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*Dungeons & Dragons
Epic Monsters: Seraph
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<blockquote data-quote="Mike Myler" data-source="post: 8223919" data-attributes="member: 6726030"><p>There's not a lot of wiggle room on this one—any more AC, attack, or damage bonus will throw it out of balance—but we can shift some stuff around instead. Dropped the wing attacks down to three and added: </p><p></p><p><em><strong>Holy Rending. </strong></em>When the seraph hits the same target with a second or third wing attack on its turn, it can use its reaction to deal an extra 14 (4d6) force damage. The target makes a DC 15 Strength saving throw or it is knocked prone.</p><p></p><p>^^ should make them more interesting in play ("do I use one or both of its reactions for extra damage or save them to avoid the hurt next round?")</p></blockquote><p></p>
[QUOTE="Mike Myler, post: 8223919, member: 6726030"] There's not a lot of wiggle room on this one—any more AC, attack, or damage bonus will throw it out of balance—but we can shift some stuff around instead. Dropped the wing attacks down to three and added: [I][B]Holy Rending. [/B][/I]When the seraph hits the same target with a second or third wing attack on its turn, it can use its reaction to deal an extra 14 (4d6) force damage. The target makes a DC 15 Strength saving throw or it is knocked prone. ^^ should make them more interesting in play ("do I use one or both of its reactions for extra damage or save them to avoid the hurt next round?") [/QUOTE]
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Epic Monsters: Seraph
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