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*Pathfinder & Starfinder
Epic Spellcasting Variant [PLAYTESTING]
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<blockquote data-quote="Vrecknidj" data-source="post: 1853723" data-attributes="member: 7301"><p>A while ago I was working on a new way to approach wizards. One reason was to revamp the specialist system, another was to almost require wizards to specialize. (You'll see where I'm going by the end, and why it fits the thread.) Here's the basic outline.</p><p></p><p>First, there's a class called the arcanist. This is a 6-level class; by 6th level, an arcanist can cast spells of 0 to 3rd level.</p><p></p><p>Second, there are eight advanced classes, each referring to a school. Each one has as a prerequisite the ability to cast 3rd level spells from the school (plus ranks in Knowledge (arcana), Spellcraft and Concentration). Each of these classes is a 6-level class. You could choose to stick with one, and end up able to cast 6th level spells in that specific school, or you could multiclass and take more than one of these advanced classes, and get spells from more than one school, but take longer to get to 6th level spells.</p><p></p><p>Third, for each of these advanced classes, there is a prestige class, that continues the progression, and eventually allows up to 9th level spells (these are 8-level classes). But, there's also a prestige class for the generalist, the master arcanist. The master arcanist also eventually gets 9th level spells, but more slowly than the other prestige classes.</p><p></p><p>Anyway, I could, in effect, then introduce epic prestige versions of these, and do away with the feat prerequisites for epic spell slots and just build them in as class features. I could have similarly-constructed sets of classes, allowing, in effect, either rapid advancement in a particular school, somewhat-rapid advancement in two schools, or slower advancement as a generalist. In each case, certain kinds of epic spellcasting would become available at differing rates, based on the nature of the class.</p><p></p><p>Thanks for sending me back to that class idea!</p><p></p><p>Dave</p></blockquote><p></p>
[QUOTE="Vrecknidj, post: 1853723, member: 7301"] A while ago I was working on a new way to approach wizards. One reason was to revamp the specialist system, another was to almost require wizards to specialize. (You'll see where I'm going by the end, and why it fits the thread.) Here's the basic outline. First, there's a class called the arcanist. This is a 6-level class; by 6th level, an arcanist can cast spells of 0 to 3rd level. Second, there are eight advanced classes, each referring to a school. Each one has as a prerequisite the ability to cast 3rd level spells from the school (plus ranks in Knowledge (arcana), Spellcraft and Concentration). Each of these classes is a 6-level class. You could choose to stick with one, and end up able to cast 6th level spells in that specific school, or you could multiclass and take more than one of these advanced classes, and get spells from more than one school, but take longer to get to 6th level spells. Third, for each of these advanced classes, there is a prestige class, that continues the progression, and eventually allows up to 9th level spells (these are 8-level classes). But, there's also a prestige class for the generalist, the master arcanist. The master arcanist also eventually gets 9th level spells, but more slowly than the other prestige classes. Anyway, I could, in effect, then introduce epic prestige versions of these, and do away with the feat prerequisites for epic spell slots and just build them in as class features. I could have similarly-constructed sets of classes, allowing, in effect, either rapid advancement in a particular school, somewhat-rapid advancement in two schools, or slower advancement as a generalist. In each case, certain kinds of epic spellcasting would become available at differing rates, based on the nature of the class. Thanks for sending me back to that class idea! Dave [/QUOTE]
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