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General Tabletop Discussion
*Pathfinder & Starfinder
Epic Spells per day progression?
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<blockquote data-quote="Nonlethal Force" data-source="post: 2655923" data-attributes="member: 35788"><p>The practised Spellcaster Feat doesn't impact this conversation as much as you think.</p><p></p><p>Here's the reason why. Take your fighter 4/sorcerer 1. Only knows 1st levels spells and only gets slots as a 1st level sorcerer. But each spell he lets go is treated as if a 5th level sorcerer let it fly.</p><p></p><p>Now, say the character increases the fighter 4/sorcerer 16. The character knows spells as a 16th level sorcerer and has spell slots as a 16th level sorcerer, but each spell that is cast is treated as a 20th level caster.</p><p></p><p>Now, say the character goes to fighter 4/sorcerer 20. Obviously we're in Epic progression here. But, the sorcerer now has access to a normal sorcerer spell list since he is truly 20th level. {Thus, has gained a few spells and a few slots in the last 4 levels}. Additionally, caster level does increase in Epic levels, so this caster would use a caster level of 24 on spells. Everything still works as normal.</p><p></p><p>The only problem now is that many spells themselves - especially damage spells - cap the damage at a certain level. But you'd have that same problem if this would have been a sorcerer 24 build. But for things like duration, number of targets, etc the spells would essentially have a caster level of 24.</p><p></p><p>So practised spellcaster works as normal in Epic levels as pre-epic, except (I suppose) for spells that cap damage. But that isn't the fault of the feat, that's just the mechanics of the spell.</p></blockquote><p></p>
[QUOTE="Nonlethal Force, post: 2655923, member: 35788"] The practised Spellcaster Feat doesn't impact this conversation as much as you think. Here's the reason why. Take your fighter 4/sorcerer 1. Only knows 1st levels spells and only gets slots as a 1st level sorcerer. But each spell he lets go is treated as if a 5th level sorcerer let it fly. Now, say the character increases the fighter 4/sorcerer 16. The character knows spells as a 16th level sorcerer and has spell slots as a 16th level sorcerer, but each spell that is cast is treated as a 20th level caster. Now, say the character goes to fighter 4/sorcerer 20. Obviously we're in Epic progression here. But, the sorcerer now has access to a normal sorcerer spell list since he is truly 20th level. {Thus, has gained a few spells and a few slots in the last 4 levels}. Additionally, caster level does increase in Epic levels, so this caster would use a caster level of 24 on spells. Everything still works as normal. The only problem now is that many spells themselves - especially damage spells - cap the damage at a certain level. But you'd have that same problem if this would have been a sorcerer 24 build. But for things like duration, number of targets, etc the spells would essentially have a caster level of 24. So practised spellcaster works as normal in Epic levels as pre-epic, except (I suppose) for spells that cap damage. But that isn't the fault of the feat, that's just the mechanics of the spell. [/QUOTE]
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Epic Spells per day progression?
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