Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
[Epic Questions] Help Please? Never run high level game ...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="paqman" data-source="post: 713361" data-attributes="member: 1041"><p>Very well said Felon, I endorse everything you just said.</p><p></p><p>In fact, That's all my campaing has been about for the last 5 years. I react ( Or the other DMs reacts, we switch once in a while ) to events my players are initiating. I introduce some outside events (recuring villains, hunter, assassins, good organizations trying to stop my PC villains (they are evil)).</p><p></p><p>Once in a while, we have some discusssion that lasts a couple of hours, and with these discussions the players usually state their short to long term goals, and THEN, I start preparing for these. So it has all the preparation of a typical low level adventure, that is well thought out and not something on the spur of the moment, but for personal stakes, contrary to local lord stakes, as you mentionned very well.</p><p></p><p>I think that the success of an Epic level campaing is good cooperation between players and DMs and some maturity (each game must not fall in a Frag fest of low level creatures, or entire session combating epic opponents. I don't say these should never happen, it IS fun to blast thousands of low level creatures once in a while, gives you a sense of great power, but it should further the goals) At this level, think really well of each combat because they are never innitiated out of random encounter or simply for no other reason than to do battle(unless initiated by the players, but even then...). At these levels, the battle are Monstrous, they can raze cities or countrysides. They must always have a good reason to happen, they must further the campaing in some way.</p><p></p><p>And, for the success, it is important to have a well desinged and </p><p>described world(s). With organizations, nations, important Monsters (Dragon organizations, Beholder hives, things like that), important Characters... all the seeds that will give ideas for your player's actions.</p><p></p><p>Hope this help. This thread is rather interesting.</p></blockquote><p></p>
[QUOTE="paqman, post: 713361, member: 1041"] Very well said Felon, I endorse everything you just said. In fact, That's all my campaing has been about for the last 5 years. I react ( Or the other DMs reacts, we switch once in a while ) to events my players are initiating. I introduce some outside events (recuring villains, hunter, assassins, good organizations trying to stop my PC villains (they are evil)). Once in a while, we have some discusssion that lasts a couple of hours, and with these discussions the players usually state their short to long term goals, and THEN, I start preparing for these. So it has all the preparation of a typical low level adventure, that is well thought out and not something on the spur of the moment, but for personal stakes, contrary to local lord stakes, as you mentionned very well. I think that the success of an Epic level campaing is good cooperation between players and DMs and some maturity (each game must not fall in a Frag fest of low level creatures, or entire session combating epic opponents. I don't say these should never happen, it IS fun to blast thousands of low level creatures once in a while, gives you a sense of great power, but it should further the goals) At this level, think really well of each combat because they are never innitiated out of random encounter or simply for no other reason than to do battle(unless initiated by the players, but even then...). At these levels, the battle are Monstrous, they can raze cities or countrysides. They must always have a good reason to happen, they must further the campaing in some way. And, for the success, it is important to have a well desinged and described world(s). With organizations, nations, important Monsters (Dragon organizations, Beholder hives, things like that), important Characters... all the seeds that will give ideas for your player's actions. Hope this help. This thread is rather interesting. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[Epic Questions] Help Please? Never run high level game ...
Top