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<blockquote data-quote="Nish" data-source="post: 369515" data-attributes="member: 145"><p>You couldn't make me do that at gun point.</p><p></p><p>I love DnD. I love the class system. That was an offhand remark that wasn't thought out too well, and you decided to read too much into it and hijack the thread. It would have been better had I said that <em>some</em> of the classes could use a <em>little</em> bit more flexability, so that maybe everybody and their dog wouldn't feel so compelled to take a prestige class (or several) as a means of customizing their characters. However, its not something I feel strongly about or have spent a great deal of time considering. And the last thing I'll say about it is that I agree with everything you said in your post, but that doesn't mean there aren't a few areas here and there that could be made even better. I mean if the core classes are perfect in their ability to define a character, why do so many people take prestige classes? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>Getting back on topic <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />, anyone remember the old 2e High Level Campaigns book? I barely remember anything from it since I never really had any 2e characters get that high in level, but I do remember that one of things thieves could get was the ability to travel quickly through areas of darkness and shadow. That ability had neat flavor, and is something along the lines of the type of thing that I would expect an Epic rogue to be able to do. Stuff that crosses the line from an amazing level of skill to a supernatural level of skill, without being something that feels too much like a spell and begins to tread on the toes of the spell casters.</p><p></p><p>And before anyone suggests that if I want to travel through shadows, to just take the Shadow Dancer prestige class. What if I don't want to join an organization? What if I don't want a bunch of undead following me around? And what if I like being a rogue? Besides, the Shadow Dancer just gets the ability to <em>Dimension Door</em> through the shadows, whereas the HLC ability from what I remember seemend to me to represent someone who was at home in the darkness, and could move through the night time city streets like the wind.</p><p></p><p>Anyone else remeber anything cool from HLC that they wish would have made it into ELH?</p></blockquote><p></p>
[QUOTE="Nish, post: 369515, member: 145"] You couldn't make me do that at gun point. I love DnD. I love the class system. That was an offhand remark that wasn't thought out too well, and you decided to read too much into it and hijack the thread. It would have been better had I said that [i]some[/i] of the classes could use a [i]little[/i] bit more flexability, so that maybe everybody and their dog wouldn't feel so compelled to take a prestige class (or several) as a means of customizing their characters. However, its not something I feel strongly about or have spent a great deal of time considering. And the last thing I'll say about it is that I agree with everything you said in your post, but that doesn't mean there aren't a few areas here and there that could be made even better. I mean if the core classes are perfect in their ability to define a character, why do so many people take prestige classes? :p Getting back on topic ;), anyone remember the old 2e High Level Campaigns book? I barely remember anything from it since I never really had any 2e characters get that high in level, but I do remember that one of things thieves could get was the ability to travel quickly through areas of darkness and shadow. That ability had neat flavor, and is something along the lines of the type of thing that I would expect an Epic rogue to be able to do. Stuff that crosses the line from an amazing level of skill to a supernatural level of skill, without being something that feels too much like a spell and begins to tread on the toes of the spell casters. And before anyone suggests that if I want to travel through shadows, to just take the Shadow Dancer prestige class. What if I don't want to join an organization? What if I don't want a bunch of undead following me around? And what if I like being a rogue? Besides, the Shadow Dancer just gets the ability to [i]Dimension Door[/i] through the shadows, whereas the HLC ability from what I remember seemend to me to represent someone who was at home in the darkness, and could move through the night time city streets like the wind. Anyone else remeber anything cool from HLC that they wish would have made it into ELH? [/QUOTE]
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