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Equipment for a lvl 10 cleric
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<blockquote data-quote="aboyd" data-source="post: 5104573" data-attributes="member: 44797"><p>I'll chime in with a broad generalization, which is that you shouldn't waste spell slots on highly conditional spells. For example, you shouldn't have "Remove Disease" as one of your daily spells unless you are <em>nearly certain</em> that you'll be interacting with diseased monsters. Same for Neutralize Poison, Lesser Restoration, Remove Curse, and probably many others. These are all spells that you will only cast if things go <em>wrong</em> and even then, only if they wrong in a <em>specific way.</em> And thus we come to my suggestion for magic items.</p><p></p><p>Buy scrolls... lots of scrolls for all the boring spells that you only need once in a blue moon (but when you need them, you <em>really</em> need them). Never put these spells on your daily list -- free that up for the spells that are your staples. That is, at the end of the day, you should have cast just about <em>all</em> of your daily spells, and it should be that way, every time. Why? Because you never cluttered up your daily list with spells that <em>might</em> get used. Every single spell should be useful 95% of the time.</p><p></p><p>For everything else, consider scrolls.</p><p></p><p>By doing this, you go from being a cleric operating at maybe 60% capacity to being a cleric operating at 90% capacity. Your fellow players will thank you.</p></blockquote><p></p>
[QUOTE="aboyd, post: 5104573, member: 44797"] I'll chime in with a broad generalization, which is that you shouldn't waste spell slots on highly conditional spells. For example, you shouldn't have "Remove Disease" as one of your daily spells unless you are [i]nearly certain[/i] that you'll be interacting with diseased monsters. Same for Neutralize Poison, Lesser Restoration, Remove Curse, and probably many others. These are all spells that you will only cast if things go [i]wrong[/i] and even then, only if they wrong in a [i]specific way.[/i] And thus we come to my suggestion for magic items. Buy scrolls... lots of scrolls for all the boring spells that you only need once in a blue moon (but when you need them, you [i]really[/i] need them). Never put these spells on your daily list -- free that up for the spells that are your staples. That is, at the end of the day, you should have cast just about [i]all[/i] of your daily spells, and it should be that way, every time. Why? Because you never cluttered up your daily list with spells that [i]might[/i] get used. Every single spell should be useful 95% of the time. For everything else, consider scrolls. By doing this, you go from being a cleric operating at maybe 60% capacity to being a cleric operating at 90% capacity. Your fellow players will thank you. [/QUOTE]
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Equipment for a lvl 10 cleric
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