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<blockquote data-quote="Wrahn" data-source="post: 3447013" data-attributes="member: 9191"><p>Minathiel sheaths his sword and draws the other sword on his back. When he sees the dragon move off, before he is obscured by the rain, he disappears and reappears next to Lochlan. Concentrating briefly, he chants in celestial and releases a flood of healing energy. Raising his voice to heard over the wind, <span style="color: Green">"There is more going on here, we inflicted enough punishment to slay nearly anything. He mitigating it somehow, or being healed from somewhere."</span></p><p></p><p>[sblock]</p><p>Switches swords as a move equivalent action, quickshift back to his previous location, casts mass heal (for 220) (Concentration +51) to all allies within range (within 30 feet of each other), specifically himself, Lochlan and Zephyr, but any others who happen to be near.</p><p></p><p>AC: 72 (+12 for song)</p><p>HP(current)/HP(Max): 522/938 (add 6d10 + 156 (208))</p><p>Additional Defenses:saves: Fort +64 Refl +48 Will +53 Evasion, SR 39, Immunity to Electricity and petrification, DR 10/Evil or 15/Adamantine, Fire Resist 30[/sblock]</p></blockquote><p></p>
[QUOTE="Wrahn, post: 3447013, member: 9191"] Minathiel sheaths his sword and draws the other sword on his back. When he sees the dragon move off, before he is obscured by the rain, he disappears and reappears next to Lochlan. Concentrating briefly, he chants in celestial and releases a flood of healing energy. Raising his voice to heard over the wind, [COLOR=Green]"There is more going on here, we inflicted enough punishment to slay nearly anything. He mitigating it somehow, or being healed from somewhere."[/COLOR] [sblock] Switches swords as a move equivalent action, quickshift back to his previous location, casts mass heal (for 220) (Concentration +51) to all allies within range (within 30 feet of each other), specifically himself, Lochlan and Zephyr, but any others who happen to be near. AC: 72 (+12 for song) HP(current)/HP(Max): 522/938 (add 6d10 + 156 (208)) Additional Defenses:saves: Fort +64 Refl +48 Will +53 Evasion, SR 39, Immunity to Electricity and petrification, DR 10/Evil or 15/Adamantine, Fire Resist 30[/sblock] [/QUOTE]
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