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General Tabletop Discussion
*Pathfinder & Starfinder
Epic Spell Development - any suggestions?
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<blockquote data-quote="Jack Simth" data-source="post: 2214255" data-attributes="member: 29252"><p>There's lots of things you can do. As a Sorceror, it's one of the easiest ways to pick up new spells (aside from Master Staff, which, while it doesn't really give you more spells, it comes close). You can start out by duplicating the more useful of the higher-level spells that you bypassed (shouldn't have too much trouble getting DM approval for those). </p><p></p><p>One thought would be transformation - the Transform seed is permanent by default, so if you don't mind a long-running ritual that requires you to hire a few casters, you can transform yourself into, say, an Adult Bronze Dragon for a surprisingly low amount of EXP (by RAW, the final Spellcarft DC controls the cost in GP and EXP of the epic spell - if you have a base DC 220 check, but it takes 100 days, it has a final Spellcraft DC of 0 (-20 for 10 extra minutes, -200 for 100 extra days by the Mitigating Factors table)). Likewise, if it takes 12 additional participants adding a level-9 spell slot, then you are pulling 17*12=204 off the DC; make it take an extra 8 minutes as well (another -16 DC) and you can get the 220 for a spellcraft check of 0 in a single day - but you need to hire near-epic casters ... or have a REALLY high Leadership score and lots of spellcasting followers.</p></blockquote><p></p>
[QUOTE="Jack Simth, post: 2214255, member: 29252"] There's lots of things you can do. As a Sorceror, it's one of the easiest ways to pick up new spells (aside from Master Staff, which, while it doesn't really give you more spells, it comes close). You can start out by duplicating the more useful of the higher-level spells that you bypassed (shouldn't have too much trouble getting DM approval for those). One thought would be transformation - the Transform seed is permanent by default, so if you don't mind a long-running ritual that requires you to hire a few casters, you can transform yourself into, say, an Adult Bronze Dragon for a surprisingly low amount of EXP (by RAW, the final Spellcarft DC controls the cost in GP and EXP of the epic spell - if you have a base DC 220 check, but it takes 100 days, it has a final Spellcraft DC of 0 (-20 for 10 extra minutes, -200 for 100 extra days by the Mitigating Factors table)). Likewise, if it takes 12 additional participants adding a level-9 spell slot, then you are pulling 17*12=204 off the DC; make it take an extra 8 minutes as well (another -16 DC) and you can get the 220 for a spellcraft check of 0 in a single day - but you need to hire near-epic casters ... or have a REALLY high Leadership score and lots of spellcasting followers. [/QUOTE]
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