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Equipment damage?
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<blockquote data-quote="Lichemaster" data-source="post: 2180713" data-attributes="member: 11382"><p>I understand that, one of the characters died from a Bodak in the same adventure minutes before the other member fell in the tar. (he has been raised)</p><p>I had out hero points before the game (1d6 points) which as soon as they fail a d20 roll they can choose to use a hero point and increase the d20 roll by 1d6 (skill,to hit,saves, etc, rolls).</p><p>We play every other Sunday for 3 to 4 hours so 1d6 points is more then enough. I understand bending/changing the rules but I feel that if they do it on there own it will be very rewarding for the group.</p><p>The ranger died and the player almost quit the game, but I stuck to my guns and he stuck it out and enjoys his new character (the ranger was/is raised from the dead and is a back up character).</p><p>I'm sure the healing potions/spells revived his Charima so I will only pick on his equipment for now.</p></blockquote><p></p>
[QUOTE="Lichemaster, post: 2180713, member: 11382"] I understand that, one of the characters died from a Bodak in the same adventure minutes before the other member fell in the tar. (he has been raised) I had out hero points before the game (1d6 points) which as soon as they fail a d20 roll they can choose to use a hero point and increase the d20 roll by 1d6 (skill,to hit,saves, etc, rolls). We play every other Sunday for 3 to 4 hours so 1d6 points is more then enough. I understand bending/changing the rules but I feel that if they do it on there own it will be very rewarding for the group. The ranger died and the player almost quit the game, but I stuck to my guns and he stuck it out and enjoys his new character (the ranger was/is raised from the dead and is a back up character). I'm sure the healing potions/spells revived his Charima so I will only pick on his equipment for now. [/QUOTE]
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Equipment damage?
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