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<blockquote data-quote="Gold Roger" data-source="post: 2854515" data-attributes="member: 33904"><p>Actually this is a good example for why I wouldn't always use this approach. For one Shilsen already mentioned that some people like a more character driven approach (and I'm one of them).</p><p></p><p>The other thing is that some of the stuff you describe would be skipped can actually be fun. I mean, we are seeking a planar locationl and the travel is skipped? Sorry, that would be lame to me, unless you're so high level that it's the matter of a simple spell (and then it's just *blamm* we're there anyway).</p><p></p><p>Instead I'd prefer another pulp/movie device for that, a montage. Instead of endless streams of and then and what do you do knows it's:</p><p></p><p><span style="color: Red">*blamm*</span></p><p>You get a message for a meeting, you go?</p><p>(yes they do)</p><p><span style="color: Red">*blamm*</span></p><p>You're at the meeting</p><p>*short description of a basic moment in the meeting and what that guy wants*</p><p>You take the mission?</p><p>(yes they do)</p><p><span style="color: Red">*blamm*</span></p><p>*research time-instead of letting them mull on their own it's some knowledge/gather information checks, a cinematic description of mulling over the libary/contacting contacts and based on the roll x options*</p><p><span style="color: Red">*blamm*</span></p><p>*players shortly discuss which option they take (maybe set a time limit?)*</p><p>(they take the route through the astral)</p><p><span style="color: Red">*blamm*</span></p><p>You all find yourselfes on the astral-githyanki attack!-roll initiative</p><p><span style="color: Red">*blamm*</span></p><p>Gather information check-You're in the streets of the planar city X in front of what a shady tiefling was the shop of a merchant that will get you the item you are here for...</p></blockquote><p></p>
[QUOTE="Gold Roger, post: 2854515, member: 33904"] Actually this is a good example for why I wouldn't always use this approach. For one Shilsen already mentioned that some people like a more character driven approach (and I'm one of them). The other thing is that some of the stuff you describe would be skipped can actually be fun. I mean, we are seeking a planar locationl and the travel is skipped? Sorry, that would be lame to me, unless you're so high level that it's the matter of a simple spell (and then it's just *blamm* we're there anyway). Instead I'd prefer another pulp/movie device for that, a montage. Instead of endless streams of and then and what do you do knows it's: [COLOR=Red]*blamm*[/COLOR] You get a message for a meeting, you go? (yes they do) [COLOR=Red]*blamm*[/COLOR] You're at the meeting *short description of a basic moment in the meeting and what that guy wants* You take the mission? (yes they do) [COLOR=Red]*blamm*[/COLOR] *research time-instead of letting them mull on their own it's some knowledge/gather information checks, a cinematic description of mulling over the libary/contacting contacts and based on the roll x options* [COLOR=Red]*blamm*[/COLOR] *players shortly discuss which option they take (maybe set a time limit?)* (they take the route through the astral) [COLOR=Red]*blamm*[/COLOR] You all find yourselfes on the astral-githyanki attack!-roll initiative [COLOR=Red]*blamm*[/COLOR] Gather information check-You're in the streets of the planar city X in front of what a shady tiefling was the shop of a merchant that will get you the item you are here for... [/QUOTE]
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