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Epic Taclord help?
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<blockquote data-quote="Mentat55" data-source="post: 5021598" data-attributes="member: 14840"><p>Tactical warlords really depend on the right party composition. Since they are all about granting attack bonuses and free basic attacks in melee, you need a critical mass of melee party members to work with. Fighters, barbarians, TWF rangers, and wardens spring to mind -- rogues also work, if they have a good melee basic attack (via Melee Training or being brutal scoundrels).</p><p></p><p>At epic levels, status effects are king. Stun, daze, immobilize...and ways to cancel them out. The damage is not so much scarier (from the monsters), it is all the additional effects.</p><p></p><p>Also, your weak non-AC defenses become huge liabilities at epic levels. If you don't invest magic items and feats in protecting them, epic monsters are going to hit them, hit them hard, and hit them often. A tactical warlord should have a great AC, Fortitude, and Reflex, so you're not too badly off. But Will defense could be a huge weakness, and since Will attacks often stun, daze, and dominate, you'll want to shore that up. Doubly so if you are the primary or only leader, as your healing and status effect migitation abilities will be needed badly.</p></blockquote><p></p>
[QUOTE="Mentat55, post: 5021598, member: 14840"] Tactical warlords really depend on the right party composition. Since they are all about granting attack bonuses and free basic attacks in melee, you need a critical mass of melee party members to work with. Fighters, barbarians, TWF rangers, and wardens spring to mind -- rogues also work, if they have a good melee basic attack (via Melee Training or being brutal scoundrels). At epic levels, status effects are king. Stun, daze, immobilize...and ways to cancel them out. The damage is not so much scarier (from the monsters), it is all the additional effects. Also, your weak non-AC defenses become huge liabilities at epic levels. If you don't invest magic items and feats in protecting them, epic monsters are going to hit them, hit them hard, and hit them often. A tactical warlord should have a great AC, Fortitude, and Reflex, so you're not too badly off. But Will defense could be a huge weakness, and since Will attacks often stun, daze, and dominate, you'll want to shore that up. Doubly so if you are the primary or only leader, as your healing and status effect migitation abilities will be needed badly. [/QUOTE]
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