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<blockquote data-quote="Cyrik Skylark" data-source="post: 1535691" data-attributes="member: 9776"><p>84,000 gp, you say? Might I recommend the Skin of the Proteus? Granted, it's only caster level 7, but it gives you the incredibly awesome ability of Metamorphosis at will. Have fun turning into just about anything 7 HD or less, on demand. Or, you could save up your money/pawn off some of your items and buy the 15th CL version, raising the HD cap to 15 HD. Stone giants are particularly fun to turn into. Not sure about the cost of the 15 HD skin - the formula gives the cost as 120,000, but the formula would put the base item at 56,000, rather than the 84,000 it's at. It's a hefty price, but whatever its true price should be, it's worth it.</p><p></p><p>Alternatively, the Skin of the Hero might be helpful for getting through DR - it gives you a +3 enhancement bonus to attack rolls (arguably making all attacks +3 for purposes of DR), a +3 Deflection bonus to AC (so you could sell the Ring of Prot and get something else... strict rules say it's worth 18,000, so you could sell it for 9,000 and pick up a +2 weapon in case your DM won't let the skin work against DR), and a +3 bonus to all saving throws.</p><p></p><p>Alternatively, you could get a Gem of True Seeing. There's no getting around the utility of this item - couple it with a weapon with the Suppression ability, and you'll never have to worry about invisibility, illusions, all that nasty stuff. </p><p></p><p>It's not core, but by the formulas, a continuous wondrous item that granted the Inertial Barrier power would come out to 56,000 gp - DR 5/-. I'd probably price it higher, just because of how useful that DR is going to be.</p></blockquote><p></p>
[QUOTE="Cyrik Skylark, post: 1535691, member: 9776"] 84,000 gp, you say? Might I recommend the Skin of the Proteus? Granted, it's only caster level 7, but it gives you the incredibly awesome ability of Metamorphosis at will. Have fun turning into just about anything 7 HD or less, on demand. Or, you could save up your money/pawn off some of your items and buy the 15th CL version, raising the HD cap to 15 HD. Stone giants are particularly fun to turn into. Not sure about the cost of the 15 HD skin - the formula gives the cost as 120,000, but the formula would put the base item at 56,000, rather than the 84,000 it's at. It's a hefty price, but whatever its true price should be, it's worth it. Alternatively, the Skin of the Hero might be helpful for getting through DR - it gives you a +3 enhancement bonus to attack rolls (arguably making all attacks +3 for purposes of DR), a +3 Deflection bonus to AC (so you could sell the Ring of Prot and get something else... strict rules say it's worth 18,000, so you could sell it for 9,000 and pick up a +2 weapon in case your DM won't let the skin work against DR), and a +3 bonus to all saving throws. Alternatively, you could get a Gem of True Seeing. There's no getting around the utility of this item - couple it with a weapon with the Suppression ability, and you'll never have to worry about invisibility, illusions, all that nasty stuff. It's not core, but by the formulas, a continuous wondrous item that granted the Inertial Barrier power would come out to 56,000 gp - DR 5/-. I'd probably price it higher, just because of how useful that DR is going to be. [/QUOTE]
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