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[epic] Troubleshooters for the gods (PC's please)
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<blockquote data-quote="AmorFati" data-source="post: 2381931" data-attributes="member: 33618"><p><strong>Monk-type</strong></p><p></p><p>Ok, this is a draft; any thing I can do to make it better? </p><p></p><p>Forth, fifth, whatever, draft of Mri-knik, the good monk</p><p></p><p></p><p>Build:</p><p>ECL 1: Thri-Kreen Level Adjustment</p><p>ECL 2: Thri-Kreen Level Adjustment</p><p>ECL 3: Half-Celestial Level Adjustment</p><p>ECL 4: Half-Celestial Level Adjustment</p><p>ECL 5: Half-Celestial Level Adjustment</p><p>ECL 6: Half-Celestial Level Adjustment</p><p>ECL 7: Thri-Kreen Hit Die 1</p><p>ECL 8: Thri-Kreen Hit Die 2</p><p>ECL 9: Character Level 1: Monk 1</p><p>ECL 10: Character Level 2: Monk 2</p><p>ECL 11: Character Level 3: Monk 3</p><p>ECL 12: Character Level 4: Monk 4</p><p>ECL 13: Character Level 5: Monk 5</p><p>ECL 14: Character Level 6: Monk 6</p><p>ECL 15: Character Level 7: Monk 7</p><p>ECL 16: Character Level 8: Monk 8</p><p>ECL 17: Character Level 9: Monk 9</p><p>ECL 18: Character Level 10: Monk 10</p><p>ECL 19: Character Level 11: Monk 11</p><p>ECL 20: Character Level 12: Monk 12</p><p> - Becomes an Epic Character -</p><p>ECL 21: Character Level 13: Monk 13</p><p>ECL 22: Character Level 14: Monk 14</p><p>ECL 23: Character Level 15: Monk 15</p><p>ECL 24: Character Level 16: Monk 16</p><p>ECL 25: Character Level 17: Monk 17</p><p>ECL 26: Character Level 18: Monk 18</p><p> - May gain Epic feats - </p><p>ECL 27: Character Level 19: Monk 19</p><p>ECL 28: Character Level 20: Monk 20</p><p> - Gain Epic Save Bonues -</p><p> - Becomes Epid Monk -</p><p>ECL 29: Character Level 21: Monk 21</p><p>ECL 30: Character Level 22: Monk 22</p><p>ECL 31: Character Level 23: Monk 23</p><p>ECL 32: Character Level 24: Monk 24</p><p>ECL 33: Character Level 25: Monk 25</p><p>ECL 34: Character Level 26: Monk 26</p><p>ECL 35: Character Level 27: Dervish 1</p><p>ECL 36: Character Level 28: Dervish 2</p><p>ECL 37: Character Level 29: Dervish 3</p><p>ECL 38: Character Level 30: Dervish 4 </p><p>ECL 39: Character Level 31: Dervish 5</p><p>ECL 40: Character Level 32: Dervish 6</p><p>ECL 41: Character Level 33: Dervish 7</p><p>ECL 42: Character Level 34: Dervish 8</p><p>ECL 43: Character Level 35: Dervish 9</p><p>ECL 44: Character Level 36: Dervish 10</p><p></p><p></p><p>Female Thri-Kreen Monk 26/Dervish10</p><p></p><p></p><p><strong>Hair: </strong> </p><p><strong>Eyes:</strong> </p><p><strong>Height:</strong> 4'9''</p><p><strong>Weight:</strong> 120 lbs</p><p><strong>Age: </strong> 20</p><p><strong>Alignment:</strong> Lawful Good</p><p><strong>Deity:</strong> Gutor</p><p><strong>Size: </strong> Large</p><p><strong>Type: </strong> Native Outsider</p><p><strong>Speed: </strong> 260 ft.</p><p><strong>Fly speed:</strong> 350 ft.</p><p><strong>Maneuverability:</strong> Good</p><p><strong>Space:</strong> 10 ft.</p><p><strong>Reach: </strong> 10 ft.</p><p></p><p></p><p><strong>STR:</strong> 49 (+20) (6pts + 2racial + 4template + 12enchantment + 8size + 4morale + 5inherent)</p><p><strong>DEX:</strong> 39 (+14) (6pts + 4racial + 2template + 12enchantment + 2morale + 5inherent)</p><p><strong>CON:</strong> 43 (+16) (6pts + 4template + 12enchantment + 4size + 4morale + 5inherent)</p><p><strong>INT: </strong> 21 (+5) (2pts - 2racial + 2template + 6enchantment + 5inherent)</p><p><strong>WIS: </strong> 48 (+19) (10pts + 2racial + 4template + 9levels + 12enchantment + 5inherent)</p><p><strong>CHA:</strong> 21 (+5) (2pts - 4racial + 4template + 6enchantment + 5inherent)</p><p></p><p></p><p><strong>HP: </strong> 869 (28d8 + 10d10 + 608con + 9 + 7)</p><p><strong>Fast Healing:</strong> 3/round</p><p></p><p></p><p><strong>AC:</strong> 110 (10base + 14dex + 19wis + 5monk + 3dervish + 16armor + 4shield + 9natural + 5luck + 5deflection + 5morale + 5sacred + 5insight + 5perfection + 1dodge - 1size)</p><p><strong>Touch:</strong> 85</p><p><strong>Flat-Footed:</strong> 98</p><p></p><p></p><p><u>Saves:</u> </p><p><strong>Fortitude:</strong> 76 (20base + 16con + 10resistance + 5luck + 5deflection + 5insight + 5sacred + 5morale + 5perfection)</p><p><strong>Reflex: </strong> 77 (23base + 14dex + 10resistance + 5luck + 5deflection + 