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*Pathfinder & Starfinder
Epic Spell Resistance Items
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<blockquote data-quote="Mortaneus" data-source="post: 325929" data-attributes="member: 485"><p>Well, lets see....</p><p></p><p>Skin of Iron (PsiHB) 240,000 gp</p><p>Cowl of Warding (MoF) 200,800 gp</p><p>Halruaan Skyship (MoF) 700,000 gp</p><p>Metamagic Rod of Greater Chaining (T&B) 243,000 gp</p><p>Metamagic Rod of Greater Maximization (T&B) 243,000 gp</p><p>Metamagic Rod of Greater Quickening (T&B) 340,000 gp</p><p></p><p></p><p>Suddenly, with the advent of the ELH these can only be made by chars of lvl 21+, and only with other special feats?</p><p></p><p>"Sorry Bob, you can't make that anymore. WotC released another sourcebook."</p><p></p><p>And if you disregard this with pre-existing magic items, then you wind up with a big discrepancy. Why do you need to be epic to make a cloak that costs 242kgp, but not to make a skyship that costs 700kgp?</p><p></p><p>Personally, I think the 200kgp threshold was a bad idea. It causes discrepancies between the ELH and older books.</p><p></p><p>Take a look at the cloak of great stealth. It's merely a combination of two items that produce +30 to a skill (ala ring of jumping), a cloak of minor displacement, and use activated cloak of nondetection. Nothing really epic in there at all. Why do you need the feat to make this?</p><p></p><p>Another example: Boots of Swiftness. Combine gloves of dex, boots of striding and springing, a ring of evasion, a double strength boots of speed, with some additional skill bonuses. Nothing you couldn't do with non-epic items. Just because you combine them they suddenly become epic?</p><p></p><p>IMC, I'm ignoring that 200kgp cutoff. Heck, some of the characters have already had items made that break it, must by combining various other items using the double cost rule in the DMG. The most notorious offenders are Bracers of Blinding Strike+ other stuff, and Mantle of Greater Power+ other stuff.</p><p></p><p>What I feel should make an item epic are required caster levels in the 21+ range, spells greater than 9th, attribute plusses greater than +6, weapon enhancements greater than +5, total weapon enhancements greater than +10, that sort of thing.</p><p></p><p>Just stacking non-epic items together should not suddenly make them epic. It's expensive, yes, but not epic.</p></blockquote><p></p>
[QUOTE="Mortaneus, post: 325929, member: 485"] Well, lets see.... Skin of Iron (PsiHB) 240,000 gp Cowl of Warding (MoF) 200,800 gp Halruaan Skyship (MoF) 700,000 gp Metamagic Rod of Greater Chaining (T&B) 243,000 gp Metamagic Rod of Greater Maximization (T&B) 243,000 gp Metamagic Rod of Greater Quickening (T&B) 340,000 gp Suddenly, with the advent of the ELH these can only be made by chars of lvl 21+, and only with other special feats? "Sorry Bob, you can't make that anymore. WotC released another sourcebook." And if you disregard this with pre-existing magic items, then you wind up with a big discrepancy. Why do you need to be epic to make a cloak that costs 242kgp, but not to make a skyship that costs 700kgp? Personally, I think the 200kgp threshold was a bad idea. It causes discrepancies between the ELH and older books. Take a look at the cloak of great stealth. It's merely a combination of two items that produce +30 to a skill (ala ring of jumping), a cloak of minor displacement, and use activated cloak of nondetection. Nothing really epic in there at all. Why do you need the feat to make this? Another example: Boots of Swiftness. Combine gloves of dex, boots of striding and springing, a ring of evasion, a double strength boots of speed, with some additional skill bonuses. Nothing you couldn't do with non-epic items. Just because you combine them they suddenly become epic? IMC, I'm ignoring that 200kgp cutoff. Heck, some of the characters have already had items made that break it, must by combining various other items using the double cost rule in the DMG. The most notorious offenders are Bracers of Blinding Strike+ other stuff, and Mantle of Greater Power+ other stuff. What I feel should make an item epic are required caster levels in the 21+ range, spells greater than 9th, attribute plusses greater than +6, weapon enhancements greater than +5, total weapon enhancements greater than +10, that sort of thing. Just stacking non-epic items together should not suddenly make them epic. It's expensive, yes, but not epic. [/QUOTE]
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