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(EPIC) Out of Character I
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<blockquote data-quote="Creamsteak" data-source="post: 555938" data-attributes="member: 552"><p>That's admirable.</p><p></p><p></p><p>Right. If this was a long-term game, I would attempt to influence players to do such, but I'm planning on this game only going from 20th-26th level, possibly as high as 30th. It won't be too overly important to decide where the gear came from, as much as your characters motives and reactions. Once you can figure out the mind-set of your character, you should be fine for this game.</p><p></p><p>I don't want to reveal too much before play begins. Establish your characters Base of Operations, and decide on the best way to motivate your character. If you have deities and Demigods, this game will be using the "Divine Spark" theory. A Divine Spark will exist (and use it's powers to influence) the dungeon that will be the setting. If your character wouldn't be motivated to achieve it for himself, perhaps he should be trying to prevent some of the other players from getting it.</p><p></p><p></p><p>You will be obtaining Epic Levels. Actually, for Epic Feats (specifically), you get one at 21st level, one at 24th, one at 27th, and one at 30th nomatter what class you are. However, in order to haul the <strong>BONUS</strong> epic feats of a class, you must have reached the highest possible level in that class. In other words, a fighter 15/Ranger 5 cannot select epic feats for his fighter Bonus Feats, however, he can select bonus feats at levels 21, 24, 27, and 30. I hope that helps.</p><p></p><p></p><p></p><p>You can have the dragon mount, I just don't see you bringing it into the dungeon. Also, keep this little note in mind: The dungeon will manipulate every character in it. You know this beforehand. Do you really want to risk a good friend like the Dragon Mount by bringing him/her along?</p><p></p><p>Also, I'm fine with Paladin re-works, but there is a PRC in the ELH that makes Paladins really badass, which seems to be my natural inclination after level 20.</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 555938, member: 552"] That's admirable. Right. If this was a long-term game, I would attempt to influence players to do such, but I'm planning on this game only going from 20th-26th level, possibly as high as 30th. It won't be too overly important to decide where the gear came from, as much as your characters motives and reactions. Once you can figure out the mind-set of your character, you should be fine for this game. I don't want to reveal too much before play begins. Establish your characters Base of Operations, and decide on the best way to motivate your character. If you have deities and Demigods, this game will be using the "Divine Spark" theory. A Divine Spark will exist (and use it's powers to influence) the dungeon that will be the setting. If your character wouldn't be motivated to achieve it for himself, perhaps he should be trying to prevent some of the other players from getting it. [b][/b] You will be obtaining Epic Levels. Actually, for Epic Feats (specifically), you get one at 21st level, one at 24th, one at 27th, and one at 30th nomatter what class you are. However, in order to haul the [b]BONUS[/B] epic feats of a class, you must have reached the highest possible level in that class. In other words, a fighter 15/Ranger 5 cannot select epic feats for his fighter Bonus Feats, however, he can select bonus feats at levels 21, 24, 27, and 30. I hope that helps. You can have the dragon mount, I just don't see you bringing it into the dungeon. Also, keep this little note in mind: The dungeon will manipulate every character in it. You know this beforehand. Do you really want to risk a good friend like the Dragon Mount by bringing him/her along? Also, I'm fine with Paladin re-works, but there is a PRC in the ELH that makes Paladins really badass, which seems to be my natural inclination after level 20. [/QUOTE]
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