5insight + 5sacred + 5morale + 5perfection + 1dodge)</p><p><strong>Will:</strong> 82 (23base + 19wis + 10resistance + 5luck + 5deflection + 5insight + 5sacred + 5morale + 5perfection)</p><p></p><p></p><p><strong>Spell Resistance:</strong> </p><p>40</p><p></p><p><strong>Resistances:</strong></p><p>Acid 10</p><p>Cold 10</p><p>Electricity 10</p><p></p><p><strong>Immunities:</strong> </p><p>Sleep Effects</p><p>Diseases</p><p>Poisons</p><p>Fear Effects</p><p>All Death Spells</p><p>Magical Death Effects</p><p>Energy Drain</p><p>Negaty Energy Effects</p><p></p><p><strong>Damage Reduction:</strong></p><p>10/magic</p><p></p><p></p><p><strong>Init:</strong> +24 (14dex + 8imp.initiative + 2imp.reaction)</p><p></p><p></p><p><strong>Base attack bonus: </strong> +38/+33/+28/+23</p><p></p><p></p><p><u>Attacks:</u></p><p><strong>Unarmed:</strong> +73 (38base + 20str + 5enchantment + 4morale + 6luck + 1haste - 1size), 4d8+31 (20str + 5enchantment + 6luck) damage, Threat 20/x2</p><p><strong>Moon: </strong> +77 (38base + 20str + 6enchantment + 3focus + 4morale + 6luck + 1haste - 1size), 2d8+32 (20str + 6enchantment + 6luck) damage + 1d6 cold damage, Threat 19-20/x2 + 1d10 cold damage.</p><p><strong>Sun: </strong> +77 (38base + 20str + 6enchantment + 3focus + 4morale + 6luck + 1haste - 1size), 2d8+22 (10str + 6enchantment + 6luck) damage + 1d6 fire damage, Threat 19-20/x2 + 1d10 fire damage</p><p><strong>Dusk:</strong> +76 (38base + 20str + 5enchantment + 3focus + 4morale + 6luck + 1haste - 1size), 1d8+21 (10str + 5enchantment + 6luck) damage + 1d6 electricity damage, Threat 19-20/x2 + 1d10 electricity damage</p><p><strong>Dawn:</strong> +76 (38base + 20str + 5enchantment + 3focus + 4morale + 6luck + 1haste - 1size), 1d8+21 (10str + 5enchantment + 6luck) damage + 1d6 sonic damage, Threat 19-20/x2 + 1d10 sonic damage</p><p></p><p><u>Full Attack: </u> </p><p><strong>Moon:</strong> +75/+75/+70/+65/+60 (- 2multiweapon), 2d8+32 + 1d6 cold, 19-20/x2 + 1d10 cold</p><p><strong>Sun:</strong> +75/+75/+65/+55/+45 (-2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 2d8+22 + 1d6 fire, 19-20/x2 + 1d10 fire</p><p><strong>Dusk:</strong> +74/+74/+64/+54/+44 (-2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 1d8+21 + 1d6 electricity damage, 19-20/x2 + 1d10 electricity</p><p><strong>Dawn:</strong> +74/+74/+64/+54/+44 (-2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 1d8+21 + 1d6 sonic damage, 19-20/x2 + 1d10 sonic</p><p></p><p><u>Flurry of Blows:</u> </p><p><strong>Unarmed: </strong> +73/+73/+68/+63/+58, 4d8+31, 20/x2</p><p><strong>Dusk:</strong> +74/+74/+74/+64/+54/+44 (-2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 1d8+21 + 1d6 electricity damage, 19-20/x2 + 1d10 electricity</p><p><strong>Dawn: </strong> +74/+74/+74/+64/+54/+44 (-2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 1d8+21 + 1d6 sonic damage, 19-20/x2 + 1d10 sonic</p><p></p><p><u>Dervish Dance: </u> </p><p><strong>Moon: </strong> +80/+80/+75/+70/+65 (+ 5enchantment - 2multiweapon), 2d8+37 (+5enchantment) + 1d6 cold, 19-20/x2 + 1d10 cold</p><p><strong>Sun: </strong> +80/+80/+70/+60/+50 (+ 5enchantment - 2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 2d8+27 (+5enchantment) + 1d6 fire, 19-20/x2 + 1d10 fire</p><p><strong>Dusk: </strong> +79/+79/+69/+59/+49 (+ 5enchantment - 2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 1d8+26 (+5enchantment) + 1d6 electricity damage, 19-20/x2 + 1d10 electricity</p><p><strong>Dawn:</strong> +79/+79/+69/+59/+49 (+ 5enchantment - 2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 1d8+26 (+5enchantment) + 1d6 sonic damage, 19-20/x2 + 1d10 sonic</p><p></p><p><u>Flurry of Blows and Dervish Dance:</u></p><p><strong>Dusk: </strong> +79/+79/+79/+69/+59/+49 (+ 5enchantment -2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 1d8+26 (+5enchantment) + 1d6 electricity damage, 19-20/x2 + 1d10 electricity</p><p><strong>Dawn: </strong> +79/+79/+79/+69/+59/+49 (+ 5enchantment -2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 1d8+26 (+5enchantment) + 1d6 sonic damage, 19-20/x2 + 1d10 sonic</p><p></p><p><u>A Thousand Cuts:</u> </p><p><strong>Moon: </strong> +75/+75/+75/+70/+70/+65/+65/+60/+60 (- 2multiweapon), 2d8+32 + 1d6 cold, 19-20/x2 + 1d10 cold</p><p><strong>Sun: </strong> +75/+75/+75/+65/+65/+55/+55/+45/+45 (-2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 2d8+22 + 1d6 fire, 19-20/x2 + 1d10 fire</p><p><strong>Dusk: </strong> +74/+74/+74/+64/+64/+54/+54/+44/+44 (-2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 1d8+21 + 1d6 electricity damage, 19-20/x2 + 1d10 electricity</p><p><strong>Dawn:</strong> +74/+74/+74/+64/+64/+54/+54/+44/+44 (-2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 1d8+21 + 1d6 sonic damage, 19-20/x2 + 1d10 sonic</p><p></p><p><u>A Thousand Cuts and Flurry of Blows:</u></p><p><strong>Unarmed: </strong> +73/+73/+68/+63/+58, 4d8+31, 20/x2</p><p><strong>Dusk: </strong> +74/+74/+74/+64/+64/+54/+54/+44/+44 (-2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 1d8+21 + 1d6 electricity damage, 19-20/x2 + 1d10 electricity</p><p><strong>Dawn: </strong> +74/+74/+74/+64/+64/+54/+54/+44/+44 (-2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 1d8+21 + 1d6 sonic damage, 19-20/x2 + 1d10 sonic</p><p></p><p><u>A Thousand Cuts and Dervish Dance:</u></p><p><strong>Moon: </strong> +80/+80/+80/+75/+75/+70/+70/+65/+65 (+ 5enchantment - 2multiweapon), 2d8+37 (+5enchantment) + 1d6 cold, 19-20/x2 + 1d10 cold</p><p><strong>Sun:</strong> +80/+80/+80/+70/+70/+60/+60/+50/+50 (+ 5enchantment - 2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 2d8+27 (+5enchantment) + 1d6 fire, 19-20/x2 + 1d10 fire</p><p><strong>Dusk:</strong> +79/+79/+79/+69/+69/+59/+59/+49/+49 (+ 5enchantment - 2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 1d8+26 (+5enchantment) + 1d6 electricity damage, 19-20/x2 + 1d10 electricity</p><p><strong>Dawn: </strong> +79/+79/+79/+69/+69/+59/+59/+49/+49 (+ 5enchantment - 2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 1d8+26 (+5enchantment) + 1d6 sonic damage, 19-20/x2 + 1d10 sonic</p><p></p><p><u>A Thousand Cuts, Flurry of Blows and Dervish Dance:</u></p><p><strong>Dusk: </strong> +79/+79/+79/+79/+69/+69/+59/+59/+49/+49 (+ 5enchantment - 2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 1d8+26 (+5enchantment) + 1d6 electricity damage, 19-20/x2 + 1d10 electricity</p><p><strong>Dawn: </strong> +79/+79/+79/+79/+69/+69/+59/+59/+49/+49 (+ 5enchantment - 2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 1d8+26 (+5enchantment) + 1d6 sonic damage, 19-20/x2 + 1d10 sonic</p><p></p><p></p><p></p><p><u>Special Attacks: </u> </p><p><strong>Daylight (Su): </strong> Can use Daylight, as the spell, at will</p><p><strong>Smite Evil (Su): </strong> 1/day, make a melee attack and deal extra damage = to HD (max +20) to av evil foe</p><p></p><p></p><p><u>Spell-Like abilities:</u></p><p>CL = HD</p><p><strong>DC:</strong> 10 + spell level + cha ( + 1sacred to Divination spells)</p><p>Protection from evil: 3/day</p><p>Bless: 1/day</p><p>Aid: 1/day</p><p>Detect Evil: 1/day</p><p>Cure Serious Wounds: 1/day</p><p>Neutralize Poison: 1/day</p><p>Holy Smite: 1/day</p><p>Remove Disease: 1/day</p><p>Dispel Evil: 1/day</p><p>Holy Word: 1/day</p><p>Holy Aura: 3/day</p><p>Hallow: 1/day</p><p>Mass Charm Monster: 1/day</p><p>Summon Monster IX (Celestials Only): 1/day</p><p>Ressurection: 1/day</p><p></p><p></p><p><u>Skills:</u></p><p><strong>Skill points:</strong> 196</p><p><strong>Max Rank for class skills:</strong> 39</p><p></p><p>Balance: 63 (25ranks +14dex + 20competence + 4morale)</p><p>Climb: 59 (15ranks + 20str + 20competence + 4morale)</p><p>Hide: 53 (35ranks + 14dex + 4morale)</p><p>Jump: 162 (7ranks + 20str + 30racial + 20competence + 2synergy + 80speed + 4morale)</p><p>Listen: 56 (33ranks + 19wis + 4morale)</p><p>Move Silently: 53 (35ranks + 14dex + 4morale)</p><p>Perform (dance): 11 (2ranks + 5cha + 4morale)</p><p>Spot: 50 (27ranks + 19wis + 4morale)</p><p>Tumble: 53 (13ranks + 14dex + 20competence + 2synergy + 4morale)</p><p></p><p></p><p><u>Feats:</u> </p><p>Racial Bonus - Deflect Arrows</p><p>Lvl 1 - Multiweapon Fighting</p><p>Bonus Monk - Stunning Fist</p><p>Bonus Monk - Improved Unarmed Strike</p><p>Lvl 3 - Martial Weapon Proficiency</p><p>Bonus Monk - Combat Reflxes</p><p>Lvl 6 - Improved Initiative</p><p>Bonus Monk - Improved Disarm</p><p>Lvl 9 - Combat Expertise</p><p>Lvl 12 - Dodge</p><p>Lvl 15 - Mobility</p><p>Lvl 18 - Improved Multiweapon Fighting</p><p>Lvl 21 - Weapon Focus (Gythka)</p><p>Lvl 24 - Weapon Focus (Kama)</p><p>Monk Bonus - Improved Combat Reflexes</p><p>Lvl 27 - Greater Multiweapon Fighting</p><p>Bonus Dervish - Spring Attack</p><p>Lvl 30 - Epic Weapon Focus (Gythka)</p><p>Lvl 33 - Epic Weapon Focus (Kama)</p><p>Lvl 36 - Perfect Multiweapon Fighting</p><p>Lvl 39 - Superior Initiative </p><p></p><p></p><p><strong>Languages: </strong> </p><p>Common</p><p>Thri-Kreen</p><p></p><p></p><p><strong>Equipment:</strong></p><p>Book of Str +5 137,000</p><p>Book of Con +5 137,000</p><p>Book of Dex +5 137,000</p><p>Book of Int +5 137,000</p><p>Book of Wis +5 137,000</p><p>Book of Cha +5 137,000</p><p>Total 822,000</p><p></p><p>Head Slot - Headband of Gutor</p><p>+12 Enchantment to Wisdom, Strength, Constitution and Dexterity, 4,680,000</p><p></p><p>Eye slot - Mask of Beauty</p><p>+6 Enchantment to Intelligence and Charisma, 117,000</p><p></p><p>Neck slot - Amulet of Mighty Fist</p><p>+5 Enchantment bonus to Unarmed Attacks, 150,000</p><p></p><p>Torso slot - Impenetrable Vest</p><p>+5 Luck, Deflection, Morale, Sacres, Natural, Insight and Perfection bonus to AC, 634,375</p><p> </p><p>Body slot - Open</p><p></p><p>Waist slot - Belt of Supreme Intervention</p><p>Continous Righteous Might, Valient Fury, Greater Heroism, Divine Power, Haste, Divine Favor, Elation, Shield, 1,998,000</p><p></p><p>Wrist slot - Bracers of Epic Soulfire Armor </p><p>+16 Soulfire Armor, 4,000,000</p><p></p><p>Shoulder slot - Cape of Protection</p><p>+10 Resistance, +5 Luck, Deflection, Insight, Sacred, Morale and Perfection to Saves, 1,462,500</p><p></p><p>Hand Slot - Gloves of Emergencies</p><p>Mass Heal (CL25), 5/day, Planeshift, 3/day, Greater Teleport, 10/day, Miracle, 3/day, True Ressurection 3/day, Time Stop, 3/day, Mordekainen's Disjunction, 3/day, 2,110,740</p><p></p><p>Boot slot - Boots of Swiftness</p><p>Doubles speed, Jumping is not limited by height, +20 Competence on Balance, Climb, Jump and Tumble. 3/day; Haste for 20 rounds, 256,000</p><p></p><p>Ring 1 - Ring of Epic Spell Resistance</p><p>40 SR, 290,000</p><p></p><p>Ring 2 - Ring of Rapid Healing</p><p>Fast heals 3/round, 300,000</p><p></p><p>Gythka - Moon and Sun</p><p>+6 Keen Magebane and Icy Burst / +6 Keen Magebane and Flaming Burst, 4,000,660</p><p></p><p>Kama - Dusk</p><p>+5 Keen Magebane and Shocking Burst Kama</p><p></p><p>Kama - Dawn</p><p>+5 Keen Magebane and Sonic Burst Kama</p><p></p><p>Clear & Irididescent Ioun stones</p><p>Sustain creature without food, water and air, 22,000</p><p></p><p>Hewards Handy Havresack, 2,000</p><p>Mundane items, like bedroll, flint & steel etc, 1,000 </p><p>Gems, 500,000</p><p></p><p>Money 329,121</p><p></p><p></p><p><u>Race:</u></p><p><strong>Thri-Kreen:</strong></p><p>Darkvision 60 ft.</p><p>Multiple Limbs</p><p>Natural Attacks</p><p>Poison: Bite, initial 1d6 dex, secondary paralysis. Dc11+con</p><p>Leap: +30racial on jump</p><p></p><p><strong>Half-Celestial Template:</strong></p><p>Natural Weapons are considered magic weapons</p><p>Darkvision 60 ft.</p><p>+4 fort against poisons</p><p></p><p></p><p><u>Class:</u></p><p><strong>Monk:</strong></p><p>Bonus Feat: Either Improved grapple or Stunning Fist at 1st leve, Combat Reflexes or Deflect Arrows at 2nd level, Improved Disarm or Improved Trip at 6th level</p><p>AC Bonus (Ex): Add Wis Modifier to AC</p><p>Ac Bonus (Ex): Gains an +5 bonus to AC</p><p>Flurry of Blows (Ex): When Using Full Attack, can make one extra attack at highest base attack, all attacks takes -2 penalty.</p><p>Unarmed Strike: Gains Improved Unarmed Strike feat</p><p>Evasion (Ex): If makes a successful reflex save against an attack that does half attack on a successful save, instead take no damage.</p><p>Fast Movement (Ex): +80 ft speed.</p><p>Still Mind (Ex): +2 bonus on saves against enchantments</p><p>Ki Strike (Ex): Her Unarmed attacks are empowered with Ki. Unarmed attacks are treated as Magic, Lawful, Adamantine weapons for overcoming DR.</p><p>Slow Fall (Ex): May fall any distance without taking damage</p><p>Purity of Blood (Ex): Immunity to all diseases</p><p>Wholeness of Body (Su): Can heal her own wounds. Can heal = monk level x2</p><p>Improved Evasion (Ex): Same as Evasion, only if save fails, take only half damage</p><p>Diamond Body (Su): Immunity to poisons</p><p>Abundant Step (Su): Can use dimension door 1/day, Caster level = monk level /2</p><p>Diamond Soul (Ex): Gains SR = Monk level +10</p><p>Quivering Palms (Su): 1/week, if hits, can attempt to slay the creature</p><p>Timeless Body (Ex): Cannot be aged.