feats, total of 8 Epic feats so far.</p><p></p><p>To get that 12th level spell slot, add 3 more feats for Improved Spellcasting Capacity (total of 11 feats now)</p><p></p><p>So given the Epic feats so far, let's look at the spell level of this bad boy.</p><p></p><p>Fireball is level 3.</p><p>+3 for Enhance x3</p><p>+1 for Energy Admixture</p><p>+4 for Intensify Spell</p><p>+1 for Twin Spell</p><p></p><p>Level 12 spell. Ok, now on to damage.</p><p></p><p>(Needs clarification: Does Energy Admixture modify the "base" spell like Enhance? I don't think it does, but correct me if I am mistaken)</p><p></p><p>fireball: 10d6</p><p>Enhance x3: 40d6</p><p>Admixture: 80d6</p><p>Intensify: 480 + 40d6 (Base spell is only 40d6!)</p><p>Twin: 480 + 40d6 + 40d6</p><p>Total Damage: 480 + 80d6 (avg: 760)</p><p></p><p>All metamagic feats, except Enhance, as far as I know, only go off of the base spell. Enhance "ups" the base spell, but Intensify, Twin, and I think Admixture still work off the "base" spell (which is 40d6 here).</p><p></p><p>The only one I'm not clear on is Energy Admixture. Can't recall the text off the top of my head.</p><p></p><p>Did I make any mistakes here? Where's my <em>summon rules lawyer</em> spell when I need it?</p></blockquote><p></p>
[QUOTE="Cloudgatherer, post: 350581, member: 66"] Let's see if I can break this down... The original post says 40th level. So if we take a non-human wizard, our feats look something like: 7 normal, 4 normal meta/item creation, 7 normal epic, 6 bonus wizard epic Normal <= 20, Epic > 20 That gives us 13 epic feats to play with. So first, we need Enhance Spell three times (3, total 3). Next, Energy Admixture (is this an Epic feat? Looks like it, correct me if I'm wrong, don't have book on me). Now, that's 1 feat, total of 4 Epic feats. Next, Intensify Spell. 1 feat, for 5 Epic feats total. Next, Twin is an FR "normal" or non-epic feat. We don't need to count it against Epic feats. Next, we take Improved Metamagic 3 times. That's three feats, total of 8 Epic feats so far. To get that 12th level spell slot, add 3 more feats for Improved Spellcasting Capacity (total of 11 feats now) So given the Epic feats so far, let's look at the spell level of this bad boy. Fireball is level 3. +3 for Enhance x3 +1 for Energy Admixture +4 for Intensify Spell +1 for Twin Spell Level 12 spell. Ok, now on to damage. (Needs clarification: Does Energy Admixture modify the "base" spell like Enhance? I don't think it does, but correct me if I am mistaken) fireball: 10d6 Enhance x3: 40d6 Admixture: 80d6 Intensify: 480 + 40d6 (Base spell is only 40d6!) Twin: 480 + 40d6 + 40d6 Total Damage: 480 + 80d6 (avg: 760) All metamagic feats, except Enhance, as far as I know, only go off of the base spell. Enhance "ups" the base spell, but Intensify, Twin, and I think Admixture still work off the "base" spell (which is 40d6 here). The only one I'm not clear on is Energy Admixture. Can't recall the text off the top of my head. Did I make any mistakes here? Where's my [i]summon rules lawyer[/i] spell when I need it? [/QUOTE]
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