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EQ RPG: It's Your World Now...
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<blockquote data-quote="Kichwas" data-source="post: 99320" data-attributes="member: 891"><p>It's a win-win situation for WW/SSS.</p><p></p><p></p><p>Scenerio 1: They manage to get the EQ audience into table top gaming and buying their books to play. They end up with a larger player base than even DnD has.</p><p></p><p>Scenerio 2: The EQ audience is lukewarm to table top gaming but d20 fans see it as an excellent book to add to their collections and it turns a pretty penny for them anyway.</p><p></p><p>Scenerio 3: Both situations come to pass and WW/SSS gains enough clout to actually drive the d20 path of development/fan acceptance rather than following WotC's lead like everybody in d20 does now.</p><p></p><p>The EQ audience is big. We are a small hobby compared to the pool of computer gamers. So if anything ever did manage to bring a large number of them over to the table it would replace DnD as the lead product for the hobby.</p><p></p><p>It would take a very hot license to do it; which this is. But it would also take some seriously savy marketing and a very well placed and timed release.</p></blockquote><p></p>
[QUOTE="Kichwas, post: 99320, member: 891"] It's a win-win situation for WW/SSS. Scenerio 1: They manage to get the EQ audience into table top gaming and buying their books to play. They end up with a larger player base than even DnD has. Scenerio 2: The EQ audience is lukewarm to table top gaming but d20 fans see it as an excellent book to add to their collections and it turns a pretty penny for them anyway. Scenerio 3: Both situations come to pass and WW/SSS gains enough clout to actually drive the d20 path of development/fan acceptance rather than following WotC's lead like everybody in d20 does now. The EQ audience is big. We are a small hobby compared to the pool of computer gamers. So if anything ever did manage to bring a large number of them over to the table it would replace DnD as the lead product for the hobby. It would take a very hot license to do it; which this is. But it would also take some seriously savy marketing and a very well placed and timed release. [/QUOTE]
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