</p><p>Tongue of the Sun and Moon (Ex): Can speak with any living creature</p><p>Empty Body (Su): May be etheral rounds = monkl level/day</p><p>Perfect Self: Is in effect an Outsider</p><p></p><p><strong>Dervish:</strong></p><p>AC Bonus (Ex): Gains an +3 bonus to AC</p><p>Dervish Dance (Ex): 5/day, Can make an full-attack and still move full speed. Must move 5 ft. between each attack. </p><p>Movement Mastery (Ex): May take 10, even when usually not able to</p><p>Slashing Blades (Ex): Treats Scimitar as light weapons</p><p>Fast Movement (Ex): +15 ft. speed.</p><p>Spring Attack: Gains the Spring Attack Feat</p><p>Dance of Death: Gains Cleave while in Dervish Dance</p><p>Improved Reaction (Ex): Gains +2 initative</p><p>Elaborate Parry (Ex): Gains +4 AC when fighting defensively</p><p>Tireless Dance: No longer becomes fatigues after Dervish Dance</p><p>A Thousand Cuts (Ex) 1/day, May double the number of melee attacks while performing a full attack. Gains the Great Cleave in A Thousand Cuts</p><p></p><p></p><p><strong>Proficiencies:</strong></p><p>Monk weapons</p><p></p><p></p><p><strong>Info:</strong></p><p>Recruited by Gutor from her home-plane, Mri-knik serves her lord loyally. She studied for a while in a cloister with several other monks, but soon got tired, she felt she didn't learn anything to help her. So she left the cloister, and traveled the world. A young, unarmed woman... Many a foe have taken her for easy prey, fortunately for her, she is no easy quarry, and survives to this day, doing her lors bidding.</p></blockquote><p></p>
[QUOTE="AmorFati, post: 2381931, member: 33618"] [b]Monk-type[/b] Ok, this is a draft; any thing I can do to make it better? Forth, fifth, whatever, draft of Mri-knik, the good monk Build: ECL 1: Thri-Kreen Level Adjustment ECL 2: Thri-Kreen Level Adjustment ECL 3: Half-Celestial Level Adjustment ECL 4: Half-Celestial Level Adjustment ECL 5: Half-Celestial Level Adjustment ECL 6: Half-Celestial Level Adjustment ECL 7: Thri-Kreen Hit Die 1 ECL 8: Thri-Kreen Hit Die 2 ECL 9: Character Level 1: Monk 1 ECL 10: Character Level 2: Monk 2 ECL 11: Character Level 3: Monk 3 ECL 12: Character Level 4: Monk 4 ECL 13: Character Level 5: Monk 5 ECL 14: Character Level 6: Monk 6 ECL 15: Character Level 7: Monk 7 ECL 16: Character Level 8: Monk 8 ECL 17: Character Level 9: Monk 9 ECL 18: Character Level 10: Monk 10 ECL 19: Character Level 11: Monk 11 ECL 20: Character Level 12: Monk 12 - Becomes an Epic Character - ECL 21: Character Level 13: Monk 13 ECL 22: Character Level 14: Monk 14 ECL 23: Character Level 15: Monk 15 ECL 24: Character Level 16: Monk 16 ECL 25: Character Level 17: Monk 17 ECL 26: Character Level 18: Monk 18 - May gain Epic feats - ECL 27: Character Level 19: Monk 19 ECL 28: Character Level 20: Monk 20 - Gain Epic Save Bonues - - Becomes Epid Monk - ECL 29: Character Level 21: Monk 21 ECL 30: Character Level 22: Monk 22 ECL 31: Character Level 23: Monk 23 ECL 32: Character Level 24: Monk 24 ECL 33: Character Level 25: Monk 25 ECL 34: Character Level 26: Monk 26 ECL 35: Character Level 27: Dervish 1 ECL 36: Character Level 28: Dervish 2 ECL 37: Character Level 29: Dervish 3 ECL 38: Character Level 30: Dervish 4 ECL 39: Character Level 31: Dervish 5 ECL 40: Character Level 32: Dervish 6 ECL 41: Character Level 33: Dervish 7 ECL 42: Character Level 34: Dervish 8 ECL 43: Character Level 35: Dervish 9 ECL 44: Character Level 36: Dervish 10 Female Thri-Kreen Monk 26/Dervish10 [B]Hair: [/B] [B]Eyes:[/B] [B]Height:[/B] 4'9'' [B]Weight:[/B] 120 lbs [B]Age: [/B] 20 [B]Alignment:[/B] Lawful Good [B]Deity:[/B] Gutor [B]Size: [/B] Large [B]Type: [/B] Native Outsider [B]Speed: [/B] 260 ft. [B]Fly speed:[/B] 350 ft. [B]Maneuverability:[/B] Good [B]Space:[/B] 10 ft. [B]Reach: [/B] 10 ft. [B]STR:[/B] 49 (+20) (6pts + 2racial + 4template + 12enchantment + 8size + 4morale + 5inherent) [B]DEX:[/B] 39 (+14) (6pts + 4racial + 2template + 12enchantment + 2morale + 5inherent) [B]CON:[/B] 43 (+16) (6pts + 4template + 12enchantment + 4size + 4morale + 5inherent) [B]INT: [/B] 21 (+5) (2pts - 2racial + 2template + 6enchantment + 5inherent) [B]WIS: [/B] 48 (+19) (10pts + 2racial + 4template + 9levels + 12enchantment + 5inherent) [B]CHA:[/B] 21 (+5) (2pts - 4racial + 4template + 6enchantment + 5inherent) [B]HP: [/B] 869 (28d8 + 10d10 + 608con + 9 + 7) [B]Fast Healing:[/B] 3/round [B]AC:[/B] 110 (10base + 14dex + 19wis + 5monk + 3dervish + 16armor + 4shield + 9natural + 5luck + 5deflection + 5morale + 5sacred + 5insight + 5perfection + 1dodge - 1size) [B]Touch:[/B] 85 [B]Flat-Footed:[/B] 98 [U]Saves:[/U] [B]Fortitude:[/B] 76 (20base + 16con + 10resistance + 5luck + 5deflection + 5insight + 5sacred + 5morale + 5perfection) [B]Reflex: [/B] 77 (23base + 14dex + 10resistance + 5luck + 5deflection + 5insight + 5sacred + 5morale + 5perfection + 1dodge) [B]Will:[/B] 82 (23base + 19wis + 10resistance + 5luck + 5deflection + 5insight + 5sacred + 5morale + 5perfection) [B]Spell Resistance:[/B] 40 [B]Resistances:[/B] Acid 10 Cold 10 Electricity 10 [B]Immunities:[/B] Sleep Effects Diseases Poisons Fear Effects All Death Spells Magical Death Effects Energy Drain Negaty Energy Effects [B]Damage Reduction:[/B] 10/magic [B]Init:[/B] +24 (14dex + 8imp.initiative + 2imp.reaction) [B]Base attack bonus: [/B] +38/+33/+28/+23 [U]Attacks:[/U] [B]Unarmed:[/B] +73 (38base + 20str + 5enchantment + 4morale + 6luck + 1haste - 1size), 4d8+31 (20str + 5enchantment + 6luck) damage, Threat 20/x2 [B]Moon: [/B] +77 (38base + 20str + 6enchantment + 3focus + 4morale + 6luck + 1haste - 1size), 2d8+32 (20str + 6enchantment + 6luck) damage + 1d6 cold damage, Threat 19-20/x2 + 1d10 cold damage. [B]Sun: [/B] +77 (38base + 20str + 6enchantment + 3focus + 4morale + 6luck + 1haste - 1size), 2d8+22 (10str + 6enchantment + 6luck) damage + 1d6 fire damage, Threat 19-20/x2 + 1d10 fire damage [B]Dusk:[/B] +76 (38base + 20str + 5enchantment + 3focus + 4morale + 6luck + 1haste - 1size), 1d8+21 (10str + 5enchantment + 6luck) damage + 1d6 electricity damage, Threat 19-20/x2 + 1d10 electricity damage [B]Dawn:[/B] +76 (38base + 20str + 5enchantment + 3focus + 4morale + 6luck + 1haste - 1size), 1d8+21 (10str + 5enchantment + 6luck) damage + 1d6 sonic damage, Threat 19-20/x2 + 1d10 sonic damage [U]Full Attack: [/U] [B]Moon:[/B] +75/+75/+70/+65/+60 (- 2multiweapon), 2d8+32 + 1d6 cold, 19-20/x2 + 1d10 cold [B]Sun:[/B] +75/+75/+65/+55/+45 (-2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 2d8+22 + 1d6 fire, 19-20/x2 + 1d10 fire [B]Dusk:[/B] +74/+74/+64/+54/+44 (-2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 1d8+21 + 1d6 electricity damage, 19-20/x2 + 1d10 electricity [B]Dawn:[/B] +74/+74/+64/+54/+44 (-2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 1d8+21 + 1d6 sonic damage, 19-20/x2 + 1d10 sonic [U]Flurry of Blows:[/U] [B]Unarmed: [/B] +73/+73/+68/+63/+58, 4d8+31, 20/x2 [B]Dusk:[/B] +74/+74/+74/+64/+54/+44 (-2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 1d8+21 + 1d6 electricity damage, 19-20/x2 + 1d10 electricity [B]Dawn: [/B] +74/+74/+74/+64/+54/+44 (-2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 1d8+21 + 1d6 sonic damage, 19-20/x2 + 1d10 sonic [U]Dervish Dance: [/U] [B]Moon: [/B] +80/+80/+75/+70/+65 (+ 5enchantment - 2multiweapon), 2d8+37 (+5enchantment) + 1d6 cold, 19-20/x2 + 1d10 cold [B]Sun: [/B] +80/+80/+70/+60/+50 (+ 5enchantment - 2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 2d8+27 (+5enchantment) + 1d6 fire, 19-20/x2 + 1d10 fire [B]Dusk: [/B] +79/+79/+69/+59/+49 (+ 5enchantment - 2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 1d8+26 (+5enchantment) + 1d6 electricity damage, 19-20/x2 + 1d10 electricity [B]Dawn:[/B] +79/+79/+69/+59/+49 (+ 5enchantment - 2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 1d8+26 (+5enchantment) + 1d6 sonic damage, 19-20/x2 + 1d10 sonic [U]Flurry of Blows and Dervish Dance:[/U] [B]Dusk: [/B] +79/+79/+79/+69/+59/+49 (+ 5enchantment -2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 1d8+26 (+5enchantment) + 1d6 electricity damage, 19-20/x2 + 1d10 electricity [B]Dawn: [/B] +79/+79/+79/+69/+59/+49 (+ 5enchantment -2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 1d8+26 (+5enchantment) + 1d6 sonic damage, 19-20/x2 + 1d10 sonic [U]A Thousand Cuts:[/U] [B]Moon: [/B] +75/+75/+75/+70/+70/+65/+65/+60/+60 (- 2multiweapon), 2d8+32 + 1d6 cold, 19-20/x2 + 1d10 cold [B]Sun: [/B] +75/+75/+75/+65/+65/+55/+55/+45/+45 (-2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 2d8+22 + 1d6 fire, 19-20/x2 + 1d10 fire [B]Dusk: [/B] +74/+74/+74/+64/+64/+54/+54/+44/+44 (-2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 1d8+21 + 1d6 electricity damage, 19-20/x2 + 1d10 electricity [B]Dawn:[/B] +74/+74/+74/+64/+64/+54/+54/+44/+44 (-2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 1d8+21 + 1d6 sonic damage, 19-20/x2 + 1d10 sonic [U]A Thousand Cuts and Flurry of Blows:[/U] [B]Unarmed: [/B] +73/+73/+68/+63/+58, 4d8+31, 20/x2 [B]Dusk: [/B] +74/+74/+74/+64/+64/+54/+54/+44/+44 (-2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 1d8+21 + 1d6 electricity damage, 19-20/x2 + 1d10 electricity [B]Dawn: [/B] +74/+74/+74/+64/+64/+54/+54/+44/+44 (-2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 1d8+21 + 1d6 sonic damage, 19-20/x2 + 1d10 sonic [U]A Thousand Cuts and Dervish Dance:[/U] [B]Moon: [/B] +80/+80/+80/+75/+75/+70/+70/+65/+65 (+ 5enchantment - 2multiweapon), 2d8+37 (+5enchantment) + 1d6 cold, 19-20/x2 + 1d10 cold [B]Sun:[/B] +80/+80/+80/+70/+70/+60/+60/+50/+50 (+ 5enchantment - 2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 2d8+27 (+5enchantment) + 1d6 fire, 19-20/x2 + 1d10 fire [B]Dusk:[/B] +79/+79/+79/+69/+69/+59/+59/+49/+49 (+ 5enchantment - 2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 1d8+26 (+5enchantment) + 1d6 electricity damage, 19-20/x2 + 1d10 electricity [B]Dawn: [/B] +79/+79/+79/+69/+69/+59/+59/+49/+49 (+ 5enchantment - 2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 1d8+26 (+5enchantment) + 1d6 sonic damage, 19-20/x2 + 1d10 sonic [U]A Thousand Cuts, Flurry of Blows and Dervish Dance:[/U] [B]Dusk: [/B] +79/+79/+79/+79/+69/+69/+59/+59/+49/+49 (+ 5enchantment - 2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 1d8+26 (+5enchantment) + 1d6 electricity damage, 19-20/x2 + 1d10 electricity [B]Dawn: [/B] +79/+79/+79/+79/+69/+69/+59/+59/+49/+49 (+ 5enchantment - 2multiweapon (- 5multiweapon (- 10multiweapon (- 15multiweapon), 1d8+26 (+5enchantment) + 1d6 sonic damage, 19-20/x2 + 1d10 sonic [U]Special Attacks: [/U] [B]Daylight (Su): [/B] Can use Daylight, as the spell, at will [B]Smite Evil (Su): [/B] 1/day, make a melee attack and deal extra damage = to HD (max +20) to av evil foe [U]Spell-Like abilities:[/U] CL = HD [B]DC:[/B] 10 + spell level + cha ( + 1sacred to Divination spells) Protection from evil: 3/day Bless: 1/day Aid: 1/day Detect Evil: 1/day Cure Serious Wounds: 1/day Neutralize Poison: 1/day Holy Smite: 1/day Remove Disease: 1/day Dispel Evil: 1/day Holy Word: 1/day Holy Aura: 3/day Hallow: 1/day Mass Charm Monster: 1/day Summon Monster IX (Celestials Only): 1/day Ressurection: 1/day [U]Skills:[/U] [B]Skill points:[/B] 196 [B]Max Rank for class skills:[/B] 39 Balance: 63 (25ranks +14dex + 20competence + 4morale) Climb: 59 (15ranks + 20str + 20competence + 4morale) Hide: 53 (35ranks + 14dex + 4morale) Jump: 162 (7ranks + 20str + 30racial + 20competence + 2synergy + 80speed + 4morale) Listen: 56 (33ranks + 19wis + 4morale) Move Silently: 53 (35ranks + 14dex + 4morale) Perform (dance): 11 (2ranks + 5cha + 4morale) Spot: 50 (27ranks + 19wis + 4morale) Tumble: 53 (13ranks + 14dex + 20competence + 2synergy + 4morale) [U]Feats:[/U] Racial Bonus - Deflect Arrows Lvl 1 - Multiweapon Fighting Bonus Monk - Stunning Fist Bonus Monk - Improved Unarmed Strike Lvl 3 - Martial Weapon Proficiency Bonus Monk - Combat Reflxes Lvl 6 - Improved Initiative Bonus Monk - Improved Disarm Lvl 9 - Combat Expertise Lvl 12 - Dodge Lvl 15 - Mobility Lvl 18 - Improved Multiweapon Fighting Lvl 21 - Weapon Focus (Gythka) Lvl 24 - Weapon Focus (Kama) Monk Bonus - Improved Combat Reflexes Lvl 27 - Greater Multiweapon Fighting Bonus Dervish - Spring Attack Lvl 30 - Epic Weapon Focus (Gythka) Lvl 33 - Epic Weapon Focus (Kama) Lvl 36 - Perfect Multiweapon Fighting Lvl 39 - Superior Initiative [B]Languages: [/B] Common Thri-Kreen [B]Equipment:[/B] Book of Str +5 137,000 Book of Con +5 137,000 Book of Dex +5 137,000 Book of Int +5 137,000 Book of Wis +5 137,000 Book of Cha +5 137,000 Total 822,000 Head Slot - Headband of Gutor +12 Enchantment to Wisdom, Strength, Constitution and Dexterity, 4,680,000 Eye slot - Mask of Beauty +6 Enchantment to Intelligence and Charisma, 117,000 Neck slot - Amulet of Mighty Fist +5 Enchantment bonus to Unarmed Attacks, 150,000 Torso slot - Impenetrable Vest +5 Luck, Deflection, Morale, Sacres, Natural, Insight and Perfection bonus to AC, 634,375 Body