Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Epic Spells: Caster Level instead of skills?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hashmalum" data-source="post: 843637" data-attributes="member: 9450"><p>I'm somewhat conflicted about this. On one hand, yes, it makes sense that really powerful priests can wield miracles beyond standard mortal magic; I loved the quest spell mechanic (if not many of the actual quest spells) in the AD&D 2nd Edition book <em>Tome of Magic</em> for this reason. On the other hand, the game mechanics don't work well. In a world with epic rules, you'll either need to rework the gods and perhaps even the base divinity rules so we don't see the oddity of mortal priests casting greater spells than their patron god is capable of, or automatically ascend mortals (or otherwise stop their advancement) who reach that level of power (personally, I favor the latter, but that solution doesn't work as well for people who are running settings where there is no divine ascension).</p><p>Some of them, but not all of them. In the real world, the Vatican has the largest collection in the world of occult literature (and, it is rumored, pornography), but I can't see Loki's or Erythynul's priests having scads of books hanging around. In-game, one could make the distinction by giving the priests of more scholarly religions domains with domain powers that give free skill points towards certain skills, or giving them access to church-specific PrCs (such as Researcher of Boccob). This might seem convoluted compared to simply changing the epic spell rules, but I see this sort of fleshing-out and adding flavor to the campaign's religions as being a worthy goal in itself.</p></blockquote><p></p>
[QUOTE="Hashmalum, post: 843637, member: 9450"] I'm somewhat conflicted about this. On one hand, yes, it makes sense that really powerful priests can wield miracles beyond standard mortal magic; I loved the quest spell mechanic (if not many of the actual quest spells) in the AD&D 2nd Edition book [I]Tome of Magic[/I] for this reason. On the other hand, the game mechanics don't work well. In a world with epic rules, you'll either need to rework the gods and perhaps even the base divinity rules so we don't see the oddity of mortal priests casting greater spells than their patron god is capable of, or automatically ascend mortals (or otherwise stop their advancement) who reach that level of power (personally, I favor the latter, but that solution doesn't work as well for people who are running settings where there is no divine ascension). Some of them, but not all of them. In the real world, the Vatican has the largest collection in the world of occult literature (and, it is rumored, pornography), but I can't see Loki's or Erythynul's priests having scads of books hanging around. In-game, one could make the distinction by giving the priests of more scholarly religions domains with domain powers that give free skill points towards certain skills, or giving them access to church-specific PrCs (such as Researcher of Boccob). This might seem convoluted compared to simply changing the epic spell rules, but I see this sort of fleshing-out and adding flavor to the campaign's religions as being a worthy goal in itself. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Epic Spells: Caster Level instead of skills?
Top