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Epic Psionics
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<blockquote data-quote="Aurio" data-source="post: 2166840" data-attributes="member: 24583"><p>Hey folks,</p><p></p><p>There's a 17th level psion kineticist in my group, who is soon to become an epic character. This has caused me some problems, as i don't know which spellcasting epic feats i should offer him as manifesting ones, and how to transcribe them. For example, how many more power points should an intensified power cost?</p><p>Moreover, i'm worried about him getting too powerful. As i understand it, there is nothing, such as the requirement to take improved spell capacity a hundred times, to stop an epic psion from making a build like :multispell x5 + a couple of improved metamagic (metapsionics in this case) + intensify power which would allow him to cast 5-6 (unresistable due to the high dc) energy missiles for smth like 1500 dmg per round. Moreover that would make spellcasters appear too weak, and i can't even find a reason that would make that *seem* balanced. Spellcasters don't get armor (without arcane spell failure), they have to use somatic, material and verbal components and stuff, and there comes a psion with heavy armor, who can manifest even when tied, gagged and blindfolded, dealing 5 times as much damage as them.</p><p>I'm not too worried about him dealing more damage than the fighters, as i somehow take it as a given that a single epic spellcaster (or manifester) can (easily) wipe out an entire party of epic fighters that are not especially prepared for the fight, which seems fair to me, as spellcasters are usually kind of wimps in low to medium level game. However, if you think that's not how things should be i'd like to hear your opinion.</p><p></p><p>Thanks for your precious time <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>P.S. I'm more interested in your opinion that in quotes of the srd <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="Aurio, post: 2166840, member: 24583"] Hey folks, There's a 17th level psion kineticist in my group, who is soon to become an epic character. This has caused me some problems, as i don't know which spellcasting epic feats i should offer him as manifesting ones, and how to transcribe them. For example, how many more power points should an intensified power cost? Moreover, i'm worried about him getting too powerful. As i understand it, there is nothing, such as the requirement to take improved spell capacity a hundred times, to stop an epic psion from making a build like :multispell x5 + a couple of improved metamagic (metapsionics in this case) + intensify power which would allow him to cast 5-6 (unresistable due to the high dc) energy missiles for smth like 1500 dmg per round. Moreover that would make spellcasters appear too weak, and i can't even find a reason that would make that *seem* balanced. Spellcasters don't get armor (without arcane spell failure), they have to use somatic, material and verbal components and stuff, and there comes a psion with heavy armor, who can manifest even when tied, gagged and blindfolded, dealing 5 times as much damage as them. I'm not too worried about him dealing more damage than the fighters, as i somehow take it as a given that a single epic spellcaster (or manifester) can (easily) wipe out an entire party of epic fighters that are not especially prepared for the fight, which seems fair to me, as spellcasters are usually kind of wimps in low to medium level game. However, if you think that's not how things should be i'd like to hear your opinion. Thanks for your precious time ;) P.S. I'm more interested in your opinion that in quotes of the srd :cool: [/QUOTE]
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