slot - Open Waist slot - Belt of Supreme Intervention Continous Righteous Might, Valient Fury, Greater Heroism, Divine Power, Haste, Divine Favor, Elation, Shield, 1,998,000 Wrist slot - Bracers of Epic Soulfire Armor +16 Soulfire Armor, 4,000,000 Shoulder slot - Cape of Protection +10 Resistance, +5 Luck, Deflection, Insight, Sacred, Morale and Perfection to Saves, 1,462,500 Hand Slot - Gloves of Emergencies Mass Heal (CL25), 5/day, Planeshift, 3/day, Greater Teleport, 10/day, Miracle, 3/day, True Ressurection 3/day, Time Stop, 3/day, Mordekainen's Disjunction, 3/day, 2,110,740 Boot slot - Boots of Swiftness Doubles speed, Jumping is not limited by height, +20 Competence on Balance, Climb, Jump and Tumble. 3/day; Haste for 20 rounds, 256,000 Ring 1 - Ring of Epic Spell Resistance 40 SR, 290,000 Ring 2 - Ring of Rapid Healing Fast heals 3/round, 300,000 Gythka - Moon and Sun +6 Keen Magebane and Icy Burst / +6 Keen Magebane and Flaming Burst, 4,000,660 Kama - Dusk +5 Keen Magebane and Shocking Burst Kama Kama - Dawn +5 Keen Magebane and Sonic Burst Kama Clear & Irididescent Ioun stones Sustain creature without food, water and air, 22,000 Hewards Handy Havresack, 2,000 Mundane items, like bedroll, flint & steel etc, 1,000 Gems, 500,000 Money 329,121 [U]Race:[/U] [B]Thri-Kreen:[/B] Darkvision 60 ft. Multiple Limbs Natural Attacks Poison: Bite, initial 1d6 dex, secondary paralysis. Dc11+con Leap: +30racial on jump [B]Half-Celestial Template:[/B] Natural Weapons are considered magic weapons Darkvision 60 ft. +4 fort against poisons [U]Class:[/U] [B]Monk:[/B] Bonus Feat: Either Improved grapple or Stunning Fist at 1st leve, Combat Reflexes or Deflect Arrows at 2nd level, Improved Disarm or Improved Trip at 6th level AC Bonus (Ex): Add Wis Modifier to AC Ac Bonus (Ex): Gains an +5 bonus to AC Flurry of Blows (Ex): When Using Full Attack, can make one extra attack at highest base attack, all attacks takes -2 penalty. Unarmed Strike: Gains Improved Unarmed Strike feat Evasion (Ex): If makes a successful reflex save against an attack that does half attack on a successful save, instead take no damage. Fast Movement (Ex): +80 ft speed. Still Mind (Ex): +2 bonus on saves against enchantments Ki Strike (Ex): Her Unarmed attacks are empowered with Ki. Unarmed attacks are treated as Magic, Lawful, Adamantine weapons for overcoming DR. Slow Fall (Ex): May fall any distance without taking damage Purity of Blood (Ex): Immunity to all diseases Wholeness of Body (Su): Can heal her own wounds. Can heal = monk level x2 Improved Evasion (Ex): Same as Evasion, only if save fails, take only half damage Diamond Body (Su): Immunity to poisons Abundant Step (Su): Can use dimension door 1/day, Caster level = monk level /2 Diamond Soul (Ex): Gains SR = Monk level +10 Quivering Palms (Su): 1/week, if hits, can attempt to slay the creature Timeless Body (Ex): Cannot be aged. Tongue of the Sun and Moon (Ex): Can speak with any living creature Empty Body (Su): May be etheral rounds = monkl level/day Perfect Self: Is in effect an Outsider [B]Dervish:[/B] AC Bonus (Ex): Gains an +3 bonus to AC Dervish Dance (Ex): 5/day, Can make an full-attack and still move full speed. Must move 5 ft. between each attack. Movement Mastery (Ex): May take 10, even when usually not able to Slashing Blades (Ex): Treats Scimitar as light weapons Fast Movement (Ex): +15 ft. speed. Spring Attack: Gains the Spring Attack Feat Dance of Death: Gains Cleave while in Dervish Dance Improved Reaction (Ex): Gains +2 initative Elaborate Parry (Ex): Gains +4 AC when fighting defensively Tireless Dance: No longer becomes fatigues after Dervish Dance A Thousand Cuts (Ex) 1/day, May double the number of melee attacks while performing a full attack. Gains the Great Cleave in A Thousand Cuts [B]Proficiencies:[/B] Monk weapons [B]Info:[/B] Recruited by Gutor from her home-plane, Mri-knik serves her lord loyally. She studied for a while in a cloister with several other monks, but soon got tired, she felt she didn't learn anything to help her. So she left the cloister, and traveled the world. A young, unarmed woman... Many a foe have taken her for easy prey, fortunately for her, she is no easy quarry, and survives to this day, doing her lors bidding. [/QUOTE]
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