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Equip my cleric!
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<blockquote data-quote="Ace" data-source="post: 2260323" data-attributes="member: 944"><p>Ok -- Front Line Cleric eh?</p><p></p><p>If your GM allows it I swap Dex and Con and go with Full Plate for higher surviavability if you do that you can drop the Mithril from thr armor and save some cash </p><p></p><p>Also Combat Casting sucks -- just use Skill Focus Concentration or better give the dude weapon focis ro something </p><p></p><p>-- but using just the stats listed here here is what I see working -- </p><p></p><p></p><p></p><p>#1 Mundane Kit 400 -- This is packs, food etc Holy Symbol Etc </p><p></p><p>#2 Amulet of health +2 -- this gives 12 extra HP and 1 point of fort save 4000</p><p></p><p>#3 Gauntlets of Ogre Power +2 to Strength +1 Weapon damage +1 to hit -- nuff said 4000</p><p></p><p>#4 Cloak of resistance +3 9000</p><p></p><p>#5 Boots Striding and Spriging 5500</p><p></p><p>#6 Brooch of Shielding 1500 </p><p></p><p>#7 Lions Shield (+2) 9170</p><p></p><p>#8 Mithril Full Plate +3 10000</p><p></p><p>#9 Cold Iron Morning Star +2 10616</p><p></p><p>#10 Cure Light Wand 750 </p><p></p><p>#11 Handy haversack 2000 </p><p></p><p>#12 Phylactery of Undead Turning 11000</p><p></p><p>#13 3 eagles Spendour potions (for Turning) 900</p><p></p><p>#14 </p><p></p><p>#15 </p><p></p><p>With Dex you AC will be 27 -- good enough for the front line -- You will do 1d8+5 on a blow in melee or you can do variosu nasty turning tricks as well </p><p></p><p>You can melle with the best of em and in a crunch haste up to 3 attacks per round -- 4 if you use the lion Shield --</p><p></p><p> JMO but the cleave fit is probably a waste on that build since you don't have any heavy hammer type attacks or a greataxe or anything -- I would consider War as a Domain in instead of Strength -- </p><p></p><p>If you do this build drop the shield and morning star for a Cold Iron +2 Spellstoring Great Sword-- you can stash Searing Light in it for a nice 5d8 Smack down -- and if you want to grow take take 3 potions of Enlarge (l6) to keep you happy -- they are 300 each </p><p></p><p>Your War domain spells include such fun stuff as Blade Barrier and Flame Strike -- ouch</p></blockquote><p></p>
[QUOTE="Ace, post: 2260323, member: 944"] Ok -- Front Line Cleric eh? If your GM allows it I swap Dex and Con and go with Full Plate for higher surviavability if you do that you can drop the Mithril from thr armor and save some cash Also Combat Casting sucks -- just use Skill Focus Concentration or better give the dude weapon focis ro something -- but using just the stats listed here here is what I see working -- #1 Mundane Kit 400 -- This is packs, food etc Holy Symbol Etc #2 Amulet of health +2 -- this gives 12 extra HP and 1 point of fort save 4000 #3 Gauntlets of Ogre Power +2 to Strength +1 Weapon damage +1 to hit -- nuff said 4000 #4 Cloak of resistance +3 9000 #5 Boots Striding and Spriging 5500 #6 Brooch of Shielding 1500 #7 Lions Shield (+2) 9170 #8 Mithril Full Plate +3 10000 #9 Cold Iron Morning Star +2 10616 #10 Cure Light Wand 750 #11 Handy haversack 2000 #12 Phylactery of Undead Turning 11000 #13 3 eagles Spendour potions (for Turning) 900 #14 #15 With Dex you AC will be 27 -- good enough for the front line -- You will do 1d8+5 on a blow in melee or you can do variosu nasty turning tricks as well You can melle with the best of em and in a crunch haste up to 3 attacks per round -- 4 if you use the lion Shield -- JMO but the cleave fit is probably a waste on that build since you don't have any heavy hammer type attacks or a greataxe or anything -- I would consider War as a Domain in instead of Strength -- If you do this build drop the shield and morning star for a Cold Iron +2 Spellstoring Great Sword-- you can stash Searing Light in it for a nice 5d8 Smack down -- and if you want to grow take take 3 potions of Enlarge (l6) to keep you happy -- they are 300 each Your War domain spells include such fun stuff as Blade Barrier and Flame Strike -- ouch [/QUOTE]
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