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Epic Problem... Epic Solution
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<blockquote data-quote="Avalon®" data-source="post: 3385153" data-attributes="member: 48208"><p>Only fluff missing. </p><p></p><p>Xis’talamarisk</p><p>Male Kobold Sorceror 1/ Wizard 4/ Ultimate Magus 20/ Geometer 5</p><p>Lawful Neutral</p><p></p><p>Str 12 -- (3 pts) -4 racial +5 inherent</p><p>Dex 16 -- (2 pts) +2 racial +4 inherent</p><p>Con 22 -- (4 pts) -2 racial +4 inherent +8 enhancement</p><p>Int 40 -- (16 pts) +6 level +4 inherent +12 enhancement</p><p>Wis 14 -- (2 pts) +4 inherent</p><p>Cha 22 -- (13 pts) +1 level +4 inherent</p><p></p><p>Hit Points 297 (91+180 -4 +30 temporary)</p><p>AC 32 (10 base +3 dex +6 natural +5 deflection +6 armor +2 insight), Touch 18, Flat 27</p><p>Init +7 </p><p>BAB +9, Epic AB +5, Grap +16</p><p>Speed 30 (base 30 ft, load 0/32, no armor)</p><p>Fort +26 (5 Base +5 Epic +6 Con +10 Resistance), Ref +25 (5 Base +5 Epic +3 Dex +10 Resistance +2 insight), Will +34 (17 Base +5 Epic +2 Wis +10 Resistance)</p><p></p><p>Small, 2'3" tall, 42 lbs, 24 yrs old</p><p>Bald, Dark copper eyes with golden flecks, Reddish-black scaly skin with golden highlights.</p><p></p><p>Speaks Draconic, Common, Undercommon, Terran</p><p></p><p>+39 Concentration (33)</p><p>+32 Decipher Script (15 + 2cc)</p><p>+24 Disable Device (5 + 4cc) </p><p>+4 Heal (0) +2 racial</p><p>+48 Knowledge (arcane) (33)</p><p>+44 Knowledge (the planes) (29)</p><p>+30 Knowledge (religion) (15)</p><p>+48 Spellcraft (33) </p><p>+26 Search (5 + 4cc) +2 racial</p><p>+35 Use Magic Device (27 + 2cc) </p><p>+2 Listen (0) </p><p>+2 Spot (0)</p><p></p><p>Feats</p><p>-Dragonwrought (Gold Dragon)</p><p>-Practiced Spellcaster (Sorceror) </p><p>-Eschew Materials</p><p>-Extend Spell</p><p>-Persistent Spell</p><p>-Maximize Spell</p><p>-Quicken Spell</p><p>-Improved Initiative</p><p>-Draconic Resevoir</p><p></p><p>Epic Feats</p><p>-Multispell</p><p>-Improved Spell Capacity</p><p>-Enhance Spell</p><p>-Automatic Quicken Spell (0-3)</p><p>-Automatic Quicken Spell (4-6)</p><p>-Ignore Material Components</p><p></p><p>Kobold Traits</p><p>-+2 Dexterity, -4 Strength, -2 Constitution </p><p>-Small Size</p><p>-Dragon Type (Reptilian subtype)</p><p>-Base Land Speed: 30ft.</p><p>-+1 Natural Armor Bonus</p><p>-Darkvision 60 ft.</p><p>-Low-light Vision</p><p>-Craft (trapmaking) is a class skill</p><p>-+2 racial bonus to Craft (trapmaking), Heal, Profession (miner) and Search checks</p><p>-Light Sensitivity</p><p>-Immune to magical sleep and paralysis effects</p><p>-Automatic Language: Draconic. Bonus Languages: Common and Undercommon</p><p>-Favored Class: Sorceror</p><p></p><p>Wizard Abilities</p><p>- Summon Familiar</p><p>- Scribe Scroll (bonus feat)</p><p></p><p>Sorceror Abilities</p><p>-Metamagic Specialist 18/day</p><p></p><p>Ultimate Magus Abilities</p><p>-Arcane Spell Power +4</p><p>-Expanded Spell Knowledge 9th or lower</p><p>-Augmented Spellcasting 13/day</p><p>-Bonus Feat (2 pre-epic, 2 post-epic)</p><p></p><p>Geometer Abilities</p><p>-Glyph of Warding</p><p>-Draw Spellglyph</p><p>-Book of Geometry</p><p>-Sigilsight</p><p>-Pass Sigil</p><p>-Powerful Spellglyph</p><p>-Greater Glyph of Warding</p><p></p><p>Spells Prepared Day 4|4+4/4+4/4+4/4+3/4+3/4+3/8+3/4+2/4+2/1+2/0+2/0+1/0+1/0+1/0+1 CL: 32</p><p>0th- Mage Hand x2, Predisgitation x2</p><p>1st- Karmic Aura, Protection from Evil x2, Protection from Good x2, Protection from Chaos x2, Protection from Law</p><p>2nd- Detect Thoughts x3, Rope Trick, Heart of Air x2, Powersight x2</p><p>3rd- Greater Mage Armor x3, Unluck x3, Heart of Water x2</p><p>4th- Assay Spell Resistance x2, Enervation x2, Greater Invisibility x2, Heart of Earth</p><p>5th- Dimension Jumper x3, Greater Blink x3, Heart of Fire</p><p>6th- Greater Anticipate Teleportation, Chasing Perfection, Greater Teleportation x2, True Seeing x2, Acid Fog</p><p>7th- Forcecage x2, Avasculate x2, Finger of Death x3, Spell Matrix x2, Energy Immunity x2</p><p>8th- Maze, Wrathful Castigation, Chain Dispel x2, Greater Prying Eyes, Avascular Mass</p><p>9th- Foresight, Absorption x2, Reaving Dispell, Wail of the Banshee, Time Stop</p><p>10th- Extended Prismatic Sphere x2, Extended Absorption</p><p>11th-Maximized Greater Prying Eyes x2</p><p>12th-Quickened Chain Dispel</p><p>13th- Enhanced Maw of Chaos</p><p>14th-Quickened Extended Absorption</p><p>15th- Persistent Foresight</p><p></p><p>Spellbook</p><p>0th- All cantrips</p><p>1st- Identify, Alarm, Ray of Enfeeblement, Protection from Evil, Protection from Law, Protection from Good, Protection from Chaos, Ray of Clumsiness, Karmic Aura</p><p>2nd-Detect Thoughts, Web, Rope Trick, Heart of Air, Powersight</p><p>3rd-Glyph of Warding, Haste, Greater Mage Armor, Unluck, Karmic Backlash, Heart of Water</p><p>4th-Heart of Earth, Assay Spell Resistance, Dimensional Anchor, Enervation, Solid Fog, Greater Invisibility, Celerity</p><p>5th-Dimension Jumper, Heart of Fire, Feeblemind, Greater Blink, Graymantle</p><p>6th-Greater Glyph of Warding, Greater Anticipate Teleportation, Karmic Retribution, Acid Fog, True Seeing, Chasing Perfection, Greater Teleportation, Cloak of the Sea</p><p>7th-Forcecage, Avasculate, Spell Matrix, Energy Immunity, Finger of Death</p><p>8th-Avascular Mass, Wrathful Castigation, Chain Dispel, Greater Prying Eyes, Greater Celerity, Moment of Prescience, Maze, Antipathy, Screen</p><p>9th-Foresight, Time Stop, Prismatic Sphere, Reaving Dispel, Absorption, Maw of Chaos, Hindsight, Wail of the Banshee</p><p></p><p>Spells Per Day 6|6+2/6+2/6+1/6+1/6+1/6+1/12/6/6 CL: 28</p><p>0th- Message, Mage Hand, Dancing Lights, Ghost Sound, Amanuensis, Silent Portal, Stick, Arcane Mark, Predisgitation</p><p>1st- Karmic Aura, Wings of Bounding, Feather Fall, Magic Missile, Instant Diversion, Dead End</p><p>2nd- Detect Thought, Dark Way, Wings of Cover, Insight of Good Fortune, Earth Lock, Scorching Ray</p><p>3rd- Karmic Backlash, Fireball, Chain Missile, Sense of the Dragon, Spellcaster’s Bane</p><p>4th- Celerity, Greater Mirror Image, Orb of Sound, Dragon Breath, Flight of the Dragon</p><p>5th- Dimensional Jumper, Lightning Leap, Telekinesis, Rary’s Telepathic Bond, Overland Flight</p><p>6th- Karmic Retribution, Aura of Terror, Lingering Flames, Repulsion</p><p>7th- Energy Immunity, Antimagic Ray, Reverse Gravity, Greater Shadow Conjuration</p><p>8th- Greater Celerity, Greater Arcane Fusion, Greater Shadow Evocation, Field of Icy Razors</p><p>9th- Time Stop, Absorption, Sphere of Ultimate Destruction, Freedom</p><p></p><p></p><p>Spell-like Abilities: Deep Breath 3/day CL 30</p><p></p><p>Daily spell buffs:</p><p></p><p>24 hrs or more</p><p>Heart of Air</p><p>Heart of Water</p><p>Heart of Fire</p><p>Heart of Earth</p><p>Greater Anticipate Teleportation</p><p>Persistent Foresight</p><p>Persistent Karmic Aura</p><p>Persistent Karmic Backlash</p><p>Persistent Karmic Retribution</p><p>Energy Immunity for all five elements</p><p>Greater Mage Armor</p><p></p><p></p><p>[sblock= Background] [/sblock] </p><p></p><p>[sblock= Personality][/sblock]</p><p></p><p>[sblock= Appearance][/sblock]</p><p></p><p>Manual of Gainful Exercise +5 137,500 gp</p><p>Manual of Bodily Health +4 110,000gp</p><p>Manual of Quickness of Action +4 110,000gp</p><p>Tome of Clear Thought +4 110,000gp</p><p>Tome of Leadership and Influence +4 110,000gp</p><p>Tome of Understanding +4 110,000gp</p><p>Headband of Epic Intellect +12 1,440,000gp</p><p>Portable Hole 20,000 gp</p><p>Dusty Rose Prism Ioun Stone 5,000 gp</p><p>Pale Green Prism Ioun Stone 30,000 gp</p><p>Orange Prism Ioun Stone 30,000 gp</p><p>Sundark Goggles 10 gp</p><p>Cloak of Epic Resistance +10 1,000,000 gp</p><p>Bracers of Epic Health +8 640,000 gp</p><p>Ring of Epic Wizardry (VII) 490,000 gp</p><p>Statuette of elephant ivory with gems (focus) 1500gp</p><p>Platinum and Crystal hourglass filled with diamond dust. (focus) 1000 gp</p><p>Sapphire 1000 gp</p><p>Draconic Rite of Passage 100 gp</p><p>Greater Draconic Rite of Passage 1000 gp</p><p>Ring of Protection +5 50,000 gp</p><p>Amulet of Natural Armor +5 50,000 gp</p><p>2x Spell Component Pouch 10 gp</p><p>Wizard’s Spellbook (Steel Plate cover with 200 vellum pages and slipcase, 10 lbs.) 320 gp</p><p>Whip (focus) 1 gp</p><p>Silver Shuriken (focus) 50 gp</p><p>A pair of small iron bars attached to two small canine statuettes, one black and one white (focus) 50 gp</p><p></p><p>56, 959 gp left</p></blockquote><p></p>
[QUOTE="Avalon®, post: 3385153, member: 48208"] Only fluff missing. Xis’talamarisk Male Kobold Sorceror 1/ Wizard 4/ Ultimate Magus 20/ Geometer 5 Lawful Neutral Str 12 -- (3 pts) -4 racial +5 inherent Dex 16 -- (2 pts) +2 racial +4 inherent Con 22 -- (4 pts) -2 racial +4 inherent +8 enhancement Int 40 -- (16 pts) +6 level +4 inherent +12 enhancement Wis 14 -- (2 pts) +4 inherent Cha 22 -- (13 pts) +1 level +4 inherent Hit Points 297 (91+180 -4 +30 temporary) AC 32 (10 base +3 dex +6 natural +5 deflection +6 armor +2 insight), Touch 18, Flat 27 Init +7 BAB +9, Epic AB +5, Grap +16 Speed 30 (base 30 ft, load 0/32, no armor) Fort +26 (5 Base +5 Epic +6 Con +10 Resistance), Ref +25 (5 Base +5 Epic +3 Dex +10 Resistance +2 insight), Will +34 (17 Base +5 Epic +2 Wis +10 Resistance) Small, 2'3" tall, 42 lbs, 24 yrs old Bald, Dark copper eyes with golden flecks, Reddish-black scaly skin with golden highlights. Speaks Draconic, Common, Undercommon, Terran +39 Concentration (33) +32 Decipher Script (15 + 2cc) +24 Disable Device (5 + 4cc) +4 Heal (0) +2 racial +48 Knowledge (arcane) (33) +44 Knowledge (the planes) (29) +30 Knowledge (religion) (15) +48 Spellcraft (33) +26 Search (5 + 4cc) +2 racial +35 Use Magic Device (27 + 2cc) +2 Listen (0) +2 Spot (0) Feats -Dragonwrought (Gold Dragon) -Practiced Spellcaster (Sorceror) -Eschew Materials -Extend Spell -Persistent Spell -Maximize Spell -Quicken Spell -Improved Initiative -Draconic Resevoir Epic Feats -Multispell -Improved Spell Capacity -Enhance Spell -Automatic Quicken Spell (0-3) -Automatic Quicken Spell (4-6) -Ignore Material Components Kobold Traits -+2 Dexterity, -4 Strength, -2 Constitution -Small Size -Dragon Type (Reptilian subtype) -Base Land Speed: 30ft. -+1 Natural Armor Bonus -Darkvision 60 ft. -Low-light Vision -Craft (trapmaking) is a class skill -+2 racial bonus to Craft (trapmaking), Heal, Profession (miner) and Search checks -Light Sensitivity -Immune to magical sleep and paralysis effects -Automatic Language: Draconic. Bonus Languages: Common and Undercommon -Favored Class: Sorceror Wizard Abilities - Summon Familiar - Scribe Scroll (bonus feat) Sorceror Abilities -Metamagic Specialist 18/day Ultimate Magus Abilities -Arcane Spell Power +4 -Expanded Spell Knowledge 9th or lower -Augmented Spellcasting 13/day -Bonus Feat (2 pre-epic, 2 post-epic) Geometer Abilities -Glyph of Warding -Draw Spellglyph -Book of Geometry -Sigilsight -Pass Sigil -Powerful Spellglyph -Greater Glyph of Warding Spells Prepared Day 4|4+4/4+4/4+4/4+3/4+3/4+3/8+3/4+2/4+2/1+2/0+2/0+1/0+1/0+1/0+1 CL: 32 0th- Mage Hand x2, Predisgitation x2 1st- Karmic Aura, Protection from Evil x2, Protection from Good x2, Protection from Chaos x2, Protection from Law 2nd- Detect Thoughts x3, Rope Trick, Heart of Air x2, Powersight x2 3rd- Greater Mage Armor x3, Unluck x3, Heart of Water x2 4th- Assay Spell Resistance x2, Enervation x2, Greater Invisibility x2, Heart of Earth 5th- Dimension Jumper x3, Greater Blink x3, Heart of Fire 6th- Greater Anticipate Teleportation, Chasing Perfection, Greater Teleportation x2, True Seeing x2, Acid Fog 7th- Forcecage x2, Avasculate x2, Finger of Death x3, Spell Matrix x2, Energy Immunity x2 8th- Maze, Wrathful Castigation, Chain Dispel x2, Greater Prying Eyes, Avascular Mass 9th- Foresight, Absorption x2, Reaving Dispell, Wail of the Banshee, Time Stop 10th- Extended Prismatic Sphere x2, Extended Absorption 11th-Maximized Greater Prying Eyes x2 12th-Quickened Chain Dispel 13th- Enhanced Maw of Chaos 14th-Quickened Extended Absorption 15th- Persistent Foresight Spellbook 0th- All cantrips 1st- Identify, Alarm, Ray of Enfeeblement, Protection from Evil, Protection from Law, Protection from Good, Protection from Chaos, Ray of Clumsiness, Karmic Aura 2nd-Detect Thoughts, Web, Rope Trick, Heart of Air, Powersight 3rd-Glyph of Warding, Haste, Greater Mage Armor, Unluck, Karmic Backlash, Heart of Water 4th-Heart of Earth, Assay Spell Resistance, Dimensional Anchor, Enervation, Solid Fog, Greater Invisibility, Celerity 5th-Dimension Jumper, Heart of Fire, Feeblemind, Greater Blink, Graymantle 6th-Greater Glyph of Warding, Greater Anticipate Teleportation, Karmic Retribution, Acid Fog, True Seeing, Chasing Perfection, Greater Teleportation, Cloak of the Sea 7th-Forcecage, Avasculate, Spell Matrix, Energy Immunity, Finger of Death 8th-Avascular Mass, Wrathful Castigation, Chain Dispel, Greater Prying Eyes, Greater Celerity, Moment of Prescience, Maze, Antipathy, Screen 9th-Foresight, Time Stop, Prismatic Sphere, Reaving Dispel, Absorption, Maw of Chaos, Hindsight, Wail of the Banshee Spells Per Day 6|6+2/6+2/6+1/6+1/6+1/6+1/12/6/6 CL: 28 0th- Message, Mage Hand, Dancing Lights, Ghost Sound, Amanuensis, Silent Portal, Stick, Arcane Mark, Predisgitation 1st- Karmic Aura, Wings of Bounding, Feather Fall, Magic Missile, Instant Diversion, Dead End 2nd- Detect Thought, Dark Way, Wings of Cover, Insight of Good Fortune, Earth Lock, Scorching Ray 3rd- Karmic Backlash, Fireball, Chain Missile, Sense of the Dragon, Spellcaster’s Bane 4th- Celerity, Greater Mirror Image, Orb of Sound, Dragon Breath, Flight of the Dragon 5th- Dimensional Jumper, Lightning Leap, Telekinesis, Rary’s Telepathic Bond, Overland Flight 6th- Karmic Retribution, Aura of Terror, Lingering Flames, Repulsion 7th- Energy Immunity, Antimagic Ray, Reverse Gravity, Greater Shadow Conjuration 8th- Greater Celerity, Greater Arcane Fusion, Greater Shadow Evocation, Field of Icy Razors 9th- Time Stop, Absorption, Sphere of Ultimate Destruction, Freedom Spell-like Abilities: Deep Breath 3/day CL 30 Daily spell buffs: 24 hrs or more Heart of Air Heart of Water Heart of Fire Heart of Earth Greater Anticipate Teleportation Persistent Foresight Persistent Karmic Aura Persistent Karmic Backlash Persistent Karmic Retribution Energy Immunity for all five elements Greater Mage Armor [sblock= Background] [/sblock] [sblock= Personality][/sblock] [sblock= Appearance][/sblock] Manual of Gainful Exercise +5 137,500 gp Manual of Bodily Health +4 110,000gp Manual of Quickness of Action +4 110,000gp Tome of Clear Thought +4 110,000gp Tome of Leadership and Influence +4 110,000gp Tome of Understanding +4 110,000gp Headband of Epic Intellect +12 1,440,000gp Portable Hole 20,000 gp Dusty Rose Prism Ioun Stone 5,000 gp Pale Green Prism Ioun Stone 30,000 gp Orange Prism Ioun Stone 30,000 gp Sundark Goggles 10 gp Cloak of Epic Resistance +10 1,000,000 gp Bracers of Epic Health +8 640,000 gp Ring of Epic Wizardry (VII) 490,000 gp Statuette of elephant ivory with gems (focus) 1500gp Platinum and Crystal hourglass filled with diamond dust. (focus) 1000 gp Sapphire 1000 gp Draconic Rite of Passage 100 gp Greater Draconic Rite of Passage 1000 gp Ring of Protection +5 50,000 gp Amulet of Natural Armor +5 50,000 gp 2x Spell Component Pouch 10 gp Wizard’s Spellbook (Steel Plate cover with 200 vellum pages and slipcase, 10 lbs.) 320 gp Whip (focus) 1 gp Silver Shuriken (focus) 50 gp A pair of small iron bars attached to two small canine statuettes, one black and one white (focus) 50 gp 56, 959 gp left [/QUOTE]
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