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Epic problem OOC
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<blockquote data-quote="Nephtys" data-source="post: 3380058" data-attributes="member: 31780"><p><img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> Guess I should read up on the rules a bit more before I try to be a wise-arse. Still, there is a problem with Leadership and Additional Participants in Rituals.</p><p></p><p>How about this one (an adaptation of an official spell): </p><p></p><p>Rain Of Fire</p><p>Evocation [Fire]</p><p>Spellcraft DC: 50 => 36</p><p>Components: V, S </p><p>Casting Time: 10 minutes </p><p>Range: 0 ft. </p><p>Area: 4-mile-radius emanation </p><p>Duration: 20 hours </p><p>Saving Throw: Reflex negates (see text) </p><p>Spell Resistance: Yes </p><p>To Develop: 324,000 gp; 7 days; 12,960 XP. Seeds: energy (fire) (DC 19), energy (weather) (DC 19). Factor: change rain to wisps of flame (ad hoc +12 DC). Increase area by 100% +4 </p><p>Mitigating: +9min casting time (-18 DC).</p><p></p><p>This spell summons a swirling thunderstorm that rains fire rather than raindrops down on the character and everything within a two-mile radius of him or her. Everything caught unprotected or unsheltered in the flaming deluge takes 1 point of fire damage each round. A successful Reflex save results in no damage, but the save must be repeated each round. Unless the ground is exceedingly damp, all vegetation is eventually blackened and destroyed, leaving behind a barren wasteland similar to the aftermath of a grass or forest fire. The fiery storm is stationary and persists even if the caster leaves. </p><p></p><p>--</p><p></p><p>Pretty nasty. If the area was increased even more (and that's not very expensive) you could destroy entire countries with this kind of spell.</p></blockquote><p></p>
[QUOTE="Nephtys, post: 3380058, member: 31780"] :lol: Guess I should read up on the rules a bit more before I try to be a wise-arse. Still, there is a problem with Leadership and Additional Participants in Rituals. How about this one (an adaptation of an official spell): Rain Of Fire Evocation [Fire] Spellcraft DC: 50 => 36 Components: V, S Casting Time: 10 minutes Range: 0 ft. Area: 4-mile-radius emanation Duration: 20 hours Saving Throw: Reflex negates (see text) Spell Resistance: Yes To Develop: 324,000 gp; 7 days; 12,960 XP. Seeds: energy (fire) (DC 19), energy (weather) (DC 19). Factor: change rain to wisps of flame (ad hoc +12 DC). Increase area by 100% +4 Mitigating: +9min casting time (-18 DC). This spell summons a swirling thunderstorm that rains fire rather than raindrops down on the character and everything within a two-mile radius of him or her. Everything caught unprotected or unsheltered in the flaming deluge takes 1 point of fire damage each round. A successful Reflex save results in no damage, but the save must be repeated each round. Unless the ground is exceedingly damp, all vegetation is eventually blackened and destroyed, leaving behind a barren wasteland similar to the aftermath of a grass or forest fire. The fiery storm is stationary and persists even if the caster leaves. -- Pretty nasty. If the area was increased even more (and that's not very expensive) you could destroy entire countries with this kind of spell. [/QUOTE]
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