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[Epic] The Dreamers' Seal
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<blockquote data-quote="Arknath" data-source="post: 804492" data-attributes="member: 2850"><p>Merriss blinks twice...the room being in such a haze he almost doesn't gain his bearings in a reasonable amount of time. He realizes that someone is in danger and, as he has done so many times in the past, it is his job to help rescue them.</p><p></p><p>Stepping gingerly out of the sarcophagus, the dust falling from his form, he scans the room quickly and notes the locations of his allies and enemies. Mighty Drago was charging the foe head on, as he was apt to do, and woe to those who stood in his way. Without even realizing it, Merriss' spell trigger ignited, causing four spells of protection lighting his being at once.</p><p></p><p><em>I must aid Drago the best I can</em> he thought to himself.</p><p></p><p>Fingers worked feverishly and the old magic he new so well came back to his aged hands as the wizard dove into his mind and pulled forth great spells.</p><p></p><p>OOC:</p><p><em>Simbul's Spell Trigger</em> triggered...Cast Arcane Parry, Haste, Shield, Fly (all extended) (free action)</p><p></p><p>Fly up and toward Drago so that I am at most 30' away (move-equivalent)</p><p><em>Mantle of Egregrious Might</em> (Reached)...Cast on <strong>Drago (+4 luck bonus to AC, Attacks, saves, and all ability scores)</strong> (standard action)</p><p></p><p><em>Summon Monster IX</em> (Twinned)...Cast near the dwarf and man to aid with the brachyureses (Lammasu)</p><p></p><p>Init +2</p><p>Current HP: 125</p><p>AC 31, Touch 23 (Can expend Arcane Parry to avoid single blow)</p><p>Fort +16, Ref +17, Will +26</p><p>SR: 40</p><p></p><p>Spell Effects: <em>Mind Blank, Freedom of Movement, Haste, Arcane Parry, Shield, Fly</em></p></blockquote><p></p>
[QUOTE="Arknath, post: 804492, member: 2850"] Merriss blinks twice...the room being in such a haze he almost doesn't gain his bearings in a reasonable amount of time. He realizes that someone is in danger and, as he has done so many times in the past, it is his job to help rescue them. Stepping gingerly out of the sarcophagus, the dust falling from his form, he scans the room quickly and notes the locations of his allies and enemies. Mighty Drago was charging the foe head on, as he was apt to do, and woe to those who stood in his way. Without even realizing it, Merriss' spell trigger ignited, causing four spells of protection lighting his being at once. [i]I must aid Drago the best I can[/i] he thought to himself. Fingers worked feverishly and the old magic he new so well came back to his aged hands as the wizard dove into his mind and pulled forth great spells. OOC: [i]Simbul's Spell Trigger[/i] triggered...Cast Arcane Parry, Haste, Shield, Fly (all extended) (free action) Fly up and toward Drago so that I am at most 30' away (move-equivalent) [i]Mantle of Egregrious Might[/i] (Reached)...Cast on [b]Drago (+4 luck bonus to AC, Attacks, saves, and all ability scores)[/b] (standard action) [i]Summon Monster IX[/i] (Twinned)...Cast near the dwarf and man to aid with the brachyureses (Lammasu) Init +2 Current HP: 125 AC 31, Touch 23 (Can expend Arcane Parry to avoid single blow) Fort +16, Ref +17, Will +26 SR: 40 Spell Effects: [i]Mind Blank, Freedom of Movement, Haste, Arcane Parry, Shield, Fly[/i] [/QUOTE]
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