Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Epically solo campaign
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CarlZog" data-source="post: 1094106" data-attributes="member: 11716"><p>The options depend on the nature of the character, and the type of adventures you're proposing, but I think you've already hit on a few good ones yourself.</p><p></p><p>Allied NPCs. You don't have to resort to the stereotype band of heroes. A 22nd level sorcerer is unlikely to cavorting with them anyway. Perhaps just a trusted assistant or an apprentice, or a small squad of guards to do her bidding. She could even exert some control over these semi-characters.</p><p></p><p>Leadership. Yes, in a variety of ways. She could be leading an army, which is nice backup when you're making a saving throw. But more significantly, you should allow and even require her to take the lead in generating the plot. At her level you're not sitting around waiting to see what the world offers up to you, you're out creating your own destiny. What does she want her character to achieve? Magical research, peace among warring nations, conquest? Make her lay out some plans, then build your story around them. This is a great opportunity for a sort of role reversal: She becomes the wizard that, in most adventures, the PCs are out to stop. Whatever she decides her goals are, create a set of NPCs dead set on stopping her for whatever reason.</p><p></p><p>I don't know if any of this is helpful. I've never read the Epic Level Handbook.</p><p></p><p>CZ</p></blockquote><p></p>
[QUOTE="CarlZog, post: 1094106, member: 11716"] The options depend on the nature of the character, and the type of adventures you're proposing, but I think you've already hit on a few good ones yourself. Allied NPCs. You don't have to resort to the stereotype band of heroes. A 22nd level sorcerer is unlikely to cavorting with them anyway. Perhaps just a trusted assistant or an apprentice, or a small squad of guards to do her bidding. She could even exert some control over these semi-characters. Leadership. Yes, in a variety of ways. She could be leading an army, which is nice backup when you're making a saving throw. But more significantly, you should allow and even require her to take the lead in generating the plot. At her level you're not sitting around waiting to see what the world offers up to you, you're out creating your own destiny. What does she want her character to achieve? Magical research, peace among warring nations, conquest? Make her lay out some plans, then build your story around them. This is a great opportunity for a sort of role reversal: She becomes the wizard that, in most adventures, the PCs are out to stop. Whatever she decides her goals are, create a set of NPCs dead set on stopping her for whatever reason. I don't know if any of this is helpful. I've never read the Epic Level Handbook. CZ [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Epically solo campaign